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Fix my Morrowind plz


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GameMode=Morrowind


Morrowind.esm=1

Bloodmoon.esm=1

Tribunal.esm=1

Tamriel_Data.esm=1

TR_Mainland.esm=1

MCA.esm=1

GDR_MasterFile.esm=1

The Undead.esm=1

Dual Wielding.esm=1

abotWaterLife.esm=1

Wyrmhaven.esm=1

Morrowind Rebirth 3.9 - Morrowind Patch 1.6.5 Beta [Rebirth Edit].esm=1

Morrowind Rebirth 3.9 - Racial Diversity 1.5 [Addon].esm=1

TR_Preview.esp=1

TR_Travels.esp=1

Close Inspection.esp=1

Companion Health Bars.esp=1

Ownership Indicator.esp=1

Third Person Crosshair.esp=1

Time Display.esp=1

Vampiric Hunger UI (MGE XE).esp=1

Morrowind Code Patch Showcase.esp=1

Less_Generic_Tribunal.esp=1

lgnpc_SN.esp=1

Less_Generic_Nerevarine.esp=1

LG_BM_Thirsk_Ex_patch.ESP=1

LG_BM_Thirsk_Ex_COM_patch.ESP=0

Less_Generic_Bloodmoon.esp=1

XE Sky Variations.esp=1

Obscure_Texts.ESP=1

md_Forge of Hilbongard.ESP=1

Fishing Academy v2.54.esp=1

Fishing Academy v2.0.esp=1

Fishing Academy v2.53.esp=1

Dwarven creatures.esp=1

Clear Your Name.esp=1

Cait's Critters Unleashed 2.0.esp=1

Cait's Critters Unleashed 2.0 (Tribunal).esp=1

Blood and Gore Wilderness add-on.esp=0

Blood and Gore TEMPLATE add-on.esp=0

Blood and Gore patch for GIANTS Trib.esp=0

Blood and Gore Cait Critters add-on.esp=0

Blood and Gore GIANTS add-on.esp=0

Blood and Gore Fire damage.esp=1

Blood and Gore BM add-on.esp=1

Blood and Gore Mephisto CP11 add-on.esp=1

Blood and Gore.esp=1

FLG - Balmora's Underworld V1.1.esp=1

md_AnCr_integration.ESP=1

Alchemy Book_1.3.esp=1

Advanced Herbalism - MO.esp=0

Advanced Herbalism - TR.esp=0

Advanced Herbalism - TR & BM.esp=1

Advanced Herbalism - BM.esp=0

Of Dungeons and Abodes.esp=1

wl_rats_tr.esp=1

wl_rats_bm.esp=1

wl_rats.esp=1

Real_wildlife_v2a.esp=1

Real_wildlife_Tribunal_addon_v2a.esp=1

DA_Sobitur_TRIngred_Compat.ESP=0

DA_Sobitur_Facility_Clean.ESP=1

DA_Sobitur_Quest_Part_1 Clean.esp=1

DA_Sobitur_Quest_Part_2 Clean.esp=1

DA_Sobitur_Repurposed_1.ESP=1

DA_Sobitur_YA_Compatibility.ESP=1

Sotha Sil Expanded.ESP=1

The Undead - TR Addon.esp=1

Eight Plates.esp=1

undeadglassberserker_basic.ESP=1

undeadglassberserker_enhanced.ESP=1

Welcome to the Arena! v6.6.esp=1

Underwater Mod.esp=1

Rise To Power.esp=1

MMGR - Archmage's Privileges.esp=1

Magistrate Mages Guild Revamped.esp=1

Morag Tong Expanded.esp=1

MDP 2016.esp=1

More Inns.esp=1

More Inns Barabus' Fireplaces 2 compatible.esp=1

More Inns AM Patch.ESP=1

Adventurers Guild.esp=1

My Favorites Compatible and Combine ver 1.4.esp=1

The Tribe Unmourned (GHD).esp=1

The Tribe Unmourned.esp=1

TwinLamps v0.8a.esp=1

Imperial Employment Office.esp=1

Flee AI Tweaks.esp=1

Illuminated Order v1.0.esp=1

Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp=1

All Great Houses.esp=1

Manor Storage.esp=1

Dungeons, Chapter 3.esp=1

Dungeons, Chapter 4.ESP=1

Dungeons, chapter 5.ESP=1

Dungeons, chapter 6.ESP=1

Dungeons, Chapter 8.ESP=1

Dungeons, Chapter 9.ESP=1

Dungeons, Chapter 2.esp=1

Dungeons, Chapter 7.ESP=1

Dungeons 1.esp=1

Super-Hostile Ecosystem (Vanilla Morrowind).ESP=1

PickFreeSlavev1.2.ESP=1

NX9_daedra_Additions.ESP=1

SneakingRealism_En_v3.esp=1

Weapon Mod Public.esp=1

Armor Mod Public.esp=1

Slave rescue makes you famous.esp=1

Advanced Alchemy - LDA Patch.esp=1

Advanced Alchemy.esp=1

Pursuit Enhanced.esp=1

lich_robe_constant.ESP=1

OneHandedWeapons.esp=1

More_Useful_Spears.ESP=1

Less useless Tribunal Artifacts.ESP=1

The Arsenal.esp=1

LowerFirstPersonSneak.ESP=1

Epic Dagon Fel.esp=1

Clean Weapon Sheaths Ultimate-GS edition.esp=1

RAMF.esp=1

Magical Missions.ESP=1

Kilcunda's Balmora.ESP=1

Sea Rover Tent - Korobal.esp=1

Sea Rover Tent - LothavorsLegacy.esp=1

Sea Rover Tent - SeaOfDestiny.esp=1

Sea Rover Tent - StanegauIsland.esp=1

Sea Rover Tent - SwordOfPerithia.esp=1

Sea Rover Tent - TheBlackMill.esp=1

Sea Rover Tent - Veldion.esp=1

Sea Rover Tent - Ysgramor.esp=1

Sea Rover Tent - InfernoIsland.esp=1

Sea Rover Tent - Havish.esp=1

Sea Rover Tent - BootyIsland.esp=1

Sea Rover Tent - BloodyOath.esp=1

Sea Rover Tent - Annastia.esp=1

Sea Rover Tent - AldVendras.esp=1

Sea Rover Tent.esp=1

Sea Rover Tent - CoN2.esp=1

Magicka_Recalculated.esp=1

ExpandedBirthsigns4Purists.esp=1

BetterGoverningAttributes.esp=1

Buy A House.esp=1

Better Robes.ESP=1

Epic_SadrithMora.esp=1

Animal Behaviour.esp=1

SpeechcraftBalance.ESP=1

Encumberance increaser StrX10.esp=1

Encumberance increaser StrX15.esp=1

Encumberance increaser StrX20.esp=1

Encumberance increaser StrX25.esp=1

Encumberance increaser StrX7.5.esp=1

Mels Faces.ESP=1

Ships of the Imperial Navy (TR addon).esp=0

Ships of the Imperial Navy.esp=1

Magic Diversity 1.0.ESP=1

BIG_BALMORA.ESP=1

Epic_Aldruhn.esp=1

Xenn's Marksman Overhaul - Bow Resource.ESP=1

Xenn's Marksman Overhaul - Vanilla.ESP=1

Xenn's Marksman Overhaul.ESP=1

abotWaterLifeTRaddon.esp=0

abotWhereAreAllBirdsGoing.esp=1

LegendarySkills v1.0.esp=1

Immersive Seyda Neen.ESP=1

Clean Gondor Ranger Armor.esp=1

Forbidden Spells 1.1.ESP=1

Enhanced Economics 2.1.esp=1

Creatures.esp=1

Creatures Great House Dagoth Patch.esp=1

Creatures 6th House Patch.esp=1

CastleWarsv3.esp=1

Better_Armor(Tb_pack_FULL).esp=1

Better_Armor(Tb_pack_baseEN).esp=0

ArmoredRobes_v1.3.ESP=1

witchwoodXx.esp=1

Wymrhaven - Grass.esp=1

TR_GuildsUnified.esp=1

Clean Aln'Baldrahn.esp=1

Clean Aln'Baldrahn_OTR.esp=1

The Lamp.esp=1

CM_Partners_1.0.esp=1

hunters_achievements_tr.esp=1

hunters_achievements_mr.esp=1

