roberts2432 Posted January 14, 2017 Share Posted January 14, 2017 This is driving me insane! So I've been doing a lot of hair mods lately and as long as I don't work with Qunari hair everything imports to the modmaker just fine. My vertices and edges and faces are all the same on import. I'm not doing anything differently. It says that it imported successfully, but it doesn't show up in the preview or in-game. It's almost as if I make too many changes it just doesn't want to import. I've also had the issue that on the rare occasion a hair mesh does import and the mod is made and merged it doesn't show up in game. Settings on Ultra. Doing everything the same. Does anyone know what the issue might be? Link to comment Share on other sites More sharing options...
UhuruNUru Posted January 22, 2017 Share Posted January 22, 2017 Other than the Obvious Tresspasser issues, all post Trespasser Quinari hairs are for three base types.Hair 114, Qunari BunHair 120, Qunari braidsHair 121, Qunari mohawkI'm sure you know that though, but others may not. Other than contacting the makers of the latest mods to work, I found one unusual comment on this mod, about the hair not showing.Longhair for Female Qunari by buliwyf1972 / Buliwyf @ Nexus (Hair 114, Qunari Bun)Issue?I used ModMaker (x64) 1.1.0.16 & Mod Manager v0.59 alphaI was not displayed when I did not change Version of the package .mft file in Patch folder to 16.I let all DLC.The comment makes no sense to me, except I noted the mod maker version was ending in 16.I suspect it was a problem caused by the version listed in the Patch, when he made it.I've only experienced, saves not loading, when I've moved my mod patch, but that gives a "Save for newr version of game" warning.There is no mention of that, and the mod is older, so it may have been made when Mods were merged into the vanilla patch, instead of the Mod Merge Patch. That's only thing I can think of, other than talking to those, who have made successful Quanari hair mods. Link to comment Share on other sites More sharing options...
sapphim Posted January 24, 2017 Share Posted January 24, 2017 There are a lot of weird issues with mesh modding that are just not going to be resolved with the currently available tools. One of the issues that people have noted is that some qunari hair meshes just don't ever change when you try to mod them. The one I'm aware of is the qf_114_h bun mesh, though the other version of the bun mesh works fine. There might be a few others that don't work as well, not sure, though you might be able to find them reported as issues with a little bit of searching on daitools.freeforums.org. Is it possible you've had rotten luck with trying to mod those? Link to comment Share on other sites More sharing options...
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