wizardmirth Posted March 25, 2017 Author Share Posted March 25, 2017 Well nothing seemed to work so I just recreated new instances of the objects. There were only eight so it was not a big deal. See my latest Black Horse Courier mod if you want to check it out or see the changes. For some reason though, even loading it last, the deletions stuck. Link to comment Share on other sites More sharing options...
Striker879 Posted March 25, 2017 Share Posted March 25, 2017 Could the bashed patch and bash tags be causing the original mod's deletes to "stick" (so if mod A deletes an inventory item along with other inventory changes and mod A includes an {Invent} bash tag then even when your mod B is placed last in the load order but above the bashed patch Mod A's change will be in the bashed patch and "win"). Link to comment Share on other sites More sharing options...
wizardmirth Posted March 26, 2017 Author Share Posted March 26, 2017 Neither mod in question uses the bashed patch and these were loaded both before and afterwards just to make sure. If you want to take a look, download BHC Expanded and see if you can get the 8 vanilla deleted references in the BHC basement cell to UN-delete in a patch file. Link to comment Share on other sites More sharing options...
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