SlackerLX Posted February 13, 2012 Share Posted February 13, 2012 Well, the title should speak for itself, but I must elaborate I guess.After installing HighRes Texture Pack from Bethesda many texture mods refuse to comply :)Is there any workabound for this minor annoyance?For instance, vanilla paper quality is really bad and I'd been using "Realistic Paper" (http://skyrim.nexusmods.com/downloads/file.php?id=937) retexture happily till latest patch with HighRes Texture pack came out. Now my beautiful paper went being bland again and contacting the author hasn't rendered any result for he's been banned. Thus, if there's any possibility of making this paper "shine" again? Thank you Link to comment Share on other sites More sharing options...
phototext Posted February 13, 2012 Share Posted February 13, 2012 There is a post on the Bethasda forums about this issue. http://forums.bethsoft.com/topic/1345724-important-bsas-and-you/ A long read but very informative. Link to comment Share on other sites More sharing options...
SlackerLX Posted February 14, 2012 Author Share Posted February 14, 2012 There is a post on the Bethasda forums about this issue. http://forums.bethsoft.com/topic/1345724-important-bsas-and-you/ A long read but very informative. Thanks, but this workaround doesn't helpThis tutorial is for custom BSA files you want to loadThis particular texture mod has no BSA files, just textures Link to comment Share on other sites More sharing options...
phototext Posted February 14, 2012 Share Posted February 14, 2012 You could always use the CK to make your own custom mod for your own private use then use the load order info from the page provided........ Link to comment Share on other sites More sharing options...
RbtRvltin Posted February 14, 2012 Share Posted February 14, 2012 Someone needs to sticky the posts on making textures work with the patch. Hell, maybe I'll make a thread on it... Link to comment Share on other sites More sharing options...
KraGeRzR Posted February 14, 2012 Share Posted February 14, 2012 Here OP: http://forums.nexusmods.com/index.php?/topic/555176-bethesda-hd-pack-override/ That thread needs sticky. Simplest way of doing it possible. Link to comment Share on other sites More sharing options...
DexLuther3 Posted February 14, 2012 Share Posted February 14, 2012 You could always use the CK to make your own custom mod for your own private use then use the load order info from the page provided........ That seems like an over complication for something that was quite simple before the patch. I'm hoping they'll be a way (hopefully soon) to have retexture mods work like they did before. Link to comment Share on other sites More sharing options...
phototext Posted February 14, 2012 Share Posted February 14, 2012 Here OP: http://forums.nexusmods.com/index.php?/topic/555176-bethesda-hd-pack-override/ That thread needs sticky. Simplest way of doing it possible. Nice one KraGeRzR. Link to comment Share on other sites More sharing options...
SlackerLX Posted February 14, 2012 Author Share Posted February 14, 2012 (edited) Thank you. This seems to have worked. :thumbsup: BUT!! Addendum: :wallbash: After editing INIs the NPC speech has gone. Adding these lines has helped restore disappeared voices :) Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa, Update.bsa, Edited February 14, 2012 by SlackerLX Link to comment Share on other sites More sharing options...
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