Xenobuzz Posted January 24, 2012 Share Posted January 24, 2012 I just made it to the roof of the Statesmen Hotel and suddenly I'm informed that Reilly's Rangers are now Hostile to me. I've NO idea what I could possibly have done to make this happen. I had Doc Barrows revive Reilly in Underworld, told her I'd save her guys and then got busy. Here's my Load Order in case that may be of assistance. [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] StreetLights.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[X] Xepha's Dynamic Weather.esm[X] DCInteriors_ComboEdition.esm[X] WYB.esm[X] PlasmaRifleAwesomefied.esp[X] GNR Enhanced.esp[X] Laurens_Bathroom_poetry_V1.esp[X] DCInteriors_DLC_Collectables.esp[ ] Greenerworld.esp[X] CPAR - Cheezy Poofs and Rations.esp[X] poolballs.esp[X] schematics2.esp[X] WYB-Base.esp[ ] Fallout Remastered - WMI + Xepha.esp[X] WYB-DLC-Anchorage.esp[X] WYB-DLC-ThePitt.esp[X] WYB-DLC-BrokenSteel.esp[X] WYB-DLC-PointLookout.esp[X] WYB-DLC-Zeta.esp[X] WYB-MOD-DCInteriors_Combo v2.6+.esp[X] WYB-OPT-WhiteCigarette.esp[ ] WYB-TEST-Fairfax.esp[X] WYB-OPT-DynamicReplacer.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Fellout-pipboylight.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Fellout-Full.esp[X] Night Vision Sunglasses.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] Xepha's Darkened Interiors.esp[X] Xepha's Darkened Interiors - OA.esp[X] Xepha's Darkened Interiors - BS.esp[X] Xepha's Darkened Interiors - PL.esp[X] Xepha's Dynamic Weather - Main.esp[X] Xepha's Dynamic Weather - Anchorage.esp[X] Xepha's Dynamic Weather - The Pitt.esp[X] Xepha's Dynamic Weather - Broken Steel.esp[X] Xepha's Dynamic Weather - Point Lookout.esp[X] Xepha's Dynamic Weather - Night Eye Edition.esp[X] Xepha's Dynamic Weather - Anchorage (NEE).esp[X] Xepha's Dynamic Weather - Rain (NEE).esp[ ] Xepha's Dynamic Weather - Rain.esp[X] Xepha's Dynamic Weather - Sandstorm.esp[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp[X] Fallout Remastered.esp[X] Fallout Remastered - Mart's Mutants Mod.esp[ ] Fallout Remastered - FWE + MMM.esp[ ] Fallout Remastered - MMM + EVE (PI Merge).esp[ ] Fallout Remastered - MMM + Scavenger.esp[ ] Fallout Remastered - FOOK2 + MMM.esp[ ] Fallout Remastered - RIL.esp[X] Fallout Remastered - Fellout.esp[X] Fallout Remastered - Xepha's Dynamic Weather.esp[X] Fallout Remastered - Xepha's Darkened Interiors.esp[ ] Fallout Remastered - Wasteland Music Injector.esp[X] M61FGR.esp[ ] silencedsniperrifle.esp[X] silencedsniperrifle(thinnerlonger).esp[X] Moon.esp Dave S. Link to comment Share on other sites More sharing options...
Fonger Posted January 24, 2012 Share Posted January 24, 2012 who's your companion Link to comment Share on other sites More sharing options...
M48A5 Posted January 24, 2012 Share Posted January 24, 2012 I ran into the same problem with Brisa as a companion. Even when I reloaded after you get to the roof, I couldn't get to the Rangers quick enough to save them. I did this a few times, would get about half way to them, then get a message that they were hostile. I just went on up to the top section, looted the bodies and continued on my way. I have not gone to Ranger HQ yet so I don't know what my reception will be there. I don't feel it's really necessary to see Riley to continue on with the game. I don't need the extra caps for the mapping so I'm not really worried about seeing her. Link to comment Share on other sites More sharing options...
rickerhk Posted January 24, 2012 Share Posted January 24, 2012 Yeah, those Rangers are picky. I make it a habit of leaving any companions just inside the hotel and go up on the roof alone. Then when tasked to find a battery, I go back and get them .There's no issue after that. But I've had them go hostile even without companions - just by firing my weapon on the roof. Also, by running too fast towards the stairs. I've never gotten to the roof to find any of them dead - all the SMutants are hamburger by the time I get there. So I put the gun away and wait till they're done ;) Link to comment Share on other sites More sharing options...
Xenobuzz Posted January 25, 2012 Author Share Posted January 25, 2012 who's your companion No companions. Dave S. Link to comment Share on other sites More sharing options...
AlfredTetzlaff Posted January 25, 2012 Share Posted January 25, 2012 Hi,that's an old "bug", just put away your weapon before you enter the roof. Link to comment Share on other sites More sharing options...
Xenobuzz Posted January 25, 2012 Author Share Posted January 25, 2012 Hi,that's an old "bug", just put away your weapon before you enter the roof. OMG! Thank you!! Problem solved! :dance: Dave S. Link to comment Share on other sites More sharing options...
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