hunters_achievements_bm.esp=1

hunters_achievements.esp=1

Multiple Summoning Spells v1.1.esp=1

Scripted_Spells.esp=1

Special Spells V1.0.esp=1

Tel_Meskoa_Tel _Matouigius_1.2_EV.ESP=1

night gallery.esp=1

Better Bodies.esp=1

Great House Dagoth ( Master Index Compatibility ).esp=1

Great House Dagoth.esp=1

Great House Dagoth ( dv Master Index Compatibility ).esp=1

Morrowind Rebirth 3.9 - Balmoras Underworld 1.0 [Addon].ESP=1

Morrowind Rebirth 3.9.ESP=1


^ Nexus Mod Manager Load Order Export list


I got Mlox, but only a few hours ago or an hour ago, so here.



NOTE]

> '[VER < 2.14 blood and gore.esp]'

| ! The latest version of TheLys' "Blood and Gore" is 2.14

| ! Download it from Morrowind Modding History - http://mw.modhistory.com/download-56-14938

[PATCH]

!!'MISSING(Blood and Gore Morrowind-Tribunal add-on.esp)' for:

[ALL

'Blood and Gore.esp',

'Tribunal.esm',

[NOT 'MISSING(VGreetings.esp)']]

| "Blood and Gore Morrowind-Tribunal add-on.esp" is for Morrowind AND Tribunal creatures.

| (Ref: "blood_gore_manual.htm")

[PATCH]

!!'MISSING(Blood and Gore Cait Critters add-on.esp)' for:

[ALL

'Blood and Gore.esp',

[ANY

"Cait's Critters Unleashed 2.0.esp",

"Cait's Critters Unleashed 2.0 (Tribunal).esp",

"MISSING(Cait's Critters Unleashed 2.0 DV.esp)",

"MISSING(Cait's Critters Unleashed 2.0 DV (ohne Tribunal).esp)"]]

| for Cait's Critters Unleashed 2.0 by HogHead

| (Ref: "blood_gore_manual.htm")

[PATCH]

!!'Blood and Gore Mephisto CP11 add-on.esp' is missing some pre-requisites:

[ALL 'Blood and Gore.esp', 'MISSING(Creature Pack 1.1.esp)']

| for Creature Pack 1.1 by Mephisto

| (Ref: "blood_gore_manual.htm")

[CONFLICT]

> "Cait's Critters Unleashed 2.0.esp"

> [ANY "Cait's Critters Unleashed 2.0 (Tribunal).esp", 'Tribunal.esm']

| If you have Tribunal, you should use

| "Cait's Critters Unleashed 2.0 (Tribunal).esp", otherwise use

| "Cait's Critters Unleashed 2.0.esp"

| (Ref: "Cait's Criiter's Unleashed Readme.txt")

[PATCH]

!!'Creatures 6th House Patch.esp' is missing some pre-requisites:

[ALL

'MISSING(Sixth House.esp)',

[ANY

'Creatures.esp',

'MISSING(Creatures (lore).esp)',

'MISSING(Creatures (Semi).esp)']]

| "Creatures 6th House Patch.esp" makes the new Sixth House creatures friendly to the player of Endrek's "Sixth House"

| (Ref: "Creatures XI Readme.txt")

[CONFLICT]

> [ANY

> 'MISSING(Creatures (lore).esp)',

> 'MISSING(Creatures (Semi).esp)',

> 'Creatures.esp']

> [ANY 'MISSING(MWInhabitants Flee AI Patch.esp)', 'Flee AI Tweaks.esp']

| PirateLord's "Creatures" alters AI flee settings. There is no need to run another mod which alters the same settings.

[NOTE]

> ''

> ''

| !! This plugin contains evil GMSTs.

| !! You should upgrade to "Fishing Academy v2.54.esp"

| !! (What the hell is a GMST? http://www.mwmythicmods.com/argent/tech/gmst.html )

[NOTE]

> [ANY

> 'Fishing Academy v2.0.esp',

> 'Fishing Academy v2.53.esp',

> '[VER < 2.54 fishing academy v2.53.esp]']

| ! There is a new version of MADMAX's "Fishing Academy"

| ! Download version 2.54 of "Fishing Academy" from Morrowind Modding History - http://mw.modhistory.com/download-20-8614

| ! Download version 2.54 of "Fishing Academy" from Morrowind Nexus - http://www.nexusmods.com/morrowind/mods/3909/

[CONFLICT]

> 'Fishing Academy v2.0.esp'

> 'Fishing Academy v2.53.esp'

> 'Fishing Academy v2.54.esp'

| It is suggested you use "Fishing Academy v2.54.esp", the other two plugins have dirty GMSTs.


[NOTE]

> 'Fishing Academy v2.54.esp'

| !! "Fishing Academy" uses Mark and Recall spells for teleportation. Please do not use these spells during the course of the game or some of the functions may NOT work properly.

| !! (Ref: sns-readme.html)

mlox_base.txt:16426: Parse Error(), expected start of rule [buffer=fishing academy v2.54.esp fishing academy v2.0.esp ]

[PATCH]

!!'Great House Dagoth ( Master Index Compatibility ).esp' is missing some pre-requisites:

[ALL

'Great House Dagoth.esp',

[ANY

'MISSING(master_index.esp)',

'MISSING(Wilderness Sounds.esp)',

'MISSING(Wilderness Sounds Bloodmoon.esp)',

'MISSING(Wilderness Sounds Tribunal.esp)',

'MISSING(Wilderness Sounds T & B.esp)',

'MISSING(Clean Official Plugins v1.1.esp)',

'MISSING(Official_2002_Mods.esp)',

'MISSING(OfficialMods_v5.esp)',

'MISSING(propylons1.1.esp)',

'MISSING(super_adventurers302.esp)',

'MISSING([Official]Master Index.esp)',

'MISSING(CleanMasterIndex.esp)',

'MISSING(MasterIndex.esp)']]

| When using "Great House Dagoth.esp" and any version of Bethesda's Master Index plugin, you should use the patch provided. It is also suggested that you read the "Note for Master Index Users" in "readme_Great House Dagoth.txt".

[NOTE]

> '[VER < 2.00 lgnpc_sn.esp]'

| ! A newer version is available, check the LGNPC download site:


[PATCH]

!!'LG_BM_Thirsk_Ex_patch.ESP' is missing some pre-requisites:

[ALL 'Less_Generic_Bloodmoon.esp', 'MISSING(Thirsk Expanded.esp)']

| "LG_BM_Thirsk_Ex_patch.ESP" is a compatibility patch for users of both Princess Stomper's "Thirsk Expanded" and ostar's "Less Generic Bloodmoon".

| (Ref: "Less Generic Bloodmoon readme.txt")

[CONFLICT]

> [ANY 'Magic Diversity 1.0.ESP', 'MISSING(Magic Diversity 1.1.ESP)']

> [ANY

> 'MISSING(Elemental Magicka II.ESP)',

> 'MISSING(MWE_MagickaSpells.esp)',

> 'Scripted_Spells.esp',

> 'MISSING(CastReduce-v30.esp)',

> 'MISSING(CastReduce-v31.esp)']

| Arkann's standard plugin, "Magic Diversity 1.0.ESP", changes the sound effects used by spells so it will conflict with any mod which uses Morrowind's Getsoundplaying function to detect spells being cast.

