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FWE Textures problems and RH Iron sites not zoom in on some Assault Ri


johnyct9760

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i would say move down the RH_Ironsight lower than FWE, and afaik, theres compability patch for RH_ironsight to work with FWE called FWE bridge, go check it in RH_ironsight mod files page.

 

That did it the bridge worked like a charm now all I need is to get this damn texture crawing fixed and I'm in biz, any ideas on that one plz?

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Thread update:

 

I've gotten one out of the 2 problems handled. The Assault rifles are now using the iron site! Thanks everyone for the help!

 

The only thing that is still not cool is that many of my FWE armor and weapons textures are cawing with the background.

http://www.workspace.johncliffordtaylor.com/textureImg.jpg

 

I'm going to post my updated mod order in the post below.

Edited by johnyct9760
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From the screen shot you provided, it looks like you are not using ArchiveInvalidation Invalidated! As far as I know, all of your Fallout .esms should be loaded together. I would move CALIBR.ems down with CRAFT.esm

I have never seen Mart's Mutant Mod.esm loaded so high in the load order. I would move that down below the DLCs. I would also suggest that you uncheck everything except fallout3.esm and the DLC esm to make sure your game will run properly. Than add one mod at a time and check that it works without a problem. That way you will know for sure what works and what doesn't.

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From the screen shot you provided, it looks like you are not using ArchiveInvalidation Invalidated! As far as I know, all of your Fallout .esms should be loaded together. I would move CALIBR.ems down with CRAFT.esm

I have never seen Mart's Mutant Mod.esm loaded so high in the load order. I would move that down below the DLCs. I would also suggest that you uncheck everything except fallout3.esm and the DLC esm to make sure your game will run properly. Than add one mod at a time and check that it works without a problem. That way you will know for sure what works and what doesn't.

 

I unchecked everything but the most basic mods need to make fallout and FWE work and was still getting some texture cawing, and FYI the screen shot that is lower down on this page is the one that I'm currently using.

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Uhm. Why did you remove your FOIP patches?

 

You WILL need the MMM + FWE patch from FOIP to make them compatible with each other.

 

Download "FOIP - Marts Mutant Mod and FWE" from the FOIP download page here: Link

After unpacking it you'll get 3 plugins. Since you don't have Project Beauty you'll only need 2:

 

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Mart's Mutant Mod - FWE Master Release.esp

 

Put both of these in you Data folder, then check them in FoMM.

 

Once you've done that, you can safely remove the following MMM plugins:

 

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Master Menu Module.esp

 

Why can you safely remove the above MMM plugins? Because they are all included in the FOIP patches.

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So I made the mod changes suggested in the above post 2 points of good news:

 

1) The game seems to be running smoother

2) Fewer crashes and lockups

 

So thanks for that, But sadly the texture scrolling is still going on also I'm having a hard time getting these new scary super mutant textures to take:

 

http://fallout3.nexusmods.com/downloads/file.php?id=14964

 

Followed the directions to the letter over-wrote the old texture files snap archive invalidation off and then back on again and still the same old super mutants.

 

So this is the second texture plug-in problem I'm having. I'm not sure if I want to go so far as to say that there is a trend emerging here cause many many other objects and elements of the game are working on the highest and best settings with no problems at all but still, just putting it out there.

 

Thanks for all the continued help.

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hey guys,

 

i have the same texture problem like johnyct9760. some fwe weapons, armors, the motorcycle and some gadegt like the water purifer have buggy textures.

 

i use achive invalidatinn also i tryes to toogle it off and on.

i sort my load order via BOSS the current order is:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

StreetLights.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Inventory Access.esm

IMCN.esm

CRAFT.esm

CALIBR.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

Ambient Temperature.esm

DarNifiedUIF3.esp

Ambient Temperature HUD.esp

Ambient Temperature - OA.esp

StreetLights - Wasteland.esp

CASM.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

Powered Power Armor.esp

PPA - Operation Anchorage.esp

PPA - Broken Steel.esp

PPA - The Pitt.esp

PPA - Mothership Zeta.esp

PPA - FWE.esp

PPA - Ambient Temperature.esp

PPA - IMCN.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Imp's More Complex Needs.esp

IMCN - 5 DLC Merged.esp

IMCN - FWE Compatibility and Ingestibles.esp

IMCN - MMM Meats, Bloods, and Eyeballs.esp

IMCN - Ambient Temperature.esp

ACE2-1b.esp

Combat Enhanced-Tactics.esp

Fellout-pipboylight.esp

Clean-Deluxe GOTY.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Radioactive Rain and Snow Plugin.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Enhanced Weather - REBOOT.esp

Fellout-Full.esp

Fellout-Anchorage.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

Realistic Interior Lighting.esp

Realistic Interior Lighting - BS.esp

Realistic Interior Lighting - OA.esp

Realistic Interior Lighting - PL.esp

Xepha's Darkened Interiors.esp

Xepha's Darkened Interiors - OA.esp

Xepha's Darkened Interiors - BS.esp

Xepha's Darkened Interiors - PL.esp

Fallout Remastered.esp

Fallout Remastered - FWE + MMM.esp

Fallout Remastered - RIL.esp

Fallout Remastered - Fellout.esp

Fallout Remastered - Xepha's Darkened Interiors.esp

mymergedpatch.esp

 

i also report my problem at the FWE site but still get now answers, i hope i get some tipp´s to fix the issue here.

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