Moksha8088 Posted April 8, 2017 Share Posted April 8, 2017 13 times Martin died before the third gate appeared. 14th time I went through the gate, but while getting to the tower on the Oblivion Side, a message finally appeared to tell me Martin had died and the quest failed. What can I do to make Martin survive? Don't think there is a set essential code in Oblivion. Link to comment Share on other sites More sharing options...
Surilindur Posted April 8, 2017 Share Posted April 8, 2017 (edited) If you have OBSE installed, you could try opening the console, selecting Martin, and using this to set him essential (where the value is either 0 or 1 depending on whether you want Martin to be essential or not): SetRefEssential 1You can check the essential status with this: GetRefEssentialAssuming I remember the commands correctly, that is. Would not be the first time I make a mistake or two. :tongue: Also, you might want to make sure nothing actually breaks when/if Martin does not die (in case him dying is mandatory for advancing a quest or somesuch). I have never played through the main quest myself so I have no idea which gates those are and whatnot. But those commands should help you manage your NPCs' essential status, if I remember correctly. Just remember to make sure nothing breaks because of some NPC being essential when that NPC should die for a quest to progress. :thumbsup: Edited April 8, 2017 by Contrathetix Link to comment Share on other sites More sharing options...
Striker879 Posted April 8, 2017 Share Posted April 8, 2017 The non-OBSE method for setting Martin to essential is: setessential 33907 1 - to make him essential setessential 33907 0 - to make him non-essential again I used the method of reverse-pickpocketing enchanted daedric armor attained via the bound armor glitch my first time through. Next time I just used zero weight enchanted rings and amulet I created in the Construction Set. In both cases to make it until the Great Gate opened about the only thing my guy did was cast a custom on touch healing spell on Martin, along with a custom on touch shield spell (and chugged a few potions for himself). It's an endurance test. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted April 9, 2017 Share Posted April 9, 2017 Otherwise you can set NPC's as essential or not with this mod Link to comment Share on other sites More sharing options...
Moksha8088 Posted April 9, 2017 Author Share Posted April 9, 2017 Have tried and failed this quest 21 times. Otherwise you can set NPC's as essential or not with this modAdded this but could not find it under spells. There is no mention in the description what the spell name is called. The non-OBSE method for setting Martin to essential is: setessential 33907 1 - to make him essential This did not work in the console. Link to comment Share on other sites More sharing options...
Moksha8088 Posted April 9, 2017 Author Share Posted April 9, 2017 I am sensing that this is perhaps an unwinnable quest. Wonder how many players gave up on the game at this point or before this point? Not sure about using a setstage code to get past this point. Link to comment Share on other sites More sharing options...
Moksha8088 Posted April 9, 2017 Author Share Posted April 9, 2017 Take that back. Was missing a digit on the Setessential code for Martin. setessential 33907 1 worked for Martin. Got the sigil stone and returned to Martin. After talking to him I used the resurrect code on the named characters who were dead. Success!!! It went from a flawed hopeless quest to a completed quest with a little console magic. Thanks for the help. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted April 10, 2017 Share Posted April 10, 2017 The spell is called Set actor essential or something like this and is among on-touch lesser powers. Nice to see you succeeded. I never had any trouble finishing this quest. Link to comment Share on other sites More sharing options...
Moksha8088 Posted April 11, 2017 Author Share Posted April 11, 2017 You know, the crazy thing was the message that Martin had died after being in the oblivion gate area for over 15 minutes real time. I assumed the game would not have any combat action when I was somewhere else if I left him alive when I entered the big gate he would be alive when I returned. I guess having him set to essential meant he could continue the battle even though all the other characters apparently died during this off camera action. Glad the other named characters from Cloud Ruler Temple were able to be resurrected afterward. What is with Oblivion and touch spells anyway? I like the good old cast from a distance spells of Skyrim. Link to comment Share on other sites More sharing options...
Colovari Posted April 11, 2017 Share Posted April 11, 2017 What is with Oblivion and touch spells anyway? I like the good old cast from a distance spells of Skyrim. You won't have to worry about missing as much when using a touch spell. They cost less magicka, and cost less drakes too when buying them from a spell-vendor. It's practically melee-type spellcasting. Link to comment Share on other sites More sharing options...
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