LoginToDownload Posted February 9, 2012 Share Posted February 9, 2012 (edited) Hello. I'm trying to access the Creation Kit by appending an -editor tag to the skse_loader path, just like it was done in Oblivion (and the readme suggests it's the same system), but trying to run it results in an error.No version of the editor was released when this version of SKSE was written. Please check http://skse.silverlock.org to make sure you're using the latest version of SKSE. (version = 00010000400170000 010400A0) I'm running v1.4.10, which is almost certainly up to date. Is SKSE actually unusable with the Creation Kit until it receives an update, or am I doing something wrong? Edited February 9, 2012 by LoginToDownload Link to comment Share on other sites More sharing options...
BigKevSexyMan Posted February 9, 2012 Share Posted February 9, 2012 Wasn't there an update to the regular creation kit today? Maybe that is what's causing the conflict. Link to comment Share on other sites More sharing options...
nosisab Posted February 9, 2012 Share Posted February 9, 2012 (edited) Hello. I'm trying to access the Creation Kit by appending an -editor tag to the skse_loader path, just like it was done in Oblivion (and the readme suggests it's the same system), but trying to run it results in an error.No version of the editor was released when this version of SKSE was written. Please check http://skse.silverlock.org to make sure you're using the latest version of SKSE. (version = 00010000400170000 010400A0) I'm running v1.4.10, which is almost certainly up to date. Is SKSE actually unusable with the Creation Kit until it receives an update, or am I doing something wrong?No, SKSE still doesn't have a version integrated to CK. Since Papyrus is too different from the previous scripting languages used in Beth games it may take a time. Edited February 9, 2012 by nosisab Link to comment Share on other sites More sharing options...
LoginToDownload Posted February 9, 2012 Author Share Posted February 9, 2012 (edited) EDIT: Thank you. There's no rush, but unless Papyrus has introduced a form of NPC detection other than "cast an AoE spell on the player over and over again", it would come in handy Edited February 9, 2012 by LoginToDownload Link to comment Share on other sites More sharing options...
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