Alaisiagae Posted April 15, 2008 Share Posted April 15, 2008 Okay, here's something odd. I fast travel to Frostcrag (the original DLC), and the metal door has been renamed to "Metal Door to Bruma Tester House." Inside, the lighting is very, very dark, as if Darker Dungeons applied itself to Frostcrag. The inner portals that lead to the bedroom area and vault have both been renamed to "Portal to BrumaTesterHouseMid" (or something like that). CTD occurance within Frostcrag has increased (it is almost a guarantee that I'll CTD somewhere in there). I go to the bedroom area, and the lighting there is also very dark. I've tried loading Darker Dungeons before Frostcrag, but the problem persists. I tried loading Frostcrag at the very end of my load order, but the problem continues. I also noticed, and perhaps this is related to the Frostcrag problem, that the Smuggler's Cave (Dunbarrow Cove) also had a wierd renaming and lighting thing: the lighting inside is the cave (not the entrance cave with all the crates and the Nirnroot) is very, very dark. The water has disappeared entirely from the floor of the cave, leaving the ship hight and dry. When I view the door that leads from the entryway cave (the one with all the crates and the Nirnroot) the name for the door is "Door to Paradise Cave." Is this Darker Dungeon's fault? :confused: Here's my load order, just in case: Oblivion.esm AWS-Core.esm bookplacing.esm Tamrielic Ingredients.esm TamrielTravellers.esm Better Cities Resources.esm Dark Dungeons.esp Dark Dungeons - SI.esp Unofficial Oblivion Patch.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp 300_Lore Dialogue.esp Oblivion Citadel Door Fix.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCVileLair.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp AmbientTownSounds.esp Better Bell Sounds.esp AWS-ShiveringIsles.esp Rainbows.esp Short Grass V3.esp Quest Award Leveller - Battlehorn Castle.esp Quest Award Leveller - Knights of the Nine.esp Quest Award Leveller - Mehrunes Razor.esp Quest Award Leveller - Vile Lair.esp Quest Award Leveller.esp Harvest [Flora].esp DLCVileLair - Unofficial Patch.esp Harvest [Flora] - DLCFrostcrag.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - Shivering Isles.esp Harvest[Containers].esp Harvest[Containers] - Flat-Top Barrels Add-on.esp DB_Disguise_100.esp Dark BrotherHood Hood Replacer V1.4.esp Dark Brotherhood merchant fix.esp LifeDetect Shader.esp ArrowVelocity.esp Diverse Effect Icons.esp Toaster's Legendary Mastery.esp sr_birthsigns_nomax.esp Chameleon-NoRefraction-2411.esp Book Jackets Oblivion - BP.esp Book Jackets DLC.esp CM_Better Wine_SI.esp Cyrodilic Brandy.esp doofdillas_potions_recolored_sorted_v0_3_1.esp VAs Better Gold with no Menu Icon.esp Ethereal - Armor Imperial Legion Edition AR.esp BBM_DarkScales.esp Better ring of grey.esp Shadowhunt Unnerfed.esp EnchantedArchMageRobes.esp kal_legiondragon_fcuirass.esp SIA Assault Alert.esp SIA Fame Alert.esp SIA Infamy Alert.esp SIA Murder Alert.esp Reset Your Status Page.esp Regrowing Nirnroot - Dissappear Reappear.esp Light Elven Weapons and Mithril Armor.esp Light Glass Weapons and Armor.esp Slayer_Goodsfix.esp CombatAlarm.esp LGD's Arena Enhanced.esp CrystalCalendarAlternateEdition.esp Less Creepy Guild Porters.esp DarkAltars.esp Creeper.esp JADICMothPriests.esp Jagnot- Imperial City Library V1.3.esp Dirtier Waterfront.esp Thievery_Easy_Thrill.esp Archmage Chest Ingredients Addon 2.0.esp