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SKYRIM HAS FAILED TO ALLOCATE MEMORY


xXTmorphXx

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Do you use SKSE? If not, download it, watch Gopher's video (linked at the site) on how to install it and what it does. SKSE implements Sheson's memory fix if I remember correctly. So this should help.

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Do you use SKSE? If not, download it, watch Gopher's video (linked at the site) on how to install it and what it does. SKSE implements Sheson's memory fix if I remember correctly. So this should help.

i do have SKSE and EMB but none of them fixed my problem

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Okay, time to break out the big guns. The following troubleshooting guide is from Darstyler. If any of it helps you, please give him a kudo.

 

Here is a list of things you may do to stabilize your game :

/// Useful informations :

/// Load order / mods conflicts :

/// Settings / memory :

  • Have you installed the

    ? >> memory blocks log.
  • Backup your ini files and delete the files. Skyrim.ini / SkyrimCustom.ini / SkyrimPrefs.ini found in C:\Users\Utilisateur\Documents\My Games\Skyrim then use your vanilla launcher to autodetect and use best settings for your computer.

/// Cleaning and correcting potential bugs :

  • Clean your master files to eliminate potential problems.: Gopher's videos cleaning your masterfiles on the Nexus Tesedit page.
    Start Tes5edit, simply untick everything, (right-click/select none) and add only a tick to the esm/esp you want to check + update.esm, Tesedit knows what to do and will load all the dependencies automatically.
    - Begin with loading only Skyrim + update, ITM / UDR + save ctrl +s and close.
    - Then load Skyrim + update + Dawnguard, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Hearthfire, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Dragonborn, ITM / UDR + ctrl +s and close.

  • The method above can be used to clean mods. If I'm correct LOOT should tell you which plugin you should clean. You may load all your mods with Tes5edit and use the (right-click in the left pane) apply filter to show conflict losers. Wait till Tes5edit has finished. Caution : don't try to modify anything while using this filter, it's not intended for.

  • In the left pane, Expand the subsections and examine conflicts. Once an entry is expanded to the bottom and selected, the right pane shows which mods modify the entry. The last one on the right is the last loaded in your load order and the conflict winner.

  • Expand the following subsections, depending on where the problems occur. Cells for CTDs inside buildings, grottos, etc... and worldspace for exterior. The goal is to target mods that edit the same places and conflict. Open the bloc note and write those mods.

  • Once done, close Tes5edit and open each mod with Tesedit, one by one and use the UDR cleaning procedure (Gopher's videos cleaning your masterfiles on the Nexus Tesedit page) to ensure all the deleted references will be transformed in disabled references = no CTDs from this point.

  • If you suspect a mod in particular, using the conflict looser / winner method above, you can decide to change its load order or uninstall it.

/// Save game :

/// Meshes healer :

  • Read here, this is potentially a cause of CTD that you can resolve by following the mod procedure on this page.

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Okay, time to break out the big guns. The following troubleshooting guide is from Darstyler. If any of it helps you, please give him a kudo.

 

Here is a list of things you may do to stabilize your game :

/// Useful informations :

/// Load order / mods conflicts :

/// Settings / memory :

  • Have you installed the

    ? >> memory blocks log.
  • Backup your ini files and delete the files. Skyrim.ini / SkyrimCustom.ini / SkyrimPrefs.ini found in C:\Users\Utilisateur\Documents\My Games\Skyrim then use your vanilla launcher to autodetect and use best settings for your computer.

/// Cleaning and correcting potential bugs :

  • Clean your master files to eliminate potential problems.: Gopher's videos cleaning your masterfiles on the Nexus Tesedit page.

    Start Tes5edit, simply untick everything, (right-click/select none) and add only a tick to the esm/esp you want to check + update.esm, Tesedit knows what to do and will load all the dependencies automatically.

    - Begin with loading only Skyrim + update, ITM / UDR + save ctrl +s and close.

    - Then load Skyrim + update + Dawnguard, ITM / UDR + ctrl +s and close.

    - Then load Skyrim + update + Hearthfire, ITM / UDR + ctrl +s and close.

    - Then load Skyrim + update + Dragonborn, ITM / UDR + ctrl +s and close.

  • The method above can be used to clean mods. If I'm correct LOOT should tell you which plugin you should clean. You may load all your mods with Tes5edit and use the (right-click in the left pane) apply filter to show conflict losers. Wait till Tes5edit has finished. Caution : don't try to modify anything while using this filter, it's not intended for.

  • In the left pane, Expand the subsections and examine conflicts. Once an entry is expanded to the bottom and selected, the right pane shows which mods modify the entry. The last one on the right is the last loaded in your load order and the conflict winner.

  • Expand the following subsections, depending on where the problems occur. Cells for CTDs inside buildings, grottos, etc... and worldspace for exterior. The goal is to target mods that edit the same places and conflict. Open the bloc note and write those mods.

  • Once done, close Tes5edit and open each mod with Tesedit, one by one and use the UDR cleaning procedure (Gopher's videos cleaning your masterfiles on the Nexus Tesedit page) to ensure all the deleted references will be transformed in disabled references = no CTDs from this point.

  • If you suspect a mod in particular, using the conflict looser / winner method above, you can decide to change its load order or uninstall it.

/// Save game :

/// Meshes healer :

  • Read here, this is potentially a cause of CTD that you can resolve by following the mod procedure on this page.

 

well i guess your big guns are not big enough... it helped (i crash 5 minutes later and dont crash in city's) but i still crash :'(

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Well, there's always the "nuke from orbit" option (aka, re-install the game, erase your old saves and re-install NMM (or MO) and re-install your mods.) However, I hope someone else can chime in here with a suggestion before you have to do that.

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Well, there's always the "nuke from orbit" option (aka, re-install the game, erase your old saves and re-install NMM (or MO) and re-install your mods.) However, I hope someone else can chime in here with a suggestion before you have to do that.

to re install my mods would take literally years. no joke. but anyways thanks for trying

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