| You should use Arkann's alternate plugin "Magic Diversity NO SOUND.ESP" instead.

| Download "Magic Diversity NO SOUND.ESP" from Morrowind Nexus - http://www.nexusmods.com/morrowind/mods/43380/

[CONFLICT]

> "Xenn's Marksman Overhaul - Bow Resource.ESP"

> "Xenn's Marksman Overhaul - Vanilla.ESP"

> "Xenn's Marksman Overhaul.ESP"

| Choose only one plugin:

| Xenn's Marksman Overhaul - Bow Resource.ESP - "Simply a modders resource[...] Nothing in-game is altered with this .esp"

| Xenn's Marksman Overhaul - Vanilla.ESP - Adds the new marksman weapons without changing existing stats or game settings.

| Xenn's Marksman Overhaul.ESP - Adds the new marksman weapons and changes existing stats and game settings.

| (Ref: "Xenns_Marksman_Overhaul.rar\Xenn's Marksman Overhaul\readme.txt")

[NOTE]

> 'Morrowind Code Patch Showcase.esp'

| ! The Morrowind Code Patch Showcase does not need to be loaded for MCP to function. Disable the mod after you have compared how patched Morrowind differs from normal Morrowind.

| ! (Ref: "MCP Readme.txt")

[NOTE]

> '[DESC /updated by Hrnchamd/ Close Inspection.esp]'

> '[DESC /updated by Hrnchamd/ Companion Health Bars.esp]'

> '[DESC /or MGE XE/ Ownership Indicator.esp]'

> 'Third Person Crosshair.esp'

> '[DESC /updated by Hrnchamd/ Time Display.esp]'

| These mods require Morrowind Graphics Extender (MGE) v3.8.0 or later or MGE XE v0.9.0 or later, with MWSE enabled

[NOTE]

> 'Vampiric Hunger UI (MGE XE).esp'

| These mods require Morrowind Graphics Extender XE (MGE XE) v0.9.0 or later, with MWSE enabled

[NOTE]

> 'Pursuit Enhanced.esp'

| These mods require Morrowind Script Extender (MWSE) v0.9.3 or later, or MGE v3.5.6 or later.

[NOTE]

> 'Advanced Alchemy.esp'

| These mods require Morrowind Script Extender (MWSE) v0.9.4a, or MGE v3.5.6 or later.

[NOTE]

> 'Creatures.esp'

| ! "You must modify your Morrowind.ini file with the proper text entries or you will not get the extra blood options ingame or in the CS."

| ! (Ref: "readme_NewBloods.txt" and "Creatures X ini update.txt")

[CONFLICT]

> 'Super-Hostile Ecosystem (Vanilla Morrowind).ESP'

> [ANY

> 'MISSING(animalbehave.esp)',

> 'Animal Behaviour.esp',

> 'MISSING(Less Aggressive Critters.esp)',

> 'MISSING(Mildlife.esp)',

> 'MISSING(Neutral creatures.esp)',

> 'MISSING(Non-Homicidal Ecosystem - Morrowind.ESP)',

> 'MISSING(Non-Homicidal Ecosystem - Bloodmoon.ESP)',

> 'MISSING(Non-Homicidal Ecosystem - Tribunal.ESP)',

> 'MISSING(Non-Homicidal Ecosystem Trib. & Blood..ESP)',

> 'MISSING(Non-Homicidal Ecosystem - Daedra Edition.ESP)',

> 'MISSING(Non-Homicidal Ecosystem - Dwemer Edition.ESP)',

> 'MISSING(Non-Homicidal Ecosystem - Sixth House Edition.ESP)',

> 'MISSING(Non-Homicidal Ecosystem - Undead Edition (Trib. & Blood.).ESP)',

> 'MISSING(Passive Wildlife Vvardenfell.esp)',

> 'MISSING(Passive_Healthy_Wildlife.esp)',

> 'MISSING(Rational Wildlife.esp)',

> 'MISSING(wildlife_behaviour.esp)']

| White_Wolf9088's "Super Hostile Edition" is not compatible with his own pacification mods or animal pacification mods from other modders.


[NOTE]

> ''

| !! This plugin contains evil GMSTs. It is recommended that you clean it with TESTool.

| !! (What the hell is a GMST? http://www.mwmythicmods.com/argent/tech/gmst.html )

[NOTE]

> 'Real_wildlife_Tribunal_addon_v2a.esp'

| ! There is a new version of Nedius' "Real Wildlife", 2b, you should upgrade!


[PATCH]

!!'DA_Sobitur_YA_Compatibility.ESP' is missing some pre-requisites:

[ALL 'MISSING(Yagrum Advanced 2.0.esp)', 'DA_Sobitur_Facility_Clean.ESP']

| [DA_Sobitur_YA_Compatibility.ESP] "adds Sobitur as a destination for the Dwemer Airship in the Yagrum Advanced plugin"

| (Ref: "DA_Sobitur Readme.txt")

[NOTE]

> [ANY 'TR_Mainland.esm', 'TR_Preview.esp']

| !! The Tamriel Rebuilt readme says:

| !! "Users who fail to register the BSA correctly will often find that loading Tamriel Rebuilt will result in a lot of "missing meshes/animation" error dialog messages popping up on load, some even fatal. Please double-check your Morrowind.ini file to ensure our Data Archive is registered properly, otherwise the game won’t load."

| !! mlox cannot check if you have made this change to your morrowind.ini

| !! (Ref: "TR_Readme.txt")

[CONFLICT]

> 'TR_Preview.esp'

> 'Fishing Academy v2.53.esp'

> 'Fishing Academy v2.54.esp'

> 'Fishing Academy v2.0.esp'

| "[MADMAX's "Fishing Academy"] conflicts with Tamriel Rebuilt".

| (Ref:
)

[NOTE]

> 'Third Person Crosshair.esp'

| ! "It is also recommended that you download the Morrowind Code Patch (MCP) and apply the over-the-shoulder third person camera tweak."

| ! (Ref: "Readme_Third_Person_Crosshair.txt")


[CONFLICT]

> [ANY

> 'MISSING(Third_Person_Crosshair.esp)',

> 'MISSING(Third_Person_Crosshair_constant.esp)',

> 'MISSING(Third_Person_Crosshair_spell.esp)',

> 'Third Person Crosshair.esp']

> 'Ownership Indicator.esp'

| "When using [adul's "Third Person Crosshair" and Yacoby's "Ownership Indicator"] together there were instances when two crosshairs were showing on top of each other."

| Consider changing to adul's "Smart Crosshair" - http://www.nexusmods.com/morrowind/mods/43191


[CONFLICT]

> 'The Tribe Unmourned (GHD).esp'

> 'The Tribe Unmourned.esp'

| Only use one plugin:

| The Tribe Unmourned (GHD).esp - If you use TheMadGod's "Great House Dagoth"

| The Tribe Unmourned.esp - If you do not

| (Ref: "The Tribe Unmourned.txt")

[NOTE]

> [ALL 'The Tribe Unmourned.esp', [NOT 'MISSING(Sixth House.esp)']]

| !! "It is essential that you use ["The Tribe Unmourned" by Von Djangos] in conjunction with Endreks 'The Sixth House' [...] - IF you want to access the majority of the content."

| !! (Ref: "The Tribe Unmourned.txt")

[PATCH]

!!'The Undead - TR Addon.esp' is missing some pre-requisites:

[ALL 'MISSING(TR_Data.esm)', 'TR_Mainland.esm', 'The Undead.esm']

| "[The Undead - TR Addon.esp adds] the new undead creatures to the Tamriel Rebuilt leveled lists."

| (Ref: "The Undead - Readme.txt")

Warning: mlox_base.txt:56781: Cycle detected, not adding: "Syc_HerbalismforPurists_TB_DV.esp" -> "Syc_HerbalismforPurists_BM_DV.esp"

[Plugins already in sorted order. No sorting needed!]

