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Need advice with new weapons in game.


clintmich

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I've added numerous new weapons in game. And during my testing process I've noticed that when a sword is equipped on the left hand there is no sheathing or un-sheathing animation. The right hand animations works fine. I've tested a few vanilla weapons in game to see if there is a difference. And there isn't. Vanilla weapons are also missing left hand sheathing animation. Is this a vanilla problem? Or has something gone wrong with my game? Please advise if you can so I can move forward with my testing process. Thanks
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I want to say this is a vanilla problem. I don't ever remember a dagger or sword equipped to my left hand and it having a sheathing/unsheathing animation. My left hand would just kind of move towards my chest a little bit and *poof* insta-weapon.
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Yip that's exactly what I'm experiencing. I did further testing with numerous different vanilla weapons, and they all behave the same. It's obviously a vanilla problem.Thanks for the confirmation. Cheers
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It is for sure a vanilla issue. Well, probably not so much an issue but a result of right-handed-centric coding. Since I always habitually would click on weapons with my left mouse button, I didn't even realize there were scabbards until I started making my own weapons.

 

My question for you is: Have you made any daggers, and do you find that they always sink into the PC armor?

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