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Crash on load if over level 1


TheDrunkenMeditator

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For some reason, any time I try to load a save where I'm anywhere over level 1, Skyrim crashes mid-load. I can't make any meaningful progress and I've tried to test each individual mod and i still haven't found the issue.

Processor- Intel i5-6400 @ 2.70GHz Quadcore
RAM- 8GB
Video Card- Nvidia GeForce GTX 1070
Using all DLC, and both NMM and LOOT.
Located in the default Steam Skyrim directory.
Launching through SKSE

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 Falskaar.esm
7 7 ApachiiHair.esm
8 8 SkyMoMod.esm
9 9 MolagBalsInferno.esm
10 a JSwords.esm
11 b Simplycirclets.esm
12 c WM Flora Fixes.esp
13 d GeneralStores.esm
14 e SkyUI.esp
15 f Animated Dragon Wings.esp
16 10 Wintermyst - Enchantments of Skyrim.esp
17 11 Castle Draco's High Rrothgar Edition.esp
18 12 LegacyoftheDragonborn.esp
19 13 JKs Skyrim.esp
20 14 DBERRSanctuary.esp
21 15 Complete Crafting Overhaul_Remade.esp
22 16 Complete Alchemy & Cooking Overhaul.esp
23 17 CastleVolkiharImmersive.esp
24 18 Tes Arena - Skyrim Frontier Fortress.esp
25 19 Dragon Falls Manor.esp
26 1a Skyrim Immersive Creatures.esp
27 1b CastleGrey.esp
28 1c RelicsofHyruleDragonborn.esp
29 1d BetterBreezehome.esp
30 1e Undeath.esp
31 1f Coins.esp
32 20 BetterJorrvaskr.esp
33 21 Thunderchild - Epic Shout Package.esp
34 22 w2salem.esp
35 23 Skyrim Immersive Creatures - DLC2.esp
36 24 Sky Haven Temple M&M3.esp
37 25 Hothtrooper44_ArmorCompilation.esp
38 26 hearthfireextended.esp
39 27 Fort(ified) Dawnguard.esp
40 28 I5K Treasure Hunt.esp
41 29 Skyrim Unbound.esp
42 2a Hunting in Skyrim.esp
43 2b Hebrock_Der Schatten von Meresis - EV.esp
44 2c SkullsOfSkyrimBlack.esp
45 2d UniqueSkullsDunlain.esp
46 2e SkullsOfSkyrimCollection.esp
47 2f Dr_Bandolier.esp
48 30 Better Vampires.esp
49 31 LBackpackAll.esp
50 32 Tower Of Skyrim 1.1.esp
51 33 FCO - Follower Commentary Overhaul.esp
52 34 Lightweight Potions and Poisons.esp
53 35 Schools of the Holds.esp
54 36 Cloaks - Dawnguard.esp
55 37 DragonCarvedArmorSet.esp
56 38 DragonHideRobeArmor.esp
57 39 ExpandedJewelryCrafting.esp
58 3a HearthFire Display Case Fix.esp
59 3b PrvtI_HeavyArmory.esp
60 3c FableArmor.esp
61 3d Hothtrooper44_Armor_Ecksstra.esp
62 3e OpenFaceHelmets.esp
63 3f imp_helm_legend.esp
64 40 Improved Dragon Shouts.esp
65 41 Improved Dragon Shouts - Dawnguard.esp
66 42 Improved Dragon Shouts - Dragonborn.esp
67 43 JSwords_Load_Screens.esp
68 44 LightAndHeavyCirclets.esp
69 45 Magicka Sabers.esp
70 46 Masters of Death.esp
71 47 Thanatos Dragonx.esp
72 48 MikanEyes All in one.esp
73 49 Order My Items.esp
74 4a Perfect Legionnaire - Troops Re-equipment.esp
75 4b plate hoods pack-higher armor.esp
76 4c PS_StandingStones.esp
77 4d RichMerchants.esp
78 4e ScopedBows_EagleEyeTweak.esp
79 4f ScopedBows_ArrowTweaks.esp
80 50 d2Helmets.esp
81 51 Essential Blades.esp
82 52 Grandmaster Delphine.esp
83 53 Kickass Esbern.esp
84 54 Skyrim Unlimited Rings And Amulets.esp
85 55 retakrew7_soul_gems.esp
86 56 SwordsmansCoat.esp
87 57 BarenziahQuestMarkers.esp
88 58 Clockwork.esp
89 59 meadery.esp
90 5a TheFrontier.esp
91 5b Uniqueskullsofskyrimred.esp
92 5c Inigo.esp
93 5d SkaalHeavyArmor.esp
94 5e DragonmournInn.esp
95 5f Cloaks.esp
96 60 Dragon Soul Relinquishment.esp
97 61 SkullsOfSkyrimGreen.esp
98 62 lakeviewdock1.2.esp
99 63 SilverDragonArmor.esp
100 64 TheDomain.esp
101 65 _pocketempirebuilder.esp
102 66 AdalMatar.esp
103 67 TGenhanced.esp
104 68 JSwordsDistributionBalancePlugin.esp
105 69 SimplyCircletsDistro.esp
106 6a Marriable Serana.esp
107 6b ScopedBows.esp
108 6c Marriable Serana HF.esp
109 6d Deathhound+Gargoyle.esp
110 6e werebeast+lurker+seeker+ashspawn+frostgiant.esp
111 6f Tribunal Maskes by Zairaam.esp
112 70 Tribunal Robes by Zairaam.esp
113 71 Dragon Horns and Tails.esp
114 72 83Willows_101BUGS_V4_HighRes_HighSpawn.esp
115 73 TDNEquipableHorns.esp
116 74 AgentOfRighteousMight.esp
117 75 xamnant.esp
118 76 Animated Enchantments.esp
119 77 Tame Beast.esp
120 78 OrsiniumMod.esp
121 79 LB_MuchAdoSnowElves.esp
122 7a CaranthirTowerReborn.esp
123 7b SnowElfCompGuild.esp
124 7c RavenCastle.esp
125 7d ForgottenCity.esp
126 7e WheelsOfLull.esp
127 7f Very High Hrothgar - Hardcore.esp
128 80 atticpale.esp
129 81 attichjaarmarch.esp
130 82 DeadlyMutilation.esp
131 83 Imperious - Races of Skyrim.esp
132 84 Space Wiking's Dwemer Exoskeleton.esp
133 85 TheEggOfTime.esp
134 86 SNDsoftheNorth.esp
135 87 Honour of the orcs.esp
136 88 atticlakeview.esp
137 89 BooksOfSkyrim.esp
138 8a FalkreathSkyscraper.esp
139 8b ColdharbourDaedra.esp
140 8c summersetisles.esp
141 8d Brevi_MoonlightTales.esp
142 8e My Home Is Your Home.esp
143 8f Dwemer Certified.esp
144 90 Apocalypse - The Spell Package.esp
145 91 Knight Of Thorns Armor.esp
146 92 Medusa and Drakul Armors.esp
147 93 DwarvenCenturionCompanion.esp
148 94 FalmerCompanion.esp
149 95 VampireHeavyArmor.esp
150 96 GuildStarter.esp
151 97 Soulmaster Unlimited.esp
152 98 Angelic_Demonic.esp
153 99 Coldharbour.esp
154 9a Eld-combinePotions.esp
155 9b DaedricCrownCraftable.esp
156 9c DragonCrownCraftable.esp
157 9d DragonPlateCrownCraftable.esp
158 9e EbonyCrownCraftable.esp
159 9f ElvenCrownCraftable.esp
160 a0 GlassCrownCraftable.esp
161 a1 Daedric Reaper Armor.esp
162 a2 Ordinator - Perks of Skyrim.esp
163 a3 Dragon Bone Mage Armor.esp
164 a4 DK_Armor_By_Hothtrooper44.esp
165 a5 FaceMasksOfSkyrim.esp
166 a6 RaceMenu.esp
167 a7 RaceMenuPlugin.esp
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My first impulse is that you're most likely missing a patch for one or more mods. The mod reaches out for the master file the patch provides and when it doesn't find it, boom, ctd.

