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Crash upon starting Guerilla Mission.


Squeecky

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Hey there,


I just got my new PC and decided to give Long War 2 a shot now, I gathered a list of LW2 compatible mods and did the first mission. It was awesome to not have giant load times due to the PC this time around, but as soon as the first guerilla mission came and I accepted it, my game froze and crashed.

I'm not sure how to get my entire mod list and paste it. The starter mission also felt extremely easy, considering I was playing on Legendary (mightve been I put Damage Roulette to 50%)




I think this should work for the mod list.

https://steamcommunity.com/sharedfiles/filedetails/?id=849352466



PC Specs.:

 

Processor - Core i7-6700 3,4 GHz

Hard Drive - 1 TB 7200 rpm + 256 GB SSD

Graphics Card - GeForce GTX 1060

RAM memory - 16 GB DDR4

Video Memory - 6 GB GDDR5

Optical disc drive

Super Multi DVD drive

Wi-Fi - 802.11 a/b/g/n/ac

Windows 10 Home

HDMI Ports - 2

USB Ports - 8

Says no VGA port, yet it has a spot for it on the case.

Memory card reader

Bluetooth - 4.0

DVD Burner



Edit:
It seems, after /HOURS/ of trying one mod at a time I found the culprit was Robojumper's Squad Select.. Seems it was my own fault. -_- I didn't have the original installed.

Edited by Squeecky
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Xcom 2 was only just reinstalled, so I think that the re-verify won't have much use, but I can try.. :) Game works, except going for the new missions though (first mission on new game works).

I am using steam workshop mods so I don't have said launcher.

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Will do! Will I have to re-sub to the mods afterwards? Anyway I'll try it. Thanks. Will update here.

Edit: It didn't work. It was even a new mission (since it hadn't saved the last guarilla mission)

Maybe it's Extra Mission Types or Extra Maps?

Edited by Squeecky
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Re-verifying did not work, damn.

I'm going to have to try a new game, if it still happens, then try and disable one mod at a time I guess. :/

Edit: Did a new game, haven't gotten a mission yet, but.. It's still so damn easy? It says +30 aim for good angle and +60 for weapon aim.. Is that really how it works in LW2? I feel unstoppable.

Edited by Squeecky
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One thought I had, if you removed an enemy-adding mod mid-campaign than that can cause crashes on launching a mission.

 

It seems that the game initialises the missions (and the baddies) some time before the missions are displayed on the geoscape.

 

I haven't played a LW 2 campaign yet, but I thought they'd disabled aiming angles?

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