Shaidon7 Posted February 27, 2017 Share Posted February 27, 2017 (edited) So I'm creating a settlement to work as a cloning facility, and I want a copy of myself to stay using an Institute Reclamation Chair.Used PlaceAtMe 7 1 to make the "clone". Then SetRelationshipRank Player 4 and SetPlayerTeammate 1 to allow me to command the clone to use the chair.The problem is whenever I fast travel, my clone also come with me. If I set teammate to 0, it stands. And relationship to 0, still follows me. There is any command to tell the clone to stay in that animation and not follow me? Edited February 27, 2017 by Shaidon7 Link to comment Share on other sites More sharing options...
JimmyRJump Posted February 27, 2017 Share Posted February 27, 2017 Make a preset save of your character and apply that preset to a settler. Then tell the settler to sit in a chair. Link to comment Share on other sites More sharing options...
Shaidon7 Posted February 28, 2017 Author Share Posted February 28, 2017 Make a preset save of your character and apply that preset to a settler. Then tell the settler to sit in a chair.I was already expecting this of not work, and I was right. Tested in with the cloned settlers made by the Workshop Synth Production mod, and a normal settlement.First they don't seem to accept to use the "chair" on demand. They will just stay nearby while looking at me like a derp settler that they are.They will only use it by themselves, after I spend sometime, or just sleeping. And even so, they will leave the chair by their own will, no matter if they are assigned to something or not. Link to comment Share on other sites More sharing options...
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