Loki180 Posted February 1, 2012 Share Posted February 1, 2012 (edited) Hey guys so after a long time playing Skyrim I went back to NV and now wish to return to FO3 but for some reason each time I use ArchiveInvalidation Invalidated! it crashes on Start up. This has never happend before. I have never had an issue with this before. Very strange. I am running the game with the 1.7 patch and with all DLC. Also I am on Windows 7 64bitMy load order is as thus Fallout 3AnchorageThe PittBroken SteelZetaRH_IRONSIGHTSCALIBRCRAFTFO3 Wanderers Edition main fileFO3 Wanderers Edition Alternate travelmerc 2RH Iron sights basic vanila pluginRH Iron sights basic Pitt pluginRH Iron sights basic BrokenSteek pluginRH Iron sights basic point lookout pluginRH Iron sights basic Zeta PluginRH Iron sights outt new riflesightsRH Iron sights PL newitemsRH Iron sights remove reticuleFO3 Wanderers Edition Main fileFO3 Wanderers Edition DLC the PittFO3 Wanderers Edition DLC AnchorageFO3 Wanderers Edition DLC Broken SteelFO3 Wanderers Edition DLC point lookoutFO3 Wanderers Edition DLC Mothership ZetaFO3 Wanderers Edition Follwers Enhanced Broken SteelFO3 Wanderers Edition Optional Restore TracersFO3 Wanderers Edition Followers EnhancedFO3 Wanderers Edition Opitional Restore TracersFO3 Wanderers Edition Followers EnhancedFO3 Wanderers Edition Optional VATS HalftimeFO3 Wanderers Edition Optional restore Tracers Automatic onlyFO3 Wanderers Edition Opitional VATS RealtimeDarNifiedUIF3RH IronSights Basic Anchorage Plugin Some of the mods are not on. They are some of the FO3 Wanderers Edition parts. This crash has never happend before. Anyone have any insight? It is defo the ArchiveInvalidation Invalidated! changing bInvalidateOlderFiles cuz I unchecked all the mods but the DLC and Fallout 3 and still it crashes. Annoying that I have never had this issue before! Edited February 1, 2012 by Loki180 Link to comment Share on other sites More sharing options...
M48A5 Posted February 2, 2012 Share Posted February 2, 2012 You are trying to run FWE-Point Lookout without the main file Point Lookout. You must have the main file for each of your mods. "Some of the mods are not on. They are some of the FO3 Wanderers Edition parts". Also, if you don't let us know what is activated, we can only guess about your problem. Link to comment Share on other sites More sharing options...
BlackRampage Posted February 2, 2012 Share Posted February 2, 2012 if you don't let us know what is activated, we can only guess about your problem.This. How to (correctly) post your load order: Open FoMM, under "Load order" select "export". It will then allow you to export your load order to a .txt file. Do so, then open the newly created .txt file and copy it's contents into your next post. As for Archive invalidation: How do you toggle it on and off? Via the standalone version or via FoMM? You could also give deleting your FALLOUT.INI a try. Fo3 will automatically create a new one once you start the game again. Link to comment Share on other sites More sharing options...
Loki180 Posted February 2, 2012 Author Share Posted February 2, 2012 (edited) Thank for your replys guys This is the export from FOMM [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] RH_IRONSIGHTS.esm[X] CALIBR.esm[X] CRAFT.esm[X] FO3 Wanderers Edition - Main File.esm[X] FO3 Wanderers Edition - Alternate Travel.esp[X] merc_2.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_PL_NewItems.esp[X] RH_IronSights_RemoveReticule.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] FO3 Wanderers Edition - Followers Enhanced.esp[ ] FO3 Wanderers Edition - Optional VATS Halftime.esp[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[X] FO3 Wanderers Edition - Optional VATS Realtime.esp[X] DarNifiedUIF3.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] AlternateStart.esp I turned all them on and then tried to play and still its crashes on start up. I toggle Archive invalidation via a programe that is in the documents folder for FO3. I will give the other version of it ago. I deleted the INI file and it sitll crashes. I forgot to add, I found this online On some computers setting bInvalidateOlderFiles to 1 in the ini will cause the game to crash on startup, at the moment it is unknown why this happens and there is no solution yet, unfortunatly you'll have to do without ANY modified content since bInvalidateOlderFiles needs to be set to 1 to use any. its very strange! cuz my FO3 has worked no problems with changing bInvalidateOlderFiles to 1 evrey time I have had the game on my PC. Now it does not work. I am gonna try the emergance and wipe my PC.....again its due for it. I was going to wait for Skyrims CK but it seems its not coming for awhile. I will wipe it, renstall it all and download mods and then give it ago! So After installed all my drivers and the game. I tested the game with the 1.7 ALL DLC with Archive invalidation and using FOSE. And it worked. Once the mods was on it then crashed. not sure what mod it is though wll keep trying see what mod is killing it OK so another edit. After a lot of trial and error I have found that its the Menus Folder that is casuing the issue. in the Folder there isMain - hud_main_menuOptions - start_menuPrefabs - 3 other folders darnfweschlang and an XML called DUIF3Settings. Very strange, I will keep trying out diffrent things. Edited February 2, 2012 by Loki180 Link to comment Share on other sites More sharing options...
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