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Just some help with and verification of Load Order


MRELEKTRIK

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I haven't really modded since Oblivion and Morrowind days, and have tragically forgotten a lot of what I have learned about load order from chatting with modders like Brumbek, Vurt, and others many years ago now. So I have watched many videos on TES5Edit, TesLodgen, and Bodyslide, Cleaned my Skyrim Main files, and have begun modding. The game runs fine save for the first load CTD(1-2) on startup which I have read is fairly normal with ENB's which I am now switching to Vividian Weathers ENB since I really like it's compatible with COT5. Though have not installed it yet. Watching that video now. I was just hoping to post my Load order and see if people think it looks okay, cause it has seemed to work fine with my pc specs and setup(I will Post my pc specs as well) since I know all load orders will look a tiny bit different for others. So here it is.

 

Mod List Load Order:

 

 

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This has been configured by the LOOT tool and adjusted based on Mod Authors instructions and based on my previous knowledge of modding. Though that was a long time ago now. I am also installing Realistic Water Two and it's ENB textures, Vividian Weather and Lighting Enhancement 7 The ENB version as well as Vivid Clouds and Fogs. I was also going to use Skyrim Flora Overhaul and SFO Billboards but when I was using it last, some areas would give me infinite loading screens and I decided it might too intensive with all the other mods I have as well. If anyone could give me some advice on whether this looks like an okay Load Order and where I might want to place the Vividian esp's.I have tested the game with other ENB's and all the mods listed and everything seems to run fine( I played for at least 4 hours straight with no crashes except with the infinte load time of SFO I was experiencing) but I just wanted to be thorough and careful and get a second opinion on it.

 

My PC specs may not be important to too much of a degree but I wanted to be sure others thought it fully capable of running this setup since it's been a long time since I have modded a game.

 

Specs

 

 

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Only wondering cause all this stuff is 3 years old now and not really top tier anymore what with 1080's and SSD's, plus the Sabertooth only runs two gpu's @x8.

Edit: Sorry, I forgot how to hide things so I hid all the info into spoilers.

Edited by MRELEKTRIK
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Did you use LOOT to sort your load order? If not - you should look into it as it will solve most peoples load orders just fine. That's assuming of course nothing is seriously wrong. I recall that the lanterns mod wants to be sorted above the Unofficial Patch due to some changes they make. Other than that, your load order isn't all that complicated so it seems like it will be okay to me.

 

LOOT:

https://loot.github.io/

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I have used LOOt. Everything seems fine. I adjusted things a tiny bit based on my now somewhat limited knowledge from the old days. I just wanted to get some other opinions since it has been so long since I have done any modding.

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I have made some changes to my load order based on the sticky thread on the support page, felt I should read that thoroughly and came out with a new load order. I also wanted to ask where animations and skeletons should fit into load order groups.

 

New Load Order:

 

 

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Hmm, so no Vividian? I don't use it anymore (switched to the "Vivid weathers" package by the same author), but if I remember right, Vividian has some esp files and compatibility patches (among others for "Lanterns of Skyrim"). Just wondering, because I don't see anything like that now.

 

I can't find anything obviously wrong with your load order. Only thing I'd recommend to change: FNIS and XPMSE should be as low as possible in your load order. AFAIK, the DS patch should come last, so I'd suggest FNIS, XPMSE, DS patch (in this order) as end of your load order. For "Wearable lanterns", I think there's a compatibility patch for SMIM. Maybe check this out?

 

As for SFO: The 2.5 versions seem to be very stable. So maybe worth giving it another try? It's definitely an excellent mod. If you install the billboards, you should rebuild your LOD objects. Easiest way is the "Lodgen" plugin for TES5Edit. If you want the deluxe version, try "Dyndolod". Looks fantastic - and isn't half as hard to hanlde, as many people think.

 

Anyway - good luck on your journeys through Skyrim!

Edited by Algabar
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Should Realistic Ragdoll Force also go down in the load order with those? This is my Load Order since I have installed Vividian. I haven't adjusted anything else yet. Also I do have the SMIM patch for Wearable Lanterns installed but there doesn't seem to be an esp file in plugins for it. Is that normal?

 

 

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Edited by MRELEKTRIK
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  On 2/21/2017 at 4:52 PM, MRELEKTRIK said:

Should Realistic Ragdoll Force also go down in the load order with those? This is my Load Order since I have installed Vividian. I haven't adjusted anything else yet. Also I do have the SMIM patch for Wearable Lanterns installed but there doesn't seem to be an esp file in plugins for it. Is that normal?

You can leave Realistic Ragdoll Force, where it's now. Just move FNIS and XPMSE. The SMIM patch for "Wearable Lanterns" could be just a changed esp. TBH, I don't use "Wearbale Lanterns" ATM, so I can't check in my game. But if the patch is installed, it should be okay.

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I have installed Vividian and now when I try to load my last save which was made before install, I get a warning saying this rave relies on Vividian extended weathers.esp even though I am using the CoT compatible version. I load up the game anyway thinking it may just be an error but the game crashes within a few seconds after loading in. I have a clean save to revert to if need be.

 

This is the load order with Vividian installed:

 

 

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I would suggest you move your brawlbugs fix down lower and don't have any mods come after xpmse except Dual Sheath Redux Patch (unless LOOT sorts it there). Also, I'd suggest downloading Alternate Start. It can help you load in your game and is a nice tool for modding. If you want a vanilla start, you can do that through the mod.

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