Egress.esp FathisFix.esp Imperial City Temple Clean.esp Robes Upper Body Only .esp Dungeon Actors Have Torches 1.6 DT.esp Exterior Actors Have Torches 1.3 DT.esp RenGuardOverhaul.esp RenGuardOverhaulShiveringIsles.esp Slof's Dogs.esp LL_grave_eng.esp NoMerchantBarterChatter.esp No More Annoying Comments.esp Krystina's Adjusted IngredWeight.esp Krystina's EnchantTweakAndPotionConsumption.esp Krystina's MiscTweaks.esp SSEE.esp Kobu's Lighter Backpack Mod.esp Essential_Trainers-8374.esp All normal clothes buyable.esp Cliff_BetterLetters.esp BEER! for Oblivion.esp HB Crude Glass Knife.esp Saviour's Armor.esp Cryos Ordinator Lite.esp Daedric Lord Armor.esp Tamrielic_Ingredients.esp Salmo The Baker v2.0.esp CyrilliansStaff.esp Reznod_Mannequin.esp JQ-Amulets.esp MerryBellInn.esp PinePeakLodge.esp SingingStablehandInn.esp SleepyCatInn.esp Brighter_Benirus.esp Bruma_House__Fireplace_with_Fire-2800.esp Elder Council Plugin 1.1.esp M'aiq the still.esp NoDaedraTurrets.esp Shining Flame Atronachs.esp Shining Flame Atronachs_DLCFrostcrag.esp Female Armour Change.esp Dude Wheres My Horse.esp Ceremonial Replicas.esp Levelled Spell Names.esp NoObsoleteEnemies.esp NoObsoleteLoot.esp tag_NaturalWildlife.esp Mud Crabs!.esp SPARTAN VIs Diverse City Guards v1 2.esp FCC-IC-ElvenGarden.esp FCC-IC-TalosPlaza.esp JADImperialApartments01Temple.esp JADImperialApartments02Temple.esp JADImperialApartments03Temple.esp TamrielTravellerAdvScript.esp TamrielTravellers.esp TamrielTravellersItemsNPC.esp Knights - AWS Patch.esp Thieves Highway.esp LetThePeopleDrink.esp Better Cities Full.esp Better Cities - Full Additions.esp Better Cities - Full City Defences.esp Imperial City Waterfront Tunnel Entrance v2.1.esp ICEXPAND.esp Sno_DarkClub.esp More_Skingrad-2481.esp 300 Arcane University.esp Arrow Enchanter.esp Mystic Archives Expanded v1.1.esp Leviathan Soulgems.esp JGhasta_Training_Room-8969.esp Real Lava 1.3.esp BattlehornCastleEnhanced.esp RealisticMagicForceLow.esp RealisticForceMedium.esp Diverse Voices.esp ElaborateEyes.esp ScenicLoadscreens_v1.0.esp Parchments.esp nVidia Black Screen Fix.esp Link to comment Share on other sites More sharing options...
dyfed99 Posted April 15, 2008 Share Posted April 15, 2008 Are you using 'Frostcrag Reborn'? Link to comment Share on other sites More sharing options...
Eolath Posted April 15, 2008 Share Posted April 15, 2008 Well, we all know Bruma Test house is in the same cell like Frostcrag spire - How it got at the frostcrag reborn, I don't know.I'd say it has to be one of your mods, try and disabling and enabling them all.Also, Bruma_House__Fireplace_with_Fire-2800.esp what is this ought to do? Link to comment Share on other sites More sharing options...
Aliro Posted April 15, 2008 Share Posted April 15, 2008 I had this problem, as well. I downloaded a mod called 'Better Frostcrag Spire Lighting', and the problem went away. I load my mods in this order: DLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espFrostcrag_Spire_to_ArchMages_Quarters_Portals-3822.espDLCFrostcrag_MysticEmporiumPatch.espStuff_at_Frostcrag_Spire-8194.espBetter_Frostcrag_Spire_Lighting-6682.esp This fixed things for me. Obviously one of the other mods I am using (it is a looong list :biggrin: ) broke something, and 'Better Frostcrag Spire Lighting' put it back to normal. Kudos to the author of that one. :thanks: I hope this can help you, as well. --Aliro Link to comment Share on other sites More sharing options...
