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Leveled List - Does anyone confirm this for me?


JohnLR

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https://pasteboard.co/6NETEoVwq.jpg

 

If I change those values, and only them, does that make those things appear at any level?

 

And that goes for any list?
-Leveled Item
-Leveled NPC
-Leveled Spell
wow.. im looking about these leveled lists, someone know about a script that change this value? will be really good something that do this automatic
Edited by JohnLR
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sorry, i didnt found :sad:

i dont know where is
edit: you are talking about a check box in some object window?

im asking, because i want to edit all items, npcs and npc spells.
aand the fast way to do this is editing the levels of each one or disable this level system - which is not possible or i dont know

edit2: i did this and worked pretty well, spawned any enemy levels and itens for me.
Edited by JohnLR
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Yes, I'm talking about the check box in the leveled item/actor/spell window in the Creation Kit. I don't know where you find the same setting in TESVEdit, but it must be there.

Well, i confirmed that the value I changed makes the enemies be random, I found draugs level 60, 40 and 13 in arc wind point and I was level 1, and with the script I found is pretty easy to do patches, i made for skyrim+dlcs, unofficial patch and high level enemies and all of them worked.

 

About the check box, i didnt found a value in tes5edit, only a strange flag.

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The entry being referenced by lofgren is known as LVLF - Flags in xEdit and when you elect to edit it, a box pops up with check boxes for "Calculate from all levels <= player's level" and "Calculate for each item in count"

 

This may be the 'strange flag' that you saw.

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This logic [Calculate from all levels <= player's level] is from the engine?

ahh :sad:

The oblivion and skyrim leveling system sucks, will be really fun if the level of it were by territories or types of places, instead of players level.

It could have a simply way to control this, some option to control what variable will be used in this, must have something like that. is not impossible, i think.

Edited by JohnLR
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