Manoroc Posted February 18, 2012 Share Posted February 18, 2012 i have reinstalled the hole game and now lanching only with the dlc´s fwe calibr and craft Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espMerged.esp i still get the texture buggs i also tryed to toogle archive invalidation on and off and i installed fwe via fomm. but i thougt coul´d the issue maybe cause of i use the german version from fallout? Link to comment Share on other sites More sharing options...
BlackRampage Posted February 18, 2012 Share Posted February 18, 2012 (edited) Hmmm. How curious. I doubt it has anything to do with your language version. But anyway, I found this thread in the discussions tab of the FWE mod.This post in particular seems like it may hint at a possible solution to your problem. As Prensa always says: Hope this helps! Edited February 18, 2012 by BlackRampage Link to comment Share on other sites More sharing options...
Manoroc Posted February 19, 2012 Share Posted February 19, 2012 (edited) yeah it work´s!!! thank you a lot. edit: oh and i´ve a little off topic question. BOSS sorts the streetlights.esm between ThePitt.esm and BrokenSteel.esm.but shouldn´t it loaded after the dlc´s? Edited February 19, 2012 by Manoroc Link to comment Share on other sites More sharing options...
BlackRampage Posted February 19, 2012 Share Posted February 19, 2012 edit: oh and i´ve a little off topic question. BOSS sorts the streetlights.esm between ThePitt.esm and BrokenSteel.esm.but shouldn´t it loaded after the dlc´s?Nope, if it were any other mod, you'd be right. But Streetlights.esm is fine where it is. Link to comment Share on other sites More sharing options...
johnyct9760 Posted February 20, 2012 Author Share Posted February 20, 2012 I'll just chime in here real fast, Manoroc did you install your FWE through the nexus mod manager? Cause I did.Just looking for some additional commonalities between us in how we both came to these texture problems. Also let me know if the re-install did any thing, I'm quite interested to see if that solved the texture crawling problems for you. Link to comment Share on other sites More sharing options...
johnyct9760 Posted February 20, 2012 Author Share Posted February 20, 2012 @Manoroc so let me get this stright you followed this process and its now working: download mod. make new folder call it whatever you want (example: fwe). open fwe rar file part 1 and extract to new folder do the same for part 2 overwriting anything that it asks you to.open fomm go to package manager click on little arrow next to open fomod and click creat from folder point it to new folder click open and let it run afterwards just activate/install as normal. Original Post from other forum where they talked about what worked: "Hi people,I made an account just to post this finding:The two files that you have to download from the nexus (FWE Master Release 6-0 - Part 1 and FWE Master Release 6-0 - Part 2) dont open like a normal split archive in rar,you have to extratct the first one them the second one in the same folder overwriting.The folder will have 1,09GIG ,after that you open the fallout mod manager,go to pacakage manager and in the first button were it says "Add Fomod" you click on the down arrow an put "Create From Folder",them you just find the 1,09GIG folder and let it do the fomod(it will be a 364mb or so file). Link to comment Share on other sites More sharing options...
Manoroc Posted February 20, 2012 Share Posted February 20, 2012 (edited) @Manoroc so let me get this stright you followed this process and its now working: download mod. make new folder call it whatever you want (example: fwe). open fwe rar file part 1 and extract to new folder do the same for part 2 overwriting anything that it asks you to.open fomm go to package manager click on little arrow next to open fomod and click creat from folder point it to new folder click open and let it run afterwards just activate/install as normal. after step 3 i also extrected the hotfix to the folder overwriting anything, and then i repacked it again to an rar file cause fomm couldn´t do anything with the folder. then i installed it with fomm and all worked fine for me no texture buggs anymore. Edited February 20, 2012 by Manoroc Link to comment Share on other sites More sharing options...
johnyct9760 Posted February 21, 2012 Author Share Posted February 21, 2012 (edited) Thx for the clarification, I'm going to try it out tomorrow and see if it works for me 2.By the way before you stared the process oulined above did you did you totally uninstall everything (from like the control panel), and then start this process with a clean version of the game for starch? Edited February 21, 2012 by johnyct9760 Link to comment Share on other sites More sharing options...
Manoroc Posted February 21, 2012 Share Posted February 21, 2012 By the way before you stared the process oulined above did you did you totally uninstall everything (from like the control panel), and then start this process with a clean version of the game for starch? i just had fwe installed at that time so surely i deleted it, but i´m nearly sure it will also work with a not clean version. hope it will work for you too Link to comment Share on other sites More sharing options...
johnyct9760 Posted February 22, 2012 Author Share Posted February 22, 2012 (edited) Textures working! Thank you!http://www.workspace.johncliffordtaylor.com/texturesWorking.jpg Note in the below process I used winRar as the file extractor and compressor:Link to the winRar download page The process that I followed in detail to get the texture crawling to stop: 1) Backup save games and INI files2) Use uninstaller to remove game completely2) Reinstall game and DLC3) Run FOMM and and the boss auto sorter to get this part all the basic elements working4) Test the game.5) Download FWE parts 1 and 2 plus the hot patch (Link: link to the FWE download page)6) Save all the RAR files that your downloading from the nexus in to one bