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nifskope help!


edwardvlad

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Hi all. I'm currently working on a new mod for Skyrim that change the appearence of the savior's hide, by adding under it the thieves guild armor retextured. But, after I edited the model with nifskope, when I'm in game this is what I get.

 

 

 

The only thing I can relate this to is at the error "link points to wrong block type" that I get when saving the .nif, but the error is related to the NiTriShape of the thieves guild armor, that in game seems ok... Please, if you know to what this is related please help me :(

Edited by edwardvlad
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looks like verts flying off into infinity, usually because the skinning is fubared/ mesh has unweighed verts. It's probably caused by how you copied and pasted things around in nifskope, and not really related to that error. Edited by Ghogiel
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