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Undelete Vanilla Objects in A Patch File


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Well nothing seemed to work so I just recreated new instances of the objects. There were only eight so it was not a big deal. See my latest Black Horse Courier mod if you want to check it out or see the changes.

 

For some reason though, even loading it last, the deletions stuck.

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Could the bashed patch and bash tags be causing the original mod's deletes to "stick" (so if mod A deletes an inventory item along with other inventory changes and mod A includes an {Invent} bash tag then even when your mod B is placed last in the load order but above the bashed patch Mod A's change will be in the bashed patch and "win").

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Neither mod in question uses the bashed patch and these were loaded both before and afterwards just to make sure.

 

If you want to take a look, download BHC Expanded and see if you can get the 8 vanilla deleted references in the BHC basement cell to UN-delete in a patch file.

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