Ralwor Posted February 4, 2012 Share Posted February 4, 2012 Okay, so the plan is to create a TESV take on Diablo 2. Plain and simple.There is not yet any progress, and I haven't even barely scratched the surface of preparing to create this mod. I am simply expressing that I would like to do this, but I WILL NEED HELP and LOTS OF IT!!Simply put, At this point its just a really big idea. I am a rookie modder who is really just looking to make this mod, or to help make this mod. Your input is 100% appreciated, even if u tell me to go suck a nut, I will consider it before deciding not to do it. :P The vanilla resources already cover a decent portion of what will be needed. However, resources WILL be needed for most of the enemies, for many areas outside hell and the Khanduras area. Now, before you ask, yes, we will be attempting a secret cow level. Don't worry. I hope that it will be very funny. Things we will need FOR SURE are as follows: 1- We need to find a way to extract audio files from the original Diablo II game: we don't want to make a mod this big without recorded dialogue do we? 2- Resources Resources Resources!:-Possibly ports of the models from the Elleswyrr mod from Oblivion for the Aranoch and Kehjistan areas.-Interior and exterior structures that emulate the look and feel of many of the temples in the Aranoch area.-Interior and exterior structures for the settlement of kurast.-Floating alge for the waters of the Kehjistan area. That place is disgusting, and we will need it to look that way. (we may be able to just re-purpose the hanging moss vanilla resources, so this one isn't a biggie)-New traps for many of the dungeons.-Snakes and troppical birds for the Aranoch and Kehjistan areas.-Models with animations for many of the enemies that we will have to make from scratch (ie-Specters, spine beasts, those little goblin demon things, etc..) I will work on a bestiary list for us to cover. If anyone knows where I can find a .pdf of the d2 strategy guide, this will help the cause quite a bit.-Kick ass models with animations for diablo baal mephisto and andariel.-Flails (with physics so that the ball/chains may dangle properly if possible)-Boiling/bubbling blood for hell and similar areas. If you have ideas advice or resources or know where to find resources, feel free to make them known. I have never made a mod of this size before, mostly just custom items and stuff to change my personal game experiences a bit. I have been doing that since TES3. Link to comment Share on other sites More sharing options...
TheRealAedh Posted February 4, 2012 Share Posted February 4, 2012 To get the sound files all you need is an MPQ editor to unpack them. The Prhozen Keep has lots of tools for D2 modding that could be used to get at the resources for use in another mod. http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=7&t=1294 Link to comment Share on other sites More sharing options...
Ralwor Posted February 4, 2012 Author Share Posted February 4, 2012 Very useful, thank u!I'll download and extract after I finish the day's business and see what kindof refference and usable data I can get my paws on! Link to comment Share on other sites More sharing options...
TheRealAedh Posted February 4, 2012 Share Posted February 4, 2012 Bear in mind that Nexus doesn't allow mods that import resources from other games. Link to comment Share on other sites More sharing options...
Eman25th Posted February 4, 2012 Share Posted February 4, 2012 in that case i suggest using the sound files from D2 for a reference of what you can recreate and use. Link to comment Share on other sites More sharing options...
nosisab Posted February 4, 2012 Share Posted February 4, 2012 What's wrong with Diablo II? Link to comment Share on other sites More sharing options...
Mironic Posted February 5, 2012 Share Posted February 5, 2012 make a Secret shout to open the portal to the secret cow level The shout: Fus Ro Suleyk Force balance Power Force of the balanced portal I power you open! :D Link to comment Share on other sites More sharing options...
Ralwor Posted February 5, 2012 Author Share Posted February 5, 2012 Haha, thanks for letting me know that nexus doesnt support mods that use resources from other games, I may have to see about voice talent, in that case. I will use the data and voice files I extract from diablo II as refference.It will be a big help when it comes time to add the quests. I'll be focused mostly on re-creating the parts of sanctuary that d2 featured. There is aboslutely nothing wrong at all with Diablo II, I simply want to pay a little tribute by re-creating the game with the help of bethesda's software and the excellent modding community based around it. I don't think i will make a new shout to open the cow portal. A good friend of mine will be working on script for a working horodric cube. He was quite enthusiastic about that particular challenge. Link to comment Share on other sites More sharing options...
Mironic Posted February 5, 2012 Share Posted February 5, 2012 Haha, thanks for letting me know that nexus doesnt support mods that use resources from other games, I may have to see about voice talent, in that case. I will use the data and voice files I extract from diablo II as refference.It will be a big help when it comes time to add the quests. I'll be focused mostly on re-creating the parts of sanctuary that d2 featured. There is aboslutely nothing wrong at all with Diablo II, I simply want to pay a little tribute by re-creating the game with the help of bethesda's software and the excellent modding community based around it. I don't think i will make a new shout to open the cow portal. A good friend of mine will be working on script for a working horodric cube. He was quite enthusiastic about that particular challenge.make the cube unlock the shout :| so it dont take up inv space. Link to comment Share on other sites More sharing options...
TheRealAedh Posted February 5, 2012 Share Posted February 5, 2012 Haha, thanks for letting me know that nexus doesnt support mods that use resources from other games, I may have to see about voice talent, in that case. I will use the data and voice files I extract from diablo II as refference.It will be a big help when it comes time to add the quests. I'll be focused mostly on re-creating the parts of sanctuary that d2 featured. There is aboslutely nothing wrong at all with Diablo II, I simply want to pay a little tribute by re-creating the game with the help of bethesda's software and the excellent modding community based around it. I don't think i will make a new shout to open the cow portal. A good friend of mine will be working on script for a working horodric cube. He was quite enthusiastic about that particular challenge. That will be AWESOME!!!!! Link to comment Share on other sites More sharing options...
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