Jump to content

Certain NPCs unresponsive


sheak15

Recommended Posts

Hello, for some reason I cannot begin dialogue with random NPCs. Neither their names or any options come up when looking at them. They still speak their "idle chat?" when you walk by, bump into or hit them. Also they seem to not be following their scheduled routines. So far they are all in Solitude; Octieve San, Taarie, and Jawanan. I've tried Disable, Enable, reset AI, Recycleactor, ect. perhaps not in the right order though.

My apologies for my ineptness in advance. I am thankful for any help, this has been driving me mad for weeks.

 

Mods

 

0 0 Skyrim.esm

1 1 Update.esm

2 2 Dawnguard.esm

3 3 HearthFires.esm

4 4 Dragonborn.esm

5 5 Unofficial Skyrim Special Edition Patch.esp

6 6 Sneak Tools.esp

7 7 Gray Fox Cowl.esm

8 8 Cutting Room Floor.esp

9 9 SGEyebrows.esp

10 a HearthfireNoMaterials.esp

11 b CriticalCorrection.esp

12 c Castle Volkihar Rebuilt.esp

13 d HlaaluRetreat.esp

14 e MagicalCollegeOfWinterhold.esp

15 f Lakeview_Extended.esp

16 10 NPCs Protected Redux.esp

17 11 HearthfireMultiKid.esp

18 12 goodbrother.esp

19 13 SkyTEST-Settings.esp

20 14 Run For Your Lives.esp

21 15 shezhelgreenhouse.esp

22 16 shezrieslakeviewgreenhouse.esp

23 17 ShezrieWinstadGreenhouse.esp

24 18 OpulentThievesGuild.esp

25 19 Skill Controlled Potion Duration.esp

26 1a Tel Mithryn.esp

27 1b Riverwood Reborn.esp

28 1c Darkwater Crossing.esp

29 1d Skaal Village.esp

30 1e Shor's Stone.esp

31 1f Song of Parkin-san.esp

32 20 Ivarstead.esp

33 21 Relationship Dialogue Overhaul.esp

34 22 Better Harvesting (animal loot version).esp

35 23 HarvestOverhaul_Redone_Creatures.esp

36 24 dawnguardelitesprotectors.esp

37 25 Ars Metallica.esp

38 26 DragonPriestRings.esp

39 27 Dr_Bandolier.esp

40 28 Boethiah's Ring of Shadows.esp

41 29 fastermining6-3.esp

42 2a crimsonquestmarkers.esp

43 2b DibellasCompulsion-NudeSpell-1-1.esp

44 2c DragonPriestCraft.esp

45 2d DivinePunishmentForArrowsToTheKnee.esp

46 2e DaedricPunishmentForSweetrolls.esp

47 2f DragonPunishmentForCloudDistrict.esp

48 30 FirewoodWeightReduction.esp

49 31 MamTuskPowderGrind.esp

50 32 lighter pickaxes & woodcutter axes.esp

51 33 shezrieshfkitchenhel.esp

52 34 ShezriesLakeviewkitchen.esp

53 35 shezrieswinstadhearthfirekitchen.esp

54 36 Draco's Hearthfire Homes Heljarchen.esp

55 37 Kynesgrove.esp

56 38 Whistling Mine.esp

57 39 SexLab-AmorousAdventures.esp

58 3a Dracos Hearthfire Homes Windstad.esp

59 3b dragonslayerspack.esp

60 3c Karthwasten.esp

61 3d Soljund's Sinkhole.esp

62 3e RealisticWaterTwo.esp

63 3f SlavePackRiekling.esp

64 40 Field.esp

65 41 00MarzWindhelmHome.esp

66 42 breezmod.esp

67 43 Elewellyn.esp

68 44 Populated Skyrim Civil War.esp

69 45 RealisticWaterTwo - Watercolor.esp

70 46 more plants all extra.esp

71 47 white phial.esp

72 48 ApothecaryInventoryRebuildDLC.esp

73 49 mihailhousedrescamp.esp

74 4a Dragonborn - Dorethi.esp

75 4b DremoraHearthfires.esp

76 4c Missing Apprentices CRF Quest Fix.esp

77 4d BarenziahQuestMarkers_Droppable.esp

78 4e HearthfireMultiKid_LastName.esp

79 4f Rayg_NoBYOHAttacksCustom.esp

80 50 MCoW_Cutting Room Floor.esp

81 51 RDO - CRF + USSEP Patch.esp

82 52 ImperialSoldiersEscortFix.esp

83 53 Playable Giant's Club - Mace Handling.esp

84 54 EnhancedProjArrowDLC 50rDMG noOD.esp

85 55 blackreachrailroadnew.esp

86 56 True Master Trainers.esp

87 57 EnhancedProjArrowDLC.esp

88 58 NPCs Protected Redux - CRF.esp

89 59 dragonslayerspackfarmsmillsminesinns.esp

90 5a Jaggarsfeld.esp

91 5b ProudspireSmithingRoom.esp

92 5c OrcHearthfire.esp

93 5d The Paarthurnax Dilemma.esp

94 5e Map Markers Complete DLC.esp

95 5f Purification of Skyrim.esp

96 60 lotuspoison.esp

97 61 SnowElfCrown.esp

98 62 FlowerGirls SE.esp

99 63 Gildergreen Regrown.esp

100 64 FortifyEnchanting.esp

101 65 Waterwalking Ring.esp

102 66 AK- Boethiah Alternate.esp

103 67 Playable Giant's Club - Cyclops' Club Addon.esp

104 68 IcePenguinWorldMap.esp

105 69 UnreadBooksGlow.esp

106 6a dD - Enhanced Blood Main.esp

107 6b dD-No Screen Blood.esp

108 6c Footprints.esp

109 6d MoreVampireEyes.esp

110 6e NPCProtectionTweaks.esp

111 6f WinterholdBridgeFixed.esp

112 70 Apocalypse - Magic of Skyrim.esp

113 71 Retching Netch Seating.esp

114 72 HavenBag.esp

115 73 imp_helm_legend.esp

116 74 Sneak Tools Vanilla Hoods.esp

117 75 Sneak Tools Vanilla Masks.esp

Displays.esp

118 76 FlowerGirls SE - Amorous Patch.esp

119 77 FNIS.esp

120 78 FNISspells.esp

121 79 My Home Is Your Home.esp

Edited by sheak15
Link to comment
Share on other sites

You've got a lot of mods that affect NPCs (example: NPCProtectionTweaks) Could be that you're getting some conflict there.

 