[LOAD ORDER UPDATED!]

current saved to: current_loadorder.out

mlox sorted saved to: mlox_new_loadorder.out



I know I just have to follow these instructions and I'll be fine but.. I'd appreciate if someone gave the download links to the things I need... So I don't waste my time the upcoming days trying to look for the

files I need to fix these shits, and get em' working :(


I had refunded Morrowwind not too many months ago when it was in disccount and now I regret it.. (I had tried to play for my first time without any mods, and was overall just super confused..)





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Read the mlox Messages pane. Go through each one and fix it. I've added links to downloads for most Rules where needed.

 

Once you've fixed a Message move onto the next.

 

Once you've fixed everything in mlox re-post your mod list here (copy and paste it from mlox, I can't parse the NMM one) and the contents of your warnings.txt (same folder as morrowind.exe). Warnings.txt is re-created each time you start the game. So start the game, load a save (or start a new game) and then quit. Post that version.

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GameMode=Morrowind
Morrowind.esm=1
Bloodmoon.esm=1
Tribunal.esm=1
Tamriel_Data.esm=1
TR_Mainland.esm=1
MCA.esm=1
GDR_MasterFile.esm=1
The Undead.esm=1
Dual Wielding.esm=1
abotWaterLife.esm=1
Wyrmhaven.esm=1
Morrowind Rebirth 3.9 - Morrowind Patch 1.6.5 Beta [Rebirth Edit].esm=1
Morrowind Rebirth 3.9 - Racial Diversity 1.5 [Addon].esm=1
TR_Preview.esp=1
TR_Travels.esp=1
Close Inspection.esp=1
Companion Health Bars.esp=1
Ownership Indicator.esp=1
Third Person Crosshair.esp=1
Time Display.esp=1
Vampiric Hunger UI (MGE XE).esp=1
Morrowind Code Patch Showcase.esp=1
Less_Generic_Tribunal.esp=1
lgnpc_SN.esp=1
Less_Generic_Nerevarine.esp=1
LG_BM_Thirsk_Ex_patch.ESP=1
LG_BM_Thirsk_Ex_COM_patch.ESP=0
Less_Generic_Bloodmoon.esp=1
XE Sky Variations.esp=1
Obscure_Texts.ESP=1
md_Forge of Hilbongard.ESP=1
Fishing Academy v2.54.esp=1
Fishing Academy v2.0.esp=1
Fishing Academy v2.53.esp=1
Dwarven creatures.esp=1
Clear Your Name.esp=1
Cait's Critters Unleashed 2.0.esp=1
Cait's Critters Unleashed 2.0 (Tribunal).esp=1
Blood and Gore Wilderness add-on.esp=0
Blood and Gore TEMPLATE add-on.esp=0
Blood and Gore patch for GIANTS Trib.esp=0
Blood and Gore Cait Critters add-on.esp=0
Blood and Gore GIANTS add-on.esp=0
Blood and Gore Fire damage.esp=1
Blood and Gore BM add-on.esp=1
Blood and Gore Mephisto CP11 add-on.esp=1
Blood and Gore.esp=1
FLG - Balmora's Underworld V1.1.esp=1
md_AnCr_integration.ESP=1
Alchemy Book_1.3.esp=1
Advanced Herbalism - MO.esp=0
Advanced Herbalism - TR.esp=0
Advanced Herbalism - TR & BM.esp=1
Advanced Herbalism - BM.esp=0
Of Dungeons and Abodes.esp=1
wl_rats_tr.esp=1
wl_rats_bm.esp=1
wl_rats.esp=1
Real_wildlife_v2a.esp=1
Real_wildlife_Tribunal_addon_v2a.esp=1
DA_Sobitur_TRIngred_Compat.ESP=0
DA_Sobitur_Facility_Clean.ESP=1
DA_Sobitur_Quest_Part_1 Clean.esp=1
DA_Sobitur_Quest_Part_2 Clean.esp=1
DA_Sobitur_Repurposed_1.ESP=1
DA_Sobitur_YA_Compatibility.ESP=1
Sotha Sil Expanded.ESP=1
The Undead - TR Addon.esp=1
Eight Plates.esp=1
undeadglassberserker_basic.ESP=1
undeadglassberserker_enhanced.ESP=1
Welcome to the Arena! v6.6.esp=1
Underwater Mod.esp=1
Rise To Power.esp=1
MMGR - Archmage's Privileges.esp=1
Magistrate Mages Guild Revamped.esp=1
Morag Tong Expanded.esp=1
MDP 2016.esp=1
More Inns.esp=1
More Inns Barabus' Fireplaces 2 compatible.esp=1
More Inns AM Patch.ESP=1
Adventurers Guild.esp=1
My Favorites Compatible and Combine ver 1.4.esp=1
The Tribe Unmourned (GHD).esp=1
The Tribe Unmourned.esp=1
TwinLamps v0.8a.esp=1
Imperial Employment Office.esp=1
Flee AI Tweaks.esp=1
Illuminated Order v1.0.esp=1
Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp=1
All Great Houses.esp=1
Manor Storage.esp=1
Dungeons, Chapter 3.esp=1
Dungeons, Chapter 4.ESP=1
Dungeons, chapter 5.ESP=1
Dungeons, chapter 6.ESP=1
Dungeons, Chapter 8.ESP=1
Dungeons, Chapter 9.ESP=1
Dungeons, Chapter 2.esp=1
Dungeons, Chapter 7.ESP=1
Dungeons 1.esp=1
Super-Hostile Ecosystem (Vanilla Morrowind).ESP=1
PickFreeSlavev1.2.ESP=1
NX9_daedra_Additions.ESP=1
SneakingRealism_En_v3.esp=1
Weapon Mod Public.esp=1
Armor Mod Public.esp=1
Slave rescue makes you famous.esp=1
Advanced Alchemy - LDA Patch.esp=1
Advanced Alchemy.esp=1
Pursuit Enhanced.esp=1
lich_robe_constant.ESP=1
OneHandedWeapons.esp=1
More_Useful_Spears.ESP=1
Less useless Tribunal Artifacts.ESP=1
The Arsenal.esp=1
LowerFirstPersonSneak.ESP=1
Epic Dagon Fel.esp=1
Clean Weapon Sheaths Ultimate-GS edition.esp=1
RAMF.esp=1
Magical Missions.ESP=1
Kilcunda's Balmora.ESP=1
Sea Rover Tent - Korobal.esp=1
Sea Rover Tent - LothavorsLegacy.esp=1
Sea Rover Tent - SeaOfDestiny.esp=1
Sea Rover Tent - StanegauIsland.esp=1
Sea Rover Tent - SwordOfPerithia.esp=1
Sea Rover Tent - TheBlackMill.esp=1
Sea Rover Tent - Veldion.esp=1
Sea Rover Tent - Ysgramor.esp=1
Sea Rover Tent - InfernoIsland.esp=1
Sea Rover Tent - Havish.esp=1
Sea Rover Tent - BootyIsland.esp=1
Sea Rover Tent - BloodyOath.esp=1
Sea Rover Tent - Annastia.esp=1
Sea Rover Tent - AldVendras.esp=1
Sea Rover Tent.esp=1
Sea Rover Tent - CoN2.esp=1
Magicka_Recalculated.esp=1
ExpandedBirthsigns4Purists.esp=1
BetterGoverningAttributes.esp=1
Buy A House.esp=1
Better Robes.ESP=1
Epic_SadrithMora.esp=1
Animal Behaviour.esp=1
SpeechcraftBalance.ESP=1
Encumberance increaser StrX10.esp=1
Encumberance increaser StrX15.esp=1
Encumberance increaser StrX20.esp=1
Encumberance increaser StrX25.esp=1
Encumberance increaser StrX7.5.esp=1
Mels Faces.ESP=1
Ships of the Imperial Navy (TR addon).esp=0
Ships of the Imperial Navy.esp=1
Magic Diversity 1.0.ESP=1
BIG_BALMORA.ESP=1
Epic_Aldruhn.esp=1
Xenn's Marksman Overhaul - Bow Resource.ESP=1
Xenn's Marksman Overhaul - Vanilla.ESP=1
Xenn's Marksman Overhaul.ESP=1
abotWaterLifeTRaddon.esp=0
abotWhereAreAllBirdsGoing.esp=1
LegendarySkills v1.0.esp=1
Immersive Seyda Neen.ESP=1
Clean Gondor Ranger Armor.esp=1
Forbidden Spells 1.1.ESP=1
Enhanced Economics 2.1.esp=1
Creatures.esp=1
Creatures Great House Dagoth Patch.esp=1
Creatures 6th House Patch.esp=1
CastleWarsv3.esp=1
Better_Armor(Tb_pack_FULL).esp=1
Better_Armor(Tb_pack_baseEN).esp=0
ArmoredRobes_v1.3.ESP=1
witchwoodXx.esp=1
Wymrhaven - Grass.esp=1
TR_GuildsUnified.esp=1
Clean Aln'Baldrahn.esp=1
Clean Aln'Baldrahn_OTR.esp=1
The Lamp.esp=1
CM_Partners_1.0.esp=1
hunters_achievements_tr.esp=1
hunters_achievements_mr.esp=1
hunters_achievements_bm.esp=1
hunters_achievements.esp=1
Multiple Summoning Spells v1.1.esp=1
Scripted_Spells.esp=1
Special Spells V1.0.esp=1
Tel_Meskoa_Tel _Matouigius_1.2_EV.ESP=1
night gallery.esp=1
Better Bodies.esp=1
Great House Dagoth ( Master Index Compatibility ).esp=1
Great House Dagoth.esp=1
Great House Dagoth ( dv Master Index Compatibility ).esp=1
Morrowind Rebirth 3.9 - Balmoras Underworld 1.0 [Addon].ESP=1
Morrowind Rebirth 3.9.ESP=1
^ Nexus Mod Manager Load Order Export list
I got Mlox, but only a few hours ago or an hour ago, so here.

