TheGadget1945 Posted January 15, 2017 Share Posted January 15, 2017 I just recently built a new Bunker at Abernathy Farm to house a few more settlers. I put the radio beacon outside and eventually got to 12 settlers,more than the 10 beds I had so I sent 2 of them elsewhere and turned the beacon off but they still kept coming. I removed the beacon altogether but it doesn't stop them and now there are 16. I have one of those rotating radar dishes on the roof but I don't see how it could be attracing them. Is there any way to stop them short of killing everyone ? Link to comment Share on other sites More sharing options...
JimmyRJump Posted January 15, 2017 Share Posted January 15, 2017 Add more beds and get rid of that rotating radio beacon. I'm using those (as part of the SOE -Settlement Object Expansion- pack by ccmads) since they aren't just for decorating purposes but actually work and don't need a power source. Link to comment Share on other sites More sharing options...
TheGadget1945 Posted January 15, 2017 Author Share Posted January 15, 2017 OK thanks I will try getting rid of it but I also have one at Somerville Place and there isn't a problem there but TBF Somerville is a mod. Edit* just removed it and noticed that in fact it does say it requires power. Link to comment Share on other sites More sharing options...
JimmyRJump Posted January 15, 2017 Share Posted January 15, 2017 OK thanks I will try getting rid of it but I also have one at Somerville Place and there isn't a problem there but TBF Somerville is a mod. Edit* just removed it and noticed that in fact it does say it requires power.Checked and have around six or seven different radio beacons, apart from the vanilla one. Some do indeed require power I saw, but all are passively powered (in my case). Link to comment Share on other sites More sharing options...
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