ZerosC2 Posted January 28, 2012 Share Posted January 28, 2012 FO3 Crashes like 1/5 when I try to quickload, but not when I try to load a manual save or load a auto save. Do I need some mod to increase stability of those saves or am I missing some plugin or compatibility mod or something?Load order: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmDestruction.esmCRAFT.esmCALIBR.esmEVE.esmApocalypse Armory.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esmRTS NW.esmDarNifiedUIF3.espCALIBRxMerchant.espDestruction - Main.espDestruction - Main - Statics.espDestruction - DLC.espDestruction - DLC - Statics.espApocalypse Armory.espApocalypse Armory - CALIBR.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Optional Restore Tracers.espStar Craft 2 Mod.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espApocalypse Armory + EVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espFellout-pipboylight.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - REBOOT.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espDestruction - CP - Fellout.espFallout Remastered.espFallout Remastered - MMM + EVE (PI Merge).espFallout Remastered - FWE + MMM.espMergedPatch1.esp Total active plugins: 72Total plugins: 72 Help is appreciated. Link to comment Share on other sites More sharing options...
Fonger Posted January 28, 2012 Share Posted January 28, 2012 veteran Bethesda gamers use neither auto nor quick saves as both are known to damage your saves Link to comment Share on other sites More sharing options...
M48A5 Posted January 28, 2012 Share Posted January 28, 2012 I see that you are using EVE. Is this the Paradox Ignition version or the other one? If it is not Paradox Ignition, than the Fallout Remastered - MMM + EVE (PI merge) is not the correct compatibility patch and might be causing the problem. Link to comment Share on other sites More sharing options...
ZerosC2 Posted January 28, 2012 Author Share Posted January 28, 2012 I see that you are using EVE. Is this the Paradox Ignition version or the other one? If it is not Paradox Ignition, than the Fallout Remastered - MMM + EVE (PI merge) is not the correct compatibility patch and might be causing the problem.Well I DID get the paradox ingition eve, but i think i just installed it over the eve I had, also is it true that quicksave and autos corrupt saves? Link to comment Share on other sites More sharing options...
M48A5 Posted January 28, 2012 Share Posted January 28, 2012 I have never had a problem with either the auto save or the quick save. I use quick save whenever I exit the game and when I go to launch again, I just use the continue option.If you have the Paradox Ignition version of EVE, you should read the read me that came with the file. PI replaces Eve.esm, Eve.esp and Eve - Operation Achorage.esp, which you still have in your load order.I don't use Eve, so I don't know what the name of the esp or esm will be in FOMM. Link to comment Share on other sites More sharing options...
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