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white pixels on walls and ground.


endlessserpent

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Hi

 

it seems that many walls, ground etc. are made up in textured blocks/cells, and when they connect to another one, it creates a weird line with white pixels going down it. This is'nt noticeable at certain angles as it seems to depend on the lighting. I'm only using the Unofficial Morrowind Patch and Code Patch, so i'm assuming its a glitch in game :P

 

Noticable in places like Suran and Balmora, a wall will eventually have a straight white line going down it :/

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But it's white lines not actual gaps in the meshes?

 

Vague memories of people talking about that, thought the AA / AF thing was the fix.

 

Are you using MGE / MGE XE?

 

Maybe worth posting in its thread over on Bethsoft as there's people there who know more about it than me.

 

MGE XE thread: http://forums.bethsoft.com/topic/1586344-shelter-from-magnus-blaze-19-mge-xe/

 

If you're using MGE I'd heartily recommend updating to MGE XE.

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