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[LE] Need Help Compiling Modified Script from Familiar Faces


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Hey everyone,

 

I'm pretty new to modding and I want to test out a modified script from Familiar Faces to address the issues that several users are having but I'm having a problem compiling it. I am using CompilerPlus as the primary tool and whenever I compile it, I originally got 386 errors and it did not complete the process. Turns out that I pointed the program to the wrong directory and now I get 46 errors. Can anyone please help me out with these errors, I do have the scripts available but it's still not working.

 

Thanks :smile:

 

 

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You probably need access to some more source scripts either from the mod that you are working with or from a mod that it required. But that is just a guess. Without seeing the script in question, the compiler errors really don't help much.

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Oh this is for my personal use for now, I will not be posting it on his page until I hear from him. Here is what I have written underneath the spoilers. Really appreciate your help :)

 

 

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You are compiling a script called vMYC_MetaQuestScript and the errors indicate that the compiler is having problems with functions/variables on other scripts referenced by the script being compiled or referenced by a script referenced by the script being compiled, etc. You will have to check each of those listed scripts. It could be that you have the wrong version of said scripts installed. It could be that you still need additional scripts loaded for those scripts to be read appropriately by the compiler. You may need to extract source scripts from mod BSA archives in order to compile the script that you are working with. I really cannot say as I cannot tell with the limited information here how all these scripts are connected.

 

Unfortunately, there is no easy fix for this scenario.

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I have managed to get the errors down to 12...almost there :smile:. This is what's left and the information pertaining to these scripts, turns out that the other

7 errors pertaining to the xflmenuscript was because of the outdated version.

 

 

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Information from the specific lines of vmyc_characterdummyactorscript.psc

 

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Information from the specific lines of vmyc_charactermanagerscript.psc

 

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CharGen reads like it is a variable reference to a script that is supposed to contain these functions that cannot be found. This probably means that you still have at least one more source script to locate and include in your source folder. What that script is and what mod it may be a part of, I have no idea.

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Thanks for your input IsharaMeradin, I'll continue the search for CharGen related scripts as I only have the main script. If anyone else is familiar with these variables, I would appreciate it if you can tell me which script it comes from.

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