 

However, let's try some basic troubleshooting.

 

Make sure your SKSE is up-to-date.

 

Clean mods with TES5Edit. Note: Some mods have intentional dirty edits and "cleaning" them will actually break the mod. Read each mod's description carefully before cleaning.

 

No luck? Let's move on to more advanced troubleshooting. Note: The following is advice from Darstyler. Please give him a kudo if anything here works for you.

 

*********************************************************************************

Here is a list of things you may do to stabilize your game :

/// Useful informations :

/// Load order / mods conflicts :

/// Settings / memory :

  • Have you installed the skse patch ? >> memory blocks log.

  • Backup your ini files and delete the files. Skyrim.ini / SkyrimCustom.ini / SkyrimPrefs.ini found in C:\Users\Utilisateur\Documents\My Games\Skyrim then use your vanilla launcher to autodetect and use best settings for your computer.

/// Cleaning and correcting potential bugs :

  • Clean your master files to eliminate potential problems.: Gopher's videos cleaning your masterfiles on the Nexus Tesedit page.
    Start Tes5edit, simply untick everything, (right-click/select none) and add only a tick to the esm/esp you want to check + update.esm, Tesedit knows what to do and will load all the dependencies automatically.
    - Begin with loading only Skyrim + update, ITM / UDR + save ctrl +s and close.
    - Then load Skyrim + update + Dawnguard, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Hearthfire, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Dragonborn, ITM / UDR + ctrl +s and close.

  • The method above can be used to clean mods. If I'm correct LOOT should tell you which plugin you should clean. You may load all your mods with Tes5edit and use the (right-click in the left pane) apply filter to show conflict losers. Wait till Tes5edit has finished. Caution : don't try to modify anything while using this filter, it's not intended for.