Also, call me paranoid, but I distrust anything from Sexlab.

Link to comment
Share on other sites

Might be as simple as they are 'in combat'.

Not with you, but maybe there is a Vampire or Bandit or Wayward Dragon that the NPCs are unable to get at.

Try to find the offender and eliminate them.

Or try running a distance away or enter another building, then wait for an hour (in-game) and return to them.

Link to comment
Share on other sites

Thank you for the advice but I still keep coming up empty handed. It tried a clean install, only added the Unofficial Patch for mods, ran the save, then cleaned it. Their name and dialogue options still didn't appear. I don't think they are in combat mode either as Taarie is her shop, and Octieve San and Jawanan are in the Winking Skeever. I tried turning off Combat AI too and no change. They may have been like this since I first entered Solitude and before I added many of the mods, so maybe its just a glitch or Bug in the save since I created it? Edited by sheak15
Link to comment
Share on other sites

That's possible, but it is more likely two (or more) mods conflicting. Have you tried starting a new game with your mods to see if the problem still occurs? If it doesn't, then a save corruption becomes more of a possibility. But if the problem persists on a new game, then, even if there's a save corruption, it has to be caused by one or more mods.

 

Time to break out the heavy artillery. The following troubleshooting guide is by darstyler. Please give him a kudo if you find it useful

 

Here is a list of things you may do to stabilize your game :

/// Useful informations :

/// Load order / mods conflicts :

/// Settings / memory :

  • Have you installed the skse patch ? >> memory blocks log.

  • Backup your ini files and delete the files. Skyrim.ini / SkyrimCustom.ini / SkyrimPrefs.ini found in C:\Users\Utilisateur\Documents\My Games\Skyrim then use your vanilla launcher to autodetect and use best settings for your computer.

/// Cleaning and correcting potential bugs :

  • Clean your master files to eliminate potential problems.: Gopher's videos cleaning your masterfiles on the Nexus Tesedit page.
    Start Tes5edit, simply untick everything, (right-click/select none) and add only a tick to the esm/esp you want to check + update.esm, Tesedit knows what to do and will load all the dependencies automatically.
    - Begin with loading only Skyrim + update, ITM / UDR + save ctrl +s and close.
    - Then load Skyrim + update + Dawnguard, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Hearthfire, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Dragonborn, ITM / UDR + ctrl +s and close.

  • The method above can be used to clean mods. If I'm correct LOOT should tell you which plugin you should clean. You may load all your mods with Tes5edit and use the (right-click in the left pane) apply filter to show conflict losers. Wait till Tes5edit has finished. Caution : don't try to modify anything while using this filter, it's not intended for.

  • In the left pane, Expand the subsections and examine conflicts. Once an entry is expanded to the bottom and selected, the right pane shows which mods modify the entry. The last one on the right is the last loaded in your load order and the conflict winner.

  • Expand the following subsections, depending on where the problems occur. Cells for CTDs inside buildings, grottos, etc... and worldspace for exterior. The goal is to target mods that edit the same places and conflict. Open the bloc note and write those mods.

  • Once done, close Tes5edit and open each mod with Tesedit, one by one and use the UDR cleaning procedure (Gopher's videos cleaning your masterfiles on the Nexus Tesedit page) to ensure all the deleted references will be transformed in disabled references = no CTDs from this point.

  • If you suspect a mod in particular, using the conflict looser / winner method above, you can decide to change its load order or uninstall it.

/// Save game :

/// Meshes healer :

  • Read here, this is potentially a cause of CTD that you can resolve by following the mod procedure on this page.

Link to comment
Share on other sites

A new game had everything working fine with the mods I have. I think the save just got corrupted whether by a mod I installed and then got rid of, or a fluke. I remember it being strange when I first entered Solitude and didn't get Octieve San's "Debt Forgiveness" Quest, which is always one of the first side-quests I do for some reason. I even looked if I was in the middle of any of the quests that use then same ID. So I guess I never could talk to him since I entered the city.

Anyway thank you all for your help. It's really appreciated!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...