Lisnpuppy Posted April 17, 2008 Share Posted April 17, 2008 So.. I know that Oblivion is only capable of handling so many mods. I have Oblivion mod manager and I am pretty sure I have reached my limit. However how do you COUNT them? It is the EMS and ESP files on the left? Thanks, I'm new! :wallbash: Link to comment Share on other sites More sharing options...
worm82075 Posted April 17, 2008 Share Posted April 17, 2008 So.. I know that Oblivion is only capable of handling so many mods. I have Oblivion mod manager and I am pretty sure I have reached my limit. However how do you COUNT them? It is the EMS and ESP files on the left? Thanks, I'm new! :wallbash:Yes, each ESM and ESP count in the order and counting Oblivion.esm you are limited to 256. Link to comment Share on other sites More sharing options...
Lisnpuppy Posted April 17, 2008 Author Share Posted April 17, 2008 THANK YOU!!! Link to comment Share on other sites More sharing options...
b3rz3rk Posted April 19, 2008 Share Posted April 19, 2008 255 is the limit? Oh gosh :s Link to comment Share on other sites More sharing options...
Lisnpuppy Posted April 19, 2008 Author Share Posted April 19, 2008 255 is the limit? Oh gosh :s Yeah..Decisions, decisions huh? Link to comment Share on other sites More sharing options...
dlcooper Posted April 20, 2008 Share Posted April 20, 2008 If you're getting too many mods you may want to look at wrye bash. Using the bashed patch, some patches are mergable and when you compile the bashed patch, the mergeable patches are combined and only count as one. Doug Link to comment Share on other sites More sharing options...
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