NOTE]
> '[VER < 2.14 blood and gore.esp]'
| ! The latest version of TheLys' "Blood and Gore" is 2.14
| ! Download it from Morrowind Modding History - http://mw.modhistory.com/download-56-14938
[PATCH]
!!'MISSING(Blood and Gore Morrowind-Tribunal add-on.esp)' for:
[ALL
'Blood and Gore.esp',
'Tribunal.esm',
[NOT 'MISSING(VGreetings.esp)']]
| "Blood and Gore Morrowind-Tribunal add-on.esp" is for Morrowind AND Tribunal creatures.
| (Ref: "blood_gore_manual.htm")
[PATCH]
!!'MISSING(Blood and Gore Cait Critters add-on.esp)' for:
[ALL
'Blood and Gore.esp',
[ANY
"Cait's Critters Unleashed 2.0.esp",
"Cait's Critters Unleashed 2.0 (Tribunal).esp",
"MISSING(Cait's Critters Unleashed 2.0 DV.esp)",
"MISSING(Cait's Critters Unleashed 2.0 DV (ohne Tribunal).esp)"]]
| for Cait's Critters Unleashed 2.0 by HogHead
| (Ref: "blood_gore_manual.htm")
[PATCH]
!!'Blood and Gore Mephisto CP11 add-on.esp' is missing some pre-requisites:
[ALL 'Blood and Gore.esp', 'MISSING(Creature Pack 1.1.esp)']
| for Creature Pack 1.1 by Mephisto
| (Ref: "blood_gore_manual.htm")
[CONFLICT]
> "Cait's Critters Unleashed 2.0.esp"
> [ANY "Cait's Critters Unleashed 2.0 (Tribunal).esp", 'Tribunal.esm']
| If you have Tribunal, you should use
| "Cait's Critters Unleashed 2.0 (Tribunal).esp", otherwise use
| "Cait's Critters Unleashed 2.0.esp"
| (Ref: "Cait's Criiter's Unleashed Readme.txt")
[PATCH]
!!'Creatures 6th House Patch.esp' is missing some pre-requisites:
[ALL
'MISSING(Sixth House.esp)',
[ANY
'Creatures.esp',
'MISSING(Creatures (lore).esp)',
'MISSING(Creatures (Semi).esp)']]
| "Creatures 6th House Patch.esp" makes the new Sixth House creatures friendly to the player of Endrek's "Sixth House"
| (Ref: "Creatures XI Readme.txt")
[CONFLICT]
> [ANY
> 'MISSING(Creatures (lore).esp)',
> 'MISSING(Creatures (Semi).esp)',
> 'Creatures.esp']
> [ANY 'MISSING(MWInhabitants Flee AI Patch.esp)', 'Flee AI Tweaks.esp']
| PirateLord's "Creatures" alters AI flee settings. There is no need to run another mod which alters the same settings.
[NOTE]
> ''
> ''
| !! This plugin contains evil GMSTs.
| !! You should upgrade to "Fishing Academy v2.54.esp"
| !! (What the hell is a GMST? http://www.mwmythicmods.com/argent/tech/gmst.html )
[NOTE]
> [ANY
> 'Fishing Academy v2.0.esp',
> 'Fishing Academy v2.53.esp',
> '[VER < 2.54 fishing academy v2.53.esp]']
| ! There is a new version of MADMAX's "Fishing Academy"
| ! Download version 2.54 of "Fishing Academy" from Morrowind Modding History - http://mw.modhistory.com/download-20-8614
| ! Download version 2.54 of "Fishing Academy" from Morrowind Nexus - http://www.nexusmods.com/morrowind/mods/3909/
[CONFLICT]
> 'Fishing Academy v2.0.esp'
> 'Fishing Academy v2.53.esp'
> 'Fishing Academy v2.54.esp'
| It is suggested you use "Fishing Academy v2.54.esp", the other two plugins have dirty GMSTs.
[NOTE]
> 'Fishing Academy v2.54.esp'
| !! "Fishing Academy" uses Mark and Recall spells for teleportation. Please do not use these spells during the course of the game or some of the functions may NOT work properly.
| !! (Ref: sns-readme.html)
mlox_base.txt:16426: Parse Error(), expected start of rule [buffer=fishing academy v2.54.esp fishing academy v2.0.esp ]
[PATCH]
!!'Great House Dagoth ( Master Index Compatibility ).esp' is missing some pre-requisites:
[ALL
'Great House Dagoth.esp',
[ANY
'MISSING(master_index.esp)',
'MISSING(Wilderness Sounds.esp)',
'MISSING(Wilderness Sounds Bloodmoon.esp)',
'MISSING(Wilderness Sounds Tribunal.esp)',
'MISSING(Wilderness Sounds T & B.esp)',
'MISSING(Clean Official Plugins v1.1.esp)',
'MISSING(Official_2002_Mods.esp)',
'MISSING(OfficialMods_v5.esp)',
'MISSING(propylons1.1.esp)',
'MISSING(super_adventurers302.esp)',
'MISSING([Official]Master Index.esp)',
'MISSING(CleanMasterIndex.esp)',
'MISSING(MasterIndex.esp)']]
| When using "Great House Dagoth.esp" and any version of Bethesda's Master Index plugin, you should use the patch provided. It is also suggested that you read the "Note for Master Index Users" in "readme_Great House Dagoth.txt".
[NOTE]
> '[VER < 2.00 lgnpc_sn.esp]'
| ! A newer version is available, check the LGNPC download site:
[PATCH]
!!'LG_BM_Thirsk_Ex_patch.ESP' is missing some pre-requisites:
[ALL 'Less_Generic_Bloodmoon.esp', 'MISSING(Thirsk Expanded.esp)']
| "LG_BM_Thirsk_Ex_patch.ESP" is a compatibility patch for users of both Princess Stomper's "Thirsk Expanded" and ostar's "Less Generic Bloodmoon".
| (Ref: "Less Generic Bloodmoon readme.txt")
[CONFLICT]
> [ANY 'Magic Diversity 1.0.ESP', 'MISSING(Magic Diversity 1.1.ESP)']
> [ANY
> 'MISSING(Elemental Magicka II.ESP)',
> 'MISSING(MWE_MagickaSpells.esp)',
> 'Scripted_Spells.esp',
> 'MISSING(CastReduce-v30.esp)',
> 'MISSING(CastReduce-v31.esp)']
| Arkann's standard plugin, "Magic Diversity 1.0.ESP", changes the sound effects used by spells so it will conflict with any mod which uses Morrowind's Getsoundplaying function to detect spells being cast.
| You should use Arkann's alternate plugin "Magic Diversity NO SOUND.ESP" instead.
| Download "Magic Diversity NO SOUND.ESP" from Morrowind Nexus - http://www.nexusmods.com/morrowind/mods/43380/
[CONFLICT]
> "Xenn's Marksman Overhaul - Bow Resource.ESP"
> "Xenn's Marksman Overhaul - Vanilla.ESP"
> "Xenn's Marksman Overhaul.ESP"
| Choose only one plugin:
| Xenn's Marksman Overhaul - Bow Resource.ESP - "Simply a modders resource[...] Nothing in-game is altered with this .esp"
| Xenn's Marksman Overhaul - Vanilla.ESP - Adds the new marksman weapons without changing existing stats or game settings.
| Xenn's Marksman Overhaul.ESP - Adds the new marksman weapons and changes existing stats and game settings.
| (Ref: "Xenns_Marksman_Overhaul.rar\Xenn's Marksman Overhaul\readme.txt")
[NOTE]
> 'Morrowind Code Patch Showcase.esp'
