tentacle Posted February 16, 2017 Share Posted February 16, 2017 Hi,I'm trying to replace the default body skin with a customized one of a piece of armor inside Nifskope. I point to the new textures under the BSShaderTextureSet and I can see it works fine inside Nifskope. But, when I load into Skyrim, I only see the default skin texture. Please help? Thanks! Link to comment Share on other sites More sharing options...
IsharaMeradin Posted February 16, 2017 Share Posted February 16, 2017 There is probably a texture set being used to override the assigned textures on the mesh itself. Check the armor addon record for the armor in question. Any texture sets would be assigned to the individual nodes on the same window where you can assign the desired NIF file. If this is the case, simply remove the texture set entry on the affected node(s) so that the texture in the mesh file is used instead. Link to comment Share on other sites More sharing options...
tentacle Posted February 16, 2017 Author Share Posted February 16, 2017 Hi, Thx for the quick reply. I thought about that too but this is a custom piece of armor, and there shouldn't be any .esp that is defaulting it...On a side note, changing textures 2 through 8 seems to appear in game (with varying degrees of success). Just texture 1 doesn't show. It's like that on all armors that have any parts of the body showing. I'm using the Demoniac textures but I don't think that overrides anything. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted February 16, 2017 Share Posted February 16, 2017 Didn't see the paths in your image. Make sure all of your textures are within the texture folder. I don't know why but it seems that the game won't use textures that are not within the texture folder. You can create custom folders to house your textures, but they should be under the texture folder. i.e. textures > myMod > somefile.dds Link to comment Share on other sites More sharing options...
tentacle Posted February 16, 2017 Author Share Posted February 16, 2017 I was lazy while swapping textures by using the purple flower button but I tried all path types, relative/absolute. no change. But, I went back to your thoughts on the .esp and I went the opposite direction - I deliberately made a textureset to force the use of this skin - and it works!So that means it is another .esp that is defaulting it back to the basic skin. Unfortunately it'll be near impossible for me to find out which one... sigh Link to comment Share on other sites More sharing options...
IsharaMeradin Posted February 16, 2017 Share Posted February 16, 2017 Actually, if you load all your active plugins in xEdit at the same time, you can look at that record and see what other mods are affecting it. Link to comment Share on other sites More sharing options...
PeterMartyr Posted February 16, 2017 Share Posted February 16, 2017 Instead of trying to change the nif textures, open the Armor's, ArmorAddon, under where you select the path of the nif, you will see Skin Texture Swap List, it overrides the default texture of any character naked skin wearing the Armor, but Torso only. So it's really only good for personal use, since it will conflict if the Textures Sets don't match, (head, hands) but it great for adding Armor Tattoo Skin for a little extra flare. (How I use it) So you will need to make a Naked Skin Texture Set. To General ReaderI really don't recommend doing this if you plan on publishing. Link to comment Share on other sites More sharing options...
tentacle Posted February 20, 2017 Author Share Posted February 20, 2017 Tha'ts the strange thing, I didn't see any texturesets in the armor. I am using the Iron armor set as a testing grounds and the Iron cuirass armor skin texture were pointing to "None" defaults. Link to comment Share on other sites More sharing options...
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