  • In the left pane, Expand the subsections and examine conflicts. Once an entry is expanded to the bottom and selected, the right pane shows which mods modify the entry. The last one on the right is the last loaded in your load order and the conflict winner.

  • Expand the following subsections, depending on where the problems occur. Cells for CTDs inside buildings, grottos, etc... and worldspace for exterior. The goal is to target mods that edit the same places and conflict. Open the bloc note and write those mods.

  • Once done, close Tes5edit and open each mod with Tesedit, one by one and use the UDR cleaning procedure (Gopher's videos cleaning your masterfiles on the Nexus Tesedit page) to ensure all the deleted references will be transformed in disabled references = no CTDs from this point.

  • If you suspect a mod in particular, using the conflict looser / winner method above, you can decide to change its load order or uninstall it.

/// Save game :

/// Meshes healer :

  • Read here, this is potentially a cause of CTD that you can resolve by following the mod procedure on this page.

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Leddbate is giving you a generalized post on how to properly care for your Skyrim. It contains a wealth of information, that if you follow, will likely increase the stability of your game. He thinks primarily that there is a missing patch for one of your mods. Many mods have patches they use to help with compatibility for other mods. Sometimes these are listed on the main page of the mod under the compatibility section, or sometimes it is under the Required section. However, there are times when this isn't the case and it isn't so obvious if you don't read. Expanded Towns and Cities for example, there are a ton of patches on his forum page, but if you didn't carefully read his main page that they were there, you would never know. Perhaps this has happened with one or more of your mods.

 

What I suggest you do, is navigate to the mod page for each of your mods. Make sure on that mod page, you read the required, recommended, compatibility, install sections, as well as briefly look at the Posts and Forums tabs to see if there are any mods that aren't compatible or that there isn't anything extra you need to do with your mods. I'll take a once over your mods and see if I see any irregularities.

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1. My first main concern is your Legacy of the Dragonborn. This mod spiders into just about every aspect of the game. It is a great mod, but it also can conflict with many things. Read very carefully each parcel of information on the mod page. Make sure you have installed the LotDB update file as is needed, and any patches. Make sure you view the compatibility page and don't have any mods that aren't compatible installed.
2. JK's Skyrim is not compatible with NPC overhauling mods. These may include undeath, immersive creatures, and some other of your mods that mess with NPCs. There are youtube videos on how to use TES5edit to find conflicts. I suggest you watch those and see if there is anything conflicting between your worldspaces and those mods.
3. Make sure that your breezehome mod is compatible with JK's Skyrim if you have the whiterun edits from that mod.
4. I'm not sure what Master's of Death is, as I don't use it, but make sure it's compatible with Undeath.
5. I would suggest getting and using Ragdolls and Force, as well as XP32 Maximum Skeleton extended, particularly if using Immersive Creatures. Some mods do not mention that they were created with this skeleton in mind and can cause Crashes. It's always just better to have it installed. XPMSE should go at the bottom of your load order.
6. I suggest getting and using Alternate Start LAL, it not only can let you have the vanilla intro, but can also help your scripts run at starting sequence. This is beneficial not only for stability, but if you need to use the mod for testing such as when you have an issue like you are having, it's good to not repeatably have to sit through the intro over and over.

If none of these changes help you on a new game and your problem persists, I suggest performing a clean install as something may have become corrupted. Here is how to do that: https://forums.nexusmods.com/index.php?/topic/906390-cleaning-skyrim-for-fresh-install/

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Leddbate is giving you a generalized post on how to properly care for your Skyrim. It contains a wealth of information, that if you follow, will likely increase the stability of your game.

 

Thanks, snelss0. Yeah, I guess I shouldn't have hit him with all that right off the bat. Sorry about that TheDrukenMediator. Still, copy that info I gave you from Darstyler and save it as a text file. You can explore the links at your leisure later. It's good advice for advanced troubleshooting and proactively protecting your game against issues.

 

 

<snip>

6. I suggest getting and using Alternate Start LAL, it not only can let you have the vanilla intro, but can also help your scripts run at starting sequence. This is beneficial not only for stability, but if you need to use the mod for testing such as when you have an issue like you are having, it's good to not repeatably have to sit through the intro over and over.

 

THIS!

 

Not only is LAL good for troubleshooting, If you have a large (starting) mod list, you're likely to CTD multiple times during the Helgen intro. This is primarily due to it being a heavily scripted sequence. All those mods trying to fire up (especially the script heavy ones) can overload your engine.

 

When using LAL, if you WANT the vanilla intro (so that you create your character first and don't get that jarring interruption to do it during the execution scene) then don't enable your entire mod list. Install, yes. But leave the majority of the mods un-checked in the plug-in tab. Once you complete "Unbound", save, then check all the remaining mods. Load in and give the game several minutes to fire up any and all scripts that the mods introduce. You'll often get notices as it happens (Sounds of Skyrim for example.)

Edited by LeddBate
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