| ! The Morrowind Code Patch Showcase does not need to be loaded for MCP to function. Disable the mod after you have compared how patched Morrowind differs from normal Morrowind.
| ! (Ref: "MCP Readme.txt")
[NOTE]
> '[DESC /updated by Hrnchamd/ Close Inspection.esp]'
> '[DESC /updated by Hrnchamd/ Companion Health Bars.esp]'
> '[DESC /or MGE XE/ Ownership Indicator.esp]'
> 'Third Person Crosshair.esp'
> '[DESC /updated by Hrnchamd/ Time Display.esp]'
| These mods require Morrowind Graphics Extender (MGE) v3.8.0 or later or MGE XE v0.9.0 or later, with MWSE enabled
[NOTE]
> 'Vampiric Hunger UI (MGE XE).esp'
| These mods require Morrowind Graphics Extender XE (MGE XE) v0.9.0 or later, with MWSE enabled
[NOTE]
> 'Pursuit Enhanced.esp'
| These mods require Morrowind Script Extender (MWSE) v0.9.3 or later, or MGE v3.5.6 or later.
[NOTE]
> 'Advanced Alchemy.esp'
| These mods require Morrowind Script Extender (MWSE) v0.9.4a, or MGE v3.5.6 or later.
[NOTE]
> 'Creatures.esp'
| ! "You must modify your Morrowind.ini file with the proper text entries or you will not get the extra blood options ingame or in the CS."
| ! (Ref: "readme_NewBloods.txt" and "Creatures X ini update.txt")
[CONFLICT]
> 'Super-Hostile Ecosystem (Vanilla Morrowind).ESP'
> [ANY
> 'MISSING(animalbehave.esp)',
> 'Animal Behaviour.esp',
> 'MISSING(Less Aggressive Critters.esp)',
> 'MISSING(Mildlife.esp)',
> 'MISSING(Neutral creatures.esp)',
> 'MISSING(Non-Homicidal Ecosystem - Morrowind.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Bloodmoon.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Tribunal.ESP)',
> 'MISSING(Non-Homicidal Ecosystem Trib. & Blood..ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Daedra Edition.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Dwemer Edition.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Sixth House Edition.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Undead Edition (Trib. & Blood.).ESP)',
> 'MISSING(Passive Wildlife Vvardenfell.esp)',
> 'MISSING(Passive_Healthy_Wildlife.esp)',
> 'MISSING(Rational Wildlife.esp)',
> 'MISSING(wildlife_behaviour.esp)']
| White_Wolf9088's "Super Hostile Edition" is not compatible with his own pacification mods or animal pacification mods from other modders.
[NOTE]
> ''
| !! This plugin contains evil GMSTs. It is recommended that you clean it with TESTool.
| !! (What the hell is a GMST? http://www.mwmythicmods.com/argent/tech/gmst.html )
[NOTE]
> 'Real_wildlife_Tribunal_addon_v2a.esp'
| ! There is a new version of Nedius' "Real Wildlife", 2b, you should upgrade!
[PATCH]
!!'DA_Sobitur_YA_Compatibility.ESP' is missing some pre-requisites:
[ALL 'MISSING(Yagrum Advanced 2.0.esp)', 'DA_Sobitur_Facility_Clean.ESP']
| [DA_Sobitur_YA_Compatibility.ESP] "adds Sobitur as a destination for the Dwemer Airship in the Yagrum Advanced plugin"
| (Ref: "DA_Sobitur Readme.txt")
[NOTE]
> [ANY 'TR_Mainland.esm', 'TR_Preview.esp']
| !! The Tamriel Rebuilt readme says:
| !! "Users who fail to register the BSA correctly will often find that loading Tamriel Rebuilt will result in a lot of "missing meshes/animation" error dialog messages popping up on load, some even fatal. Please double-check your Morrowind.ini file to ensure our Data Archive is registered properly, otherwise the game won’t load."
| !! mlox cannot check if you have made this change to your morrowind.ini
| !! (Ref: "TR_Readme.txt")
[CONFLICT]
> 'TR_Preview.esp'
> 'Fishing Academy v2.53.esp'
> 'Fishing Academy v2.54.esp'
> 'Fishing Academy v2.0.esp'
| "[MADMAX's "Fishing Academy"] conflicts with Tamriel Rebuilt".
| (Ref:
)
[NOTE]
> 'Third Person Crosshair.esp'
| ! "It is also recommended that you download the Morrowind Code Patch (MCP) and apply the over-the-shoulder third person camera tweak."
| ! (Ref: "Readme_Third_Person_Crosshair.txt")
[CONFLICT]
> [ANY
> 'MISSING(Third_Person_Crosshair.esp)',
> 'MISSING(Third_Person_Crosshair_constant.esp)',
> 'MISSING(Third_Person_Crosshair_spell.esp)',
> 'Third Person Crosshair.esp']
> 'Ownership Indicator.esp'
| "When using [adul's "Third Person Crosshair" and Yacoby's "Ownership Indicator"] together there were instances when two crosshairs were showing on top of each other."
| Consider changing to adul's "Smart Crosshair" - http://www.nexusmods.com/morrowind/mods/43191
[CONFLICT]
> 'The Tribe Unmourned (GHD).esp'
> 'The Tribe Unmourned.esp'
| Only use one plugin:
| The Tribe Unmourned (GHD).esp - If you use TheMadGod's "Great House Dagoth"
| The Tribe Unmourned.esp - If you do not
| (Ref: "The Tribe Unmourned.txt")
[NOTE]
> [ALL 'The Tribe Unmourned.esp', [NOT 'MISSING(Sixth House.esp)']]
| !! "It is essential that you use ["The Tribe Unmourned" by Von Djangos] in conjunction with Endreks 'The Sixth House' [...] - IF you want to access the majority of the content."
| !! (Ref: "The Tribe Unmourned.txt")
[PATCH]
!!'The Undead - TR Addon.esp' is missing some pre-requisites:
[ALL 'MISSING(TR_Data.esm)', 'TR_Mainland.esm', 'The Undead.esm']
| "[The Undead - TR Addon.esp adds] the new undead creatures to the Tamriel Rebuilt leveled lists."
| (Ref: "The Undead - Readme.txt")
Warning: mlox_base.txt:56781: Cycle detected, not adding: "Syc_HerbalismforPurists_TB_DV.esp" -> "Syc_HerbalismforPurists_BM_DV.esp"
[Plugins already in sorted order. No sorting needed!]
[LOAD ORDER UPDATED!]
current saved to: current_loadorder.out
mlox sorted saved to: mlox_new_loadorder.out
I know I just have to follow these instructions and I'll be fine but.. I'd appreciate if someone gave the download links to the things I need... So I don't waste my time the upcoming days trying to look for the
files I need to fix these shits, and get em' working :sad:
I had refunded Morrowwind not too many months ago when it was in disccount and now I regret it.. (I had tried to play for my first time without any mods, and was overall just super confused..)

