Talwyn224 Posted February 12, 2012 Share Posted February 12, 2012 I've been thinking about the whole backstory and canon of Fallout for a while now and while I love the games and the universe, there are large chunks of the story in general that don't seem right and in hindsight could have been rewriten for better effect. Here's my take on it: The year is 2127, 50 years since Armageddon. Vault 13's one and only water chip is failing. The Vault Dweller is chosen to be sent out and travel to the nearest Vault, Vault 15, in the hope that they have a spare chip. Vault 13 was one of the last to be constructed and as a consequence it never received its delivery of back up chips nor was it connected to the Vault-Tech intranet which would have allowed email communication between all the other overseers of the other vaults in the network. Vault 13 has been in the dark for 50 years and has had no communication with the outside world. The Vault Dweller sets off, discovers he's not the first to be picked for this "honour" from the various remains he finds in the cave network outside the vault door of the past guys who were overwhelmed by the mutated Cave Rats. Lucky for the VD, those guys had managed to thin down the numbers of the rats enough for him to survive and leave the cave. After travelling east on foot for 2 days across the waste land and ranges, the VD finds the shattered shell that once was Vault 15. He notices a well worn path heading east and follows it until a day later, finds a small walled community called Shady Sands. There he learns that these people are the survivors of Vault 15 and are doing quite well for themselves. They are organised and appear to be prospering in the wasteland. He spends the night there asking questions and discovers that there is an organisation that helped the survivors organise and drive off the raiders. They call themselves the Enclave and are the remnants of the US government and they showed up about 25 years ago. They are small in numbers but they are quite dangerous as they're extremely well armed and travel in Vertibirds. The only thing the Enclave require in exchange for their protection is young able bodied people to bolster their ranks as they say they are rebuilding America and as such, need to rebuild the army. The VD is told to head south to the Hub where there is a permanent Enclave presence. Heading off the next day, the VD is pulled aside by a shady looking character, all wrapped in rags and hiding their features. This person warns the VD that the Enclave are not who they appear to be and not to trust them. Thus begins the quest of the Vault Dweller to save his Vault and learn the real truth behind the Enclave which is this: it was them that started WWIII and it's them that are taking people away either to be indoctrinated/brainwashed into becoming members of the Enclave or used as medical experiments and turned into ghouls and super mutants. The BoS are a hidden rebel faction, much as they are portrayed in the FO canon, mutinying from the US army just before WWIII began. The Enclave is not as powerful as it would like to be as many of its hidden bases were indeed destroyed however enough survived for them to emerge 20 years after the war to begin re-establishing their control over wasteland America. They do not know about Vault 13 as it was never connected to the Vault network and many of the records were destroyed during the war. So instead of starting in 2161, 86 years since the war, only 50 years have passed and this gives us a better time-frame with which to work with IMO. The Enclave had had 50 years to start their campaign at dominating America but its hard going for them. The VD has to discover the awful truth behind the Enclave and somehow unite the disparate holocaust survivors and factions to help him defeat the Enclave in California or else they will all be enslaved and mankinds future is doomed. I'm fairly sure though that this idea will be anathema to many but I do hope that people who disagree can do so constructively, Over to you :thumbsup: Link to comment Share on other sites More sharing options...
Hotcake Posted February 12, 2012 Share Posted February 12, 2012 No offense, but that idea is terrible. Link to comment Share on other sites More sharing options...
Talwyn224 Posted February 12, 2012 Author Share Posted February 12, 2012 No offense, but that idea is terrible. None taken :) Could you elaborate as to why you don't like the idea though? Link to comment Share on other sites More sharing options...
Hotcake Posted February 12, 2012 Share Posted February 12, 2012 No offense, but that idea is terrible. None taken :) Could you elaborate as to why you don't like the idea though?You basically mashed together the plots of the first 2 Fallouts. If I wanted to play that, I'd just play Fallout 3! :thumbsup: Link to comment Share on other sites More sharing options...
LoogieMkII Posted February 13, 2012 Share Posted February 13, 2012 It lacks the depth that Fallout 1 and 2 built up to create a rich world. All it does is cut out the plot of Fallout 1 then glues it to the end of Fallout 2. It's more one-dimensional, Fallout 3-ing of the Enclave. Link to comment Share on other sites More sharing options...
Talwyn224 Posted February 16, 2012 Author Share Posted February 16, 2012 It lacks the depth that Fallout 1 and 2 built up to create a rich world. All it does is cut out the plot of Fallout 1 then glues it to the end of Fallout 2. It's more one-dimensional, Fallout 3-ing of the Enclave. Thanks for the replies folks, I appreciate your input. :thumbsup: I agree that it does cut a load of material out of the games and massively shortens the storyline however my reason is that I've always felt the the Enclave were badly handled as a evil plot force and as such, think that the Enclave should have emerged much earlier than they have in the games. Carry on Link to comment Share on other sites More sharing options...
looloolooigotsomeapples Posted February 18, 2012 Share Posted February 18, 2012 Yeah, no. This idea fortifies that fighting the Enclave is what the series is about, which is an idea that needs done away with. Disregarding this, Fallout already has a long-established canon that works. If any game needs a retcon, it would be Fallout 3. I just don't see the point of changing something that is already more than sufficient and then dumbing it down, even going as far to cut out the Master. For lack of a better word, it's just silly. Link to comment Share on other sites More sharing options...
Talwyn224 Posted February 19, 2012 Author Share Posted February 19, 2012 Thanks for the input loolooigotsomeapples, all is welcome and I understand why you and I suspect many others, see this as not such great concept. The thing is though, despite FO having a large established canon, doesn't mean in the future it could be changed. Just look at the two biggest comic producers, DC & Marvel, and within their own established canon/universes, there's been changes, retcon of all shapes and sizes even in the face of fan-base hostility. Oh, BTW, I absolutely agree with you on a need to do something about FO3, it just doesn't work for me. IMO it should have been set not long after FO1 when the BoS sent their airships east and coincided with events in the mid west or occurred not long afterwards. I believe that the time gaps between each FO game are just that bit too long. But's that just my take on it ;) Carry on :thumbsup: Link to comment Share on other sites More sharing options...
Jeoshua Posted February 19, 2012 Share Posted February 19, 2012 As soon as we have "Crisis on Infinite Wastelands", that's the day I take my copy back to the store and ask for my money back. Seriously, bad examples. Link to comment Share on other sites More sharing options...
Talwyn224 Posted February 19, 2012 Author Share Posted February 19, 2012 As soon as we have "Crisis on Infinite Wastelands", that's the day I take my copy back to the store and ask for my money back. That was rather funny I thought, nice one :thumbsup: I used the Marvel/DC examples because as people are more likely to be aware of them. BTW, I'm not wedded to this idea at all, it's more of a discussion/debate that I hope will come up with some ideas that may help improve the Fallout Universe. Link to comment Share on other sites More sharing options...
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