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Upcoming Expansion


Garcardo

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Actually I have noticed the fact that Dragon's, who were supposedly unstoppable to normal people, have been killed by some of the strangest things. Saw 2 yeti's working in tandom take down an ice dragon. That wandering bard and a bear took down a blood dragon, took a while and the bear died.

 

I'd like them to add a midifier. The dragon only takes like 10% damage unless the spell/weapon/person is specifically made to kill dragons.

 

Then there's the fact that skyrim has plenty of population but beyond the Khajiit caravan's, that never seem to leave Skyrim, there are no outsiders coming in to sell exotic, common for them, wares you can't find anywhere else.

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I'd like to see follow ups to any major stories that are already there .

 

Finding out if Alduin is realy dead or simply sent back to the plane where he was created.

 

I'd like to see Bandit raids on towns and cities . Maybe Draugr raids led by a powerful necromancer.

 

I'd like more territory to explore, whether they allow us to visit other territories like Morrowind or Daggerfall or they simply expand the explorable areas of Skyrim .

 

Definatly more dungeons / caves/ crypts . And some harder ones with more varieties in traps and stuff like that . And make some dungeons that are only meant to be cleared by REALY HIGH leveled characters.

 

Giving us a master skill for all skills like they did with the Master ritual spells .

 

I'd like to see more spells , i know that a few modders have already created new spells but they're basicly making shouts useless.

 

I'd also like some improved dragon animations , especialy while on ground. Instead of a simple " wing slap" or " Tail stomp" they could sweep their tail and knock people off their feet and fall on their backs. And i would definatly like a much better " Bite " animation. One that would actualy look like he's biting us . Not just biting air and if it's not possible then they could simply remove it because it makes them look dum. Make them use their tails , wings and breath more to compensate the ugly and puny bite move. The finishing bite move is definatly awesome though.

 

And they could improve the Trolls AI as well. Trolls as they are now are just plain stupid. They just keep roaring and taunting and trying to intimidate you like gorillas while you're slicing them to bits. They will throw an attack every 10 seconds. Trolls should be scary and dangerous . But right now they are a real joke. I mean yeah they are hard to kill at low lvl but even though they are hard, they are still possible to kill at low lvl which means that once you're high lvl, meeting a troll or a skeever is the exact same thing. In my opinion, trolls should be impossible to kill at low lvl, should be realy hard to kill at medium lvl and should at least be a good fight at high lvl . Eihter way, they should spend more time attacking and less time roaring. One proof that i can bring to prove that trolls are too weak is that i've often seen bears fighting trolls and the bear always wins . Bears should be strong yes , definatly, and i'm happy that they are. But trolls are monsters and bears are animals . In my opinion, a monster should be able to kill an animal , even a bear . Trolls regenerate, bears don't.

 

Thats about all i can think of right now but i'm sure i'd think about more stuff if i wasn't so tired and almost ready for bed .

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I think that in all likelihood, we'll be seeing Orsinium. It's a small land, proper size for an expansion, and the Orsimer are the least fleshed out race of all, in my opinion, not counting the Khajiit. As I said, it's pretty small, and if I recall correctly it inhabits a small piece between High Rock and Skyrim. We get a teaser at Orcish culture with their longhouses and outposts.

 

Alternatively, I sometimes wonder about Hammerfell. The reasoning behind that is - it's supposed to be a lot of desert. Desert's not real hard to make a lot of in terms of making the landscape by hand. So if roughly half of the country is winding sands, then the other half becomes a much more manageable chunk of land to build the cities and such in. We've already seen some Alik'r Warriors, and have a taste of their clothing and weaponry, so it makes sense to me.

 

I say these two, because both cultures aren't the most well known about, and we get to see bits and pieces of their culture in the game as it is. Both lands are directly connected to Skyrim (contrary to popular belief, just because something's an island, doesn't make it appealing to do) so it stands to reason these are good choices.

 

Of course, they could skip adding two new places, and just flesh out Skyrim itself. I'd like a more in depth colony to build, like Raven Rock from Bloodmoon, and I think that would be a great chance for the player to build a city from scratch as well as become a Jarl in their own right.

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