I'll be sure to report back.

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I thought posting this could be helpful (I reloaded Mlox and I got these messages). I haven't attempted to fix anything yet, I'm going to start right now.

[CONFLICT]
> "Cait's Critters Unleashed 2.0.esp"
> [ANY "Cait's Critters Unleashed 2.0 (Tribunal).esp", 'Tribunal.esm']
| If you have Tribunal, you should use
| "Cait's Critters Unleashed 2.0 (Tribunal).esp", otherwise use
| "Cait's Critters Unleashed 2.0.esp"
| (Ref: "Cait's Criiter's Unleashed Readme.txt")
[PATCH]
!!'Creatures 6th House Patch.esp' is missing some pre-requisites:
[ALL
'MISSING(Sixth House.esp)',
[ANY
'Creatures.esp',
'MISSING(Creatures (lore).esp)',
'MISSING(Creatures (Semi).esp)']]
| "Creatures 6th House Patch.esp" makes the new Sixth House creatures friendly to the player of Endrek's "Sixth House"
| (Ref: "Creatures XI Readme.txt")
[CONFLICT]
> [ANY
> 'MISSING(Creatures (lore).esp)',
> 'MISSING(Creatures (Semi).esp)',
> 'Creatures.esp']
> [ANY 'MISSING(MWInhabitants Flee AI Patch.esp)', 'Flee AI Tweaks.esp']
| PirateLord's "Creatures" alters AI flee settings. There is no need to run another mod which alters the same settings.
[NOTE]
> ''
> ''
| !! This plugin contains evil GMSTs.
| !! You should upgrade to "Fishing Academy v2.54.esp"
| !! (What the hell is a GMST? http://www.mwmythicmods.com/argent/tech/gmst.html )
[NOTE]
> [ANY
> 'Fishing Academy v2.0.esp',
> 'Fishing Academy v2.53.esp',
> '[VER < 2.54 fishing academy v2.53.esp]']
| ! There is a new version of MADMAX's "Fishing Academy"
| ! Download version 2.54 of "Fishing Academy" from Morrowind Modding History - http://mw.modhistory.com/download-20-8614
| ! Download version 2.54 of "Fishing Academy" from Morrowind Nexus - http://www.nexusmods.com/morrowind/mods/3909/
[CONFLICT]
> 'Fishing Academy v2.0.esp'
> 'Fishing Academy v2.53.esp'
> 'Fishing Academy v2.54.esp'
| It is suggested you use "Fishing Academy v2.54.esp", the other two plugins have dirty GMSTs.
[NOTE]
> 'Fishing Academy v2.54.esp'
| !! "Fishing Academy" uses Mark and Recall spells for teleportation. Please do not use these spells during the course of the game or some of the functions may NOT work properly.
| !! (Ref: sns-readme.html)
mlox_base.txt:16426: Parse Error(), expected start of rule [buffer=fishing academy v2.54.esp fishing academy v2.0.esp ]
[PATCH]
!!'Great House Dagoth ( Master Index Compatibility ).esp' is missing some pre-requisites:
[ALL
'Great House Dagoth.esp',
[ANY
'MISSING(master_index.esp)',
'MISSING(Wilderness Sounds.esp)',
'MISSING(Wilderness Sounds Bloodmoon.esp)',
'MISSING(Wilderness Sounds Tribunal.esp)',
'MISSING(Wilderness Sounds T & B.esp)',
'MISSING(Clean Official Plugins v1.1.esp)',
'MISSING(Official_2002_Mods.esp)',
'MISSING(OfficialMods_v5.esp)',
'MISSING(propylons1.1.esp)',
'MISSING(super_adventurers302.esp)',
'MISSING([Official]Master Index.esp)',
'MISSING(CleanMasterIndex.esp)',
'MISSING(MasterIndex.esp)']]
| When using "Great House Dagoth.esp" and any version of Bethesda's Master Index plugin, you should use the patch provided. It is also suggested that you read the "Note for Master Index Users" in "readme_Great House Dagoth.txt".
[NOTE]
> '[VER < 2.00 lgnpc_sn.esp]'
| ! A newer version is available, check the LGNPC download site:
[CONFLICT]
> [ANY 'Magic Diversity 1.0.ESP', 'MISSING(Magic Diversity 1.1.ESP)']
> [ANY
> 'MISSING(Elemental Magicka II.ESP)',
> 'MISSING(MWE_MagickaSpells.esp)',
> 'Scripted_Spells.esp',
> 'MISSING(CastReduce-v30.esp)',
> 'MISSING(CastReduce-v31.esp)']
| Arkann's standard plugin, "Magic Diversity 1.0.ESP", changes the sound effects used by spells so it will conflict with any mod which uses Morrowind's Getsoundplaying function to detect spells being cast.
| You should use Arkann's alternate plugin "Magic Diversity NO SOUND.ESP" instead.
| Download "Magic Diversity NO SOUND.ESP" from Morrowind Nexus - http://www.nexusmods.com/morrowind/mods/43380/
[CONFLICT]
> "Xenn's Marksman Overhaul - Bow Resource.ESP"
> "Xenn's Marksman Overhaul - Vanilla.ESP"
> "Xenn's Marksman Overhaul.ESP"
| Choose only one plugin:
| Xenn's Marksman Overhaul - Bow Resource.ESP - "Simply a modders resource[...] Nothing in-game is altered with this .esp"
| Xenn's Marksman Overhaul - Vanilla.ESP - Adds the new marksman weapons without changing existing stats or game settings.
| Xenn's Marksman Overhaul.ESP - Adds the new marksman weapons and changes existing stats and game settings.
| (Ref: "Xenns_Marksman_Overhaul.rar\Xenn's Marksman Overhaul\readme.txt")
[NOTE]
> 'Morrowind Code Patch Showcase.esp'
| ! The Morrowind Code Patch Showcase does not need to be loaded for MCP to function. Disable the mod after you have compared how patched Morrowind differs from normal Morrowind.
| ! (Ref: "MCP Readme.txt")
[NOTE]
> '[DESC /updated by Hrnchamd/ Close Inspection.esp]'
> '[DESC /updated by Hrnchamd/ Companion Health Bars.esp]'
> '[DESC /or MGE XE/ Ownership Indicator.esp]'
> 'Third Person Crosshair.esp'
> '[DESC /updated by Hrnchamd/ Time Display.esp]'
| These mods require Morrowind Graphics Extender (MGE) v3.8.0 or later or MGE XE v0.9.0 or later, with MWSE enabled
[NOTE]
> 'Vampiric Hunger UI (MGE XE).esp'
| These mods require Morrowind Graphics Extender XE (MGE XE) v0.9.0 or later, with MWSE enabled
[NOTE]
> 'Pursuit Enhanced.esp'
| These mods require Morrowind Script Extender (MWSE) v0.9.3 or later, or MGE v3.5.6 or later.
[NOTE]
> 'Advanced Alchemy.esp'
| These mods require Morrowind Script Extender (MWSE) v0.9.4a, or MGE v3.5.6 or later.
[NOTE]
> 'Creatures.esp'
| ! "You must modify your Morrowind.ini file with the proper text entries or you will not get the extra blood options ingame or in the CS."
| ! (Ref: "readme_NewBloods.txt" and "Creatures X ini update.txt")
[CONFLICT]
> 'Super-Hostile Ecosystem (Vanilla Morrowind).ESP'
> [ANY
> 'MISSING(animalbehave.esp)',
> 'Animal Behaviour.esp',
> 'MISSING(Less Aggressive Critters.esp)',
> 'MISSING(Mildlife.esp)',
> 'MISSING(Neutral creatures.esp)',
> 'MISSING(Non-Homicidal Ecosystem - Morrowind.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Bloodmoon.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Tribunal.ESP)',
> 'MISSING(Non-Homicidal Ecosystem Trib. & Blood..ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Daedra Edition.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Dwemer Edition.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Sixth House Edition.ESP)',
> 'MISSING(Non-Homicidal Ecosystem - Undead Edition (Trib. & Blood.).ESP)',
> 'MISSING(Passive Wildlife Vvardenfell.esp)',
> 'MISSING(Passive_Healthy_Wildlife.esp)',
> 'MISSING(Rational Wildlife.esp)',
> 'MISSING(wildlife_behaviour.esp)']
| White_Wolf9088's "Super Hostile Edition" is not compatible with his own pacification mods or animal pacification mods from other modders.
[NOTE]
> ''
| !! This plugin contains evil GMSTs. It is recommended that you clean it with TESTool.
| !! (What the hell is a GMST? http://www.mwmythicmods.com/argent/tech/gmst.html )
[NOTE]
> [ANY 'TR_Mainland.esm', 'TR_Preview.esp']
| !! The Tamriel Rebuilt readme says:
| !! "Users who fail to register the BSA correctly will often find that loading Tamriel Rebuilt will result in a lot of "missing meshes/animation" error dialog messages popping up on load, some even fatal. Please double-check your Morrowind.ini file to ensure our Data Archive is registered properly, otherwise the game won’t load."
| !! mlox cannot check if you have made this change to your morrowind.ini
| !! (Ref: "TR_Readme.txt")
[CONFLICT]
> 'TR_Preview.esp'
> 'Fishing Academy v2.53.esp'
> 'Fishing Academy v2.54.esp'
> 'Fishing Academy v2.0.esp'
| "[MADMAX's "Fishing Academy"] conflicts with Tamriel Rebuilt".
| (Ref:
)
[NOTE]
> 'Third Person Crosshair.esp'
| ! "It is also recommended that you download the Morrowind Code Patch (MCP) and apply the over-the-shoulder third person camera tweak."
| ! (Ref: "Readme_Third_Person_Crosshair.txt")
[CONFLICT]
> [ANY
> 'MISSING(Third_Person_Crosshair.esp)',
> 'MISSING(Third_Person_Crosshair_constant.esp)',
> 'MISSING(Third_Person_Crosshair_spell.esp)',
> 'Third Person Crosshair.esp']
> 'Ownership Indicator.esp'
| "When using [adul's "Third Person Crosshair" and Yacoby's "Ownership Indicator"] together there were instances when two crosshairs were showing on top of each other."
| Consider changing to adul's "Smart Crosshair" - http://www.nexusmods.com/morrowind/mods/43191
[CONFLICT]
> 'The Tribe Unmourned (GHD).esp'
> 'The Tribe Unmourned.esp'
| Only use one plugin:
| The Tribe Unmourned (GHD).esp - If you use TheMadGod's "Great House Dagoth"
| The Tribe Unmourned.esp - If you do not
| (Ref: "The Tribe Unmourned.txt")
[NOTE]
> [ALL 'The Tribe Unmourned.esp', [NOT 'MISSING(Sixth House.esp)']]
| !! "It is essential that you use ["The Tribe Unmourned" by Von Djangos] in conjunction with Endreks 'The Sixth House' [...] - IF you want to access the majority of the content."
| !! (Ref: "The Tribe Unmourned.txt")
[NOTE]
> [ALL 'Morrowind.esm', 'Tribunal.esm', 'Bloodmoon.esm', [NOT ['ANY']]]
| !! You are not running the highly recommended Morrowind Patch Project (MPP). It fixes quest bugs, spelling and grammar, corrects subtitles and mesh and texture errors; amongst other fixes. Whilst Bethesda's own patches fixed a couple of dozen bugs the MPP fixes hundreds.
| !! There are a number of versions available:
| !! 1.6.6 beta - The latest beta version from quorn. Fixes most of the outstanding issues from his earlier betas.
| !! - This is the recommended version.
| !! 1.6.5d - A beta version, by quorn, released to fix the bugs reported in his 1.6.5b beta release.
| !! 1.6.5b BTB edit - A slightly edited version of quorn's 1.6.5b beta release. It removes several bugs from the 1.6.5b beta release.
| !! 1.6.5b beta - A beta version, by quorn, released to fix the bugs reported in his 1.6.4 release.
| !! 1.6.4 - The last official, non-beta release by quorn. Enhances Thepal's original patch (1.6.3b) fixing more unaddressed bugs.
Warning: mlox_base.txt:56781: Cycle detected, not adding: "Syc_HerbalismforPurists_TB_DV.esp" -> "Syc_HerbalismforPurists_BM_DV.esp"
[LOAD ORDER UPDATED!]
current saved to: current_loadorder.out
mlox sorted saved to: mlox_new_loadorder.out
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https://gyazo.com/97380f341f25dda1f095be5ecc1c8853 What can I do about this?