Alaisiagae Posted April 16, 2008 Author Share Posted April 16, 2008 I had this problem, as well. I downloaded a mod called 'Better Frostcrag Spire Lighting', and the problem went away. I load my mods in this order: DLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espFrostcrag_Spire_to_ArchMages_Quarters_Portals-3822.espDLCFrostcrag_MysticEmporiumPatch.espStuff_at_Frostcrag_Spire-8194.espBetter_Frostcrag_Spire_Lighting-6682.esp This fixed things for me. Obviously one of the other mods I am using (it is a looong list :biggrin: ) broke something, and 'Better Frostcrag Spire Lighting' put it back to normal. Kudos to the author of that one. :thanks: I hope this can help you, as well. --AliroHey, thanks, that worked! I did use Frostcrag Better Lighting in the past with a different character, but I wasn't using it for my current (or, rather, older) character. It does make Frostcrag "Frostcrag" again, not Bruma Tester House. I did notice that the better lighting effects weren't taking place (if I recall correctly, the mod is supposed to add many candles/candelabra to the wizard's tower), so I'm going to try using the mod Frostcrag Disannoyed, which also improves the lighting. Hopefully, Frostcrag won't spontaneously revert to Bruma Tester House; if it does, I've backed up a copy of the original mod and its BSA archive. I'll also keep Better Frostcrag Spire lighting at the bottom of my load order. Again, thank you for your help! If anyone still has any insights into the Bruma Tester House problem, please continue to post, I'm still curious as to what might have originally caused the problem to appear. Link to comment Share on other sites More sharing options...
dyfed99 Posted April 16, 2008 Share Posted April 16, 2008 I had it until this evening. Then I ran TES4View and I found various conflicts, especially with 'Real Lights' mod, which renamed its cells as 'BrumaTesterHouse' too. So I've put it near the end in the load order and after 'Real Light' and now no more dark rooms and 'BrumaTesterwhatnot'.. Link to comment Share on other sites More sharing options...
Arthmoor Posted April 18, 2008 Share Posted April 18, 2008 Okay, here's something odd. I fast travel to Frostcrag (the original DLC), and the metal door has been renamed to "Metal Door to Bruma Tester House." Inside, the lighting is very, very dark, as if Darker Dungeons applied itself to Frostcrag. The inner portals that lead to the bedroom area and vault have both been renamed to "Portal to BrumaTesterHouseMid" (or something like that). CTD occurance within Frostcrag has increased (it is almost a guarantee that I'll CTD somewhere in there). I go to the bedroom area, and the lighting there is also very dark. [snip] Here's my load order, just in case: [snipped more] nVidia Black Screen Fix.esp For me, this black screen fix turned out to be why Frostcrag had suddenly turned super dark and had strange door names. It's because the person who made the esp file unnecessarily changes the "fog near" value in several test cells that are normally not accessible by the player. But Bethesda got lazy and reused some of those for Frostcrag, so the black screen fix ends up overriding it. I fixed it in my configuration by editing the black screen fix for that area to match what Frostcrag wanted the settings to be and that solved the problem. Link to comment Share on other sites More sharing options...
Aliro Posted April 20, 2008 Share Posted April 20, 2008 Hmmm, I use the nVidia screen fix mod on my computer, too. This bears looking into. Thanks for the tip. The more I learn about TESCS, the more I come to think every game should come with such a program, if only for troubleshooting the inevitable bugs! --Aliro Link to comment Share on other sites More sharing options...
Avelon Posted April 21, 2008 Share Posted April 21, 2008 I'm using both Frostcrag Reborn and nVidia Black Screen Fix. I have this problem as well, and I'm not quite sure why. scalonhulk, if you could release your fixed nBSF.esp or just e-mail it to me ([email protected]), I'd be very grateful. Otherwise, no more discussion about FR was had here - does it cause the BrumaTestHouse bug on its own, or is it that when FR conflicts with something it goes wonky? Link to comment Share on other sites More sharing options...
dlcooper Posted April 21, 2008 Share Posted April 21, 2008 Hi, I had the same problem and it's the load order. Move the DLCFrostcrag mod down as far as you can in your load order. Loading it as one of the last mods should work. Doug Link to comment Share on other sites More sharing options...
Recommended Posts