MRELEKTRIK Posted February 25, 2017 Share Posted February 25, 2017 I have been running my mods for about a week now. Not too many, just 57 plugins and maybe 60 mods in total. I run a 2 way SLI system though and I am wondering if it can cause the stuttering I have been experiencing with my ENB. I only experience CTD's occasionally, maybe one on first load into the game every couple of days or so. But the game does tend to stutter a little bit and was wondering if disabling SLI would help. Load Order 0 0 Skyrim.esm1 1 Update.esm2 2 Dawnguard.esm3 3 HearthFires.esm4 4 Dragonborn.esm5 5 Unofficial Skyrim Legendary Edition Patch.esp6 6 Lanterns Of Skyrim - All In One - Main.esm7 7 hdtHighHeel.esm8 8 HighResTexturePack01.esp9 9 HighResTexturePack02.esp10 a HighResTexturePack03.esp11 b SkyUI.esp12 c RaceMenu.esp13 d RaceMenuPlugin.esp14 e RaceMenuMorphsCBBE.esp15 f iHUD.esp16 10 Enhanced 3rd Person Camera V1.2.esp17 11 dD - Realistic Ragdoll Force - Realistic.esp18 12 Dual Sheath Redux.esp19 13 Merta Assassin Tattoos.esp20 14 KS Hairdos - HDT.esp21 15 RealisticWaterTwo.esp22 16 RealisticWaterTwo - Legendary.esp23 17 SMIM-Merged-All.esp24 18 Merta Black Rose Armor.esp25 19 Chesko_WearableLantern.esp26 1a AyleidPalaceNEW.esp27 1b Vivid Landscapes.esp28 1c Skyrim Flora Overhaul.esp29 1d SFO - Dragonborn.esp30 1e Brawl Bugs CE.esp31 1f FNIS.esp32 20 FNISSexyMove.esp33 21 ASX_Spells.esp34 22 PrettyMotionMCM.esp35 23 XPMSE.esp36 24 Fachry Pandora Follower.esp37 25 DragonPlateBrazen.esp38 26 Remodeled Armor - Vanilla Replacer.esp39 27 Remodeled Armor - Vanilla Replacer - Dawnguard.esp40 28 Remodeled Armor - Vanilla Replacer - Dragonborn.esp41 29 Remodeled Armor - Underwear.esp42 2a Tanya.esp43 2b RosaFollower.esp44 2c TheEyesOfBeauty.esp45 2d Rebekah.esp46 2e Venice.esp47 2f Moniko.esp48 30 Vivid Weathers.esp49 31 Vivid Weathers - Extended Rain.espVividian - Lanterns of Skyrim Preset.espVividian - Torches Preset.espVividian - Wearable Lanterns Preset.espSkyrim Particle Patch for ENB - Flame Atronach Fix.esp50 32 Alternate Start - Live Another Life.esp51 33 Bashed Patch, 0.esp52 34 Dual Sheath Redux Patch.esp PC Specs MOBO: Asus Sabertooth Z87CPU: Intel Core i7 4770kGPU: EVGA Nvidia GTX 780 (2 in SLI)RAM: G.Skill Trident 32GB @ 1866 MhzHDD: WD Raptor 10'000 rpm 1TB (693GB Free of 931GB) Link to comment Share on other sites More sharing options...
saurusmaximus Posted February 25, 2017 Share Posted February 25, 2017 Are you using a lot of texture overhauls? Most of those don't have an esp so don't show up on your load order. What version of Windows are you using? Can you post your enblocal.ini? Bear in mind I don't have any personal experience with this, but from what I've read, SLI can be tricky to set up with enb. I do know alot of players have had better luck using the injector verison vs. the wrapper version. I would try disabling SLI first to see if that helps, if not, post back with the info I asked for up above. Also, do you have the skse.ini memory edits? Link to comment Share on other sites More sharing options...
