valdosa Posted January 15, 2012 Share Posted January 15, 2012 (edited) I'm creating numerous models for one of my upcoming mods, and have run into an issue. After getting one custom ammo model to work, my 2nd model is not displaying it's texture. It displays as the purple default and I don't know what else to try, anyone have any ideas? [ I'm importing the .nif with vertex colors, autosmooth mesh, remove illegal faces, filp UV, render textures in view, ignore root node and niftools shader checked.] [Exporting with Flatten Hierarchy, Update Tangent, Collapse Tramsforms, and 0 transforms checked.] I honestly don't know what else to check. (Textures aren't linked up in nifscope but the paths are correct in the drop downs so IDK what's up.) Edited January 15, 2012 by valdosa Link to comment Share on other sites More sharing options...
valdosa Posted January 15, 2012 Author Share Posted January 15, 2012 NOTICE : Going to keep this open in case someone else has a derp moment like I did. In Nifscope, make sure you set the "Has Vertex Colors" checked this will fix the bug. Link to comment Share on other sites More sharing options...
Ghogiel Posted January 15, 2012 Share Posted January 15, 2012 In Nifscope, make sure you set the "Has Vertex Colors" checked this will fix the bug.You could try unticking the vertex color shader flag instead of adding vertex color. adding vertex color just make the file larger, and if it's not needed... it's work an investigation. Link to comment Share on other sites More sharing options...
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