 

Also this is another thing that pops up as well

 

https://gyazo.com/86e01db5cbf1b9167f21e76f9e487465

 

And these are some of the stuff that pops up after I click Yes:

https://gyazo.com/86e01db5cbf1b9167f21e76f9e487465

https://gyazo.com/bd29da36665ad12589dcc60222f25238

https://gyazo.com/3055119556e09a27c3516b6e47703571

https://gyazo.com/3055119556e09a27c3516b6e47703571

https://gyazo.com/3c7c9ecaea2d3517ff089a240fa0d537

https://gyazo.com/98e5e4bf9c18afd5172e3913a8bbaefd

 

These are a few that I get ^

 

After I click "Yes" all of them, or click "Yes to all" this is what I get at the end.

 

https://gyazo.com/97380f341f25dda1f095be5ecc1c8853 Which after clicking Ok, crashes my game.. What can I do about this?. Is this a Giants.esm thing?, because quite a few of my mods needed that Giants add on, but when I actually went to ModHistory and downloaded it, it didn't come as Giants.esm, so I just used Wyre Mash to change the dependency to the new Giants control file, which is called "GIANTS Ultimate Control File.esp", not sure if that's the one I needed to change the dependency to but.. Yeah. Mlox told me to install the Data Giants file, and the Ultimate file. That's how I got the control file.

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  • 2 months later...

Hi, could someone explain the meaning of this line please:

 

Warning: mlox_base.txt:56781: Cycle detected, not adding: "Syc_HerbalismforPurists_TB_DV.esp" -> "Syc_HerbalismforPurists_BM_DV.esp"

 

Thanks

It means there's an internal Order rules conflict in mlox_base.txt

 

One Order rule is saying load plugin A before plugin B, another Order rule is saying load plugin B before plugin A. The later rule causes a cycle and is so ignored.

 

Unless you're running the German vesion of "Herbalism for Purists" it shouldn't be a problem.

 

I do need to fix it. Sometime. When I get my mlox mojo back.

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