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Latest FO4 patch - reduction in hard cap of mods on console.


AndrewCX

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Just a heads up to everyone that it appears the latest update for consoles has reduced the maximum number of mods from the normal PC amount (~246?) to 100 on PS4 and 150 on XB1 (they still have the same memory caps on 900MB and 2GB).

 

This is unannounced so not sure yet if it's intentional or a bug but I guess everyone needs to be aware that there is already talk on the Bethesda.net site that "oh that's easy - mod authors are just going to have to do a better job and merge mods" and of course the "there should be one version for each combo of DLC rather than a plugin system"....

 

I'm probably late to the party but i'm getting pretty tired of the general 'Bethesda broke it so mod authors have to fix it' attitude....

 

I know i'm going to think twice about producing small stand-alone mods in future and probably will abandon the "base + 1 plugin per DLC" approach I tend to take for some large mods and (if I make any large mod series in the future which is a bit doubtful) stick with a Base version & Season Pass version only approach.

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