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Where to spend last perk points for pure 2 hand melee build?


exnecross

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I've maxed out 2 handed, smithing, alchemy, heavy armor, and enchanting. I'm level 54. Where did you (other pure melee) spend your final points? I was thinking conjuration for the permanent summon, but I wouldn't have the required magicka to summon anything worthwhile. So yeah I'm kind of at a loss here. Anyone help?
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Perhaps Restoration (heals restore stamins at 40 skill, auto-heal when below 10% once per day at 90 skill) hp or even Speech (better prices, shop investment, better chance at intimidation/persuasion).

 

I have the minimum magicka and a s*** load of hp, how would that work out? And yeah Speech is starting to look like the only real option.

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Minimum magicka? better to put some on archery, because 2 handed can't do ranged attack to someone that unreachable

or perhaps illusion for muffe, sneak attack is good if you're barbarian type

 

my char is almost same like you, but no alchemy.

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^ I had to get alchemy to create the best weapons and armor, that was the only reason (700 damage warhammer ftw).

 

Aela takes care of the archery stuff, I've decked her out in all +47% archery damage gear and a ridiculously powerful bow. So the archery department is covered.

 

I guess the best build perks haven't been figured out yet :o Unlike Oblivion where everything was cookie-cutter.

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oh so you using companions, well I never use it :rolleyes:

because I didn't like how they break my sneak

:wallbash:

 

Muffled boots from dark brotherhood or the ebony chain mail ( Boethiah's Calling quest) helps a lot.

The fortify sneak enchant too, but I don't know how much "%" needs to be as effective as the 5/5 perk.

Edited by pastafrola
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