rosvitacousland Posted March 17, 2017 Share Posted March 17, 2017 I've got a problem with the cutscene. It's concerning the spotlight. I want the scene to be dark. So I've choosen the kind of night mode into the Toolset, not the sun icon. To get a little bit of illumination I placed a spotlight. So far so good. But my spotlight is to bright. I took a smaller value in the object inspector for my spotlight and exported the cutscene. But in game I always see the brighter version. I've already been looking for double versions into the game inventory. The version into the game files is showing the current date and time. What shall I do? Link to comment Share on other sites More sharing options...
LadyHonor Posted March 18, 2017 Share Posted March 18, 2017 The sun icon doesn't actually affect the final in-game version of the cutscene. It only toggles the real-lighting/full brightness effect in the toolset. If the area is brightly lit in-game, it's going to be brightly lit regardless of clicking the sun icon or not. Link to comment Share on other sites More sharing options...
rosvitacousland Posted March 18, 2017 Author Share Posted March 18, 2017 Thank you for the kind information! Link to comment Share on other sites More sharing options...
himonna Posted March 20, 2017 Share Posted March 20, 2017 If you want the scene to be darker than the default area lighting, you can try to set Character Light Occlusion to False in the object inspector of the cutscene. It does not create a night effect, but the scene in-game should be a little darker. Link to comment Share on other sites More sharing options...
rosvitacousland Posted March 22, 2017 Author Share Posted March 22, 2017 Actually, I think, that I made something wrong with the export - having got two versions in some folders or something like this. However, thank you for the kind hint. I will try this. Link to comment Share on other sites More sharing options...
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