MRELEKTRIK Posted February 25, 2017 Author Share Posted February 25, 2017 I am just using the Skyrim HD-2k Textures-Complete Full version and Vivid Weathers, at least those are the only ones without an esp. I am using Windows 8.1 Pro. enblocal.ini [PROXY]EnableProxyLibrary=falseInitProxyFunctions=true//ProxyLibrary=d3d9_SFX.dll//ProxyLibrary=d3d9_SweetFX.dll//ProxyLibrary=RCRN_d3d9.dll//ProxyLibrary=d3d9_smaa.dllProxyLibrary=[GLOBAL]UsePatchSpeedhackWithoutGraphics=falseUseDefferedRendering=trueIgnoreCreationKit=trueForceFakeVideocard=false[PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=trueEnableZPrepass=true[MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0[MEMORY]ExpandSystemMemoryX64=falseReduceSystemMemoryUsage=trueDisableDriverMemoryManager=false // Set to true for AMD VideocardsDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=768 // Reduce to 256 or 128 if you have less than 3GB VRAMVideoMemorySizeMb=10240// less than 8GB Formula: (VRAM + RAM - 2048) , max value: 10240// more than 8GB Formula: (VRAM + RAM - 2048 / 2) , max value: 10240EnableCompression=false //set to false or true if you experience stutteringAutodetectVideoMemorySize=true // set to false for "VideoMemorySizeMb" to take effect[WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false[ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=8ForceLodBias=falseLodBias=-0.33 // Lower Values for more detailed Textures at distance, -0,33 selected for Vividian SetupEnableVSync=trueAddDisplaySuperSamplingResolutions=falseVSyncSkipNumFrames=0[LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=60.0[iNPUT]//backKeyReadConfig=8//shiftKeyCombination=16//f12KeyUseEffect=123//homeKeyFPSLimit=36//num / 106KeyShowFPS=106//insertKeyScreenshot=45//enterKeyEditor=13//KeyFreeVRAM=122KeyBruteForce=66KeyDepthOfField=118[ADAPTIVEQUALITY]Enable=falseQuality=0DesiredFPS=20.0[ANTIALIASING]EnableEdgeAA=true // set to true for Rudimentary Anti AliasingEnableTemporalAA=falseEnableSubPixelAA=false // set to true for Subpixel AntialiasingEnableTransparencyAA=false[FIX]FixGameBugs=trueFixParallaxBugs=trueFixAliasedTextures=trueIgnoreInventory=trueFixSsaoWaterTransparency=trueFixTintGamma=trueRemoveBlur=falseFixSubSurfaceScattering=trueFixSkyReflection=trueFixCursorVisibility=trueFixParallaxTerrain=true //enable for parralax effects on ground textures, makes only sense with texturepacksFixLag=false //enable if you experience mouselag[THREADS]DataSyncMode=0PriorityMode=0EnableUnsafeFixes=false[LONGEXPOSURE]EnableLongExposureMode=falseTime=1.0BlendMax=0.0 SKSE.ini [Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256[Debug]WriteMiniDumps=1[Display]iTintTextureResolution=2048[General]ClearInvalidRegistrations=1EnableDiagnostics=1 Link to comment Share on other sites More sharing options...
MRELEKTRIK Posted February 25, 2017 Author Share Posted February 25, 2017 Disabling SLI actually does seem to have removed most of the stutter I was getting and my first load CTD. I have loaded it up a couple times and not gotten a CTD. Link to comment Share on other sites More sharing options...
snelss0 Posted February 25, 2017 Share Posted February 25, 2017 Make sure that in your skyrim launcher, that you have your AA and AS filtering turned off.As a side note:What ENB are you running?Are you using more than one flora mod? Nothing particularly looks bad in your load order except that I would have the end of it looking like:FNIS[Animation Mods]XPMSEAlternate Start - LAL[Whatever LOOT puts after] Link to comment Share on other sites More sharing options...
MRELEKTRIK Posted February 25, 2017 Author Share Posted February 25, 2017 I remember you suggesting that. My armor and followers are all hdt compatible and rely on it though and figured they should come after XPMSE just in case. I was also having a problem getting the dual sheath patcher to complete with them as low as possible in the load order, putting them just above the armor and follower esp's seems to have fixed that issue though. I am using Vividian ENB Weather and Lighting 7 with the Vivid Weathers mod by the same author since they are compatible. I only use Skyrim Flora Overhaul with the 1k performance lod's he had available to get rid of infinite loading screens. I have disabled AA and AS both in the launcher and in my skyrimpref.ini and made the required adjustments to the skyrim.ini for the grass advised by Vurt. I have ran LOOT after all this and it made no adjustments to the load order. I put FNIS and XPMSE there more based on the Dual Sheath Redux video I watched by Gamer Poets as they suggested keeping it above any armors or NPC's that rely on extended skeletons. Link to comment Share on other sites More sharing options...
MRELEKTRIK Posted February 25, 2017 Author Share Posted February 25, 2017 The only problem with a mod I am actually having at present is with HDT BBP w/ collisions. Which I am almost positive is a problem with my installation order, so I will attempt to fix that. Not really a big deal though and if I can't fix it through a clean save or fresh install of the game and mods I will probably just not use it. I just liked seeing how the physics extensions worked. Link to comment Share on other sites More sharing options...
MRELEKTRIK Posted February 26, 2017 Author Share Posted February 26, 2017 Fixed my physics issue. Still having the occasional CTD though. Not during game though. Just when I try to load in. I was wondering if the crash fix from the enb dev would help fix this a little bit? Link to comment Share on other sites More sharing options...
saurusmaximus Posted February 26, 2017 Share Posted February 26, 2017 Fixed my physics issue. Still having the occasional CTD though. Not during game though. Just when I try to load in. I was wondering if the crash fix from the enb dev would help fix this a little bit?Go into your enblocal.ini and make the following changes: ReservedMemorySizeMb=256VideoMemorySizeMb=4064AutodetectVideoMemorySize=false See if that helps any... Link to comment Share on other sites More sharing options...
MRELEKTRIK Posted February 27, 2017 Author Share Posted February 27, 2017 Is the reserved memory for enblocal similar to the scrap memory heap used by the actual game and SKSE? Just wondering. I have tried settings similar to this but still encounter the occasional first load ctd's. Never in game though. Hopefully I will never have any ctd's in game. For now it seems very stable. Not much stutter. I will probably disable my secondary monitor. I run a lot of them. Link to comment Share on other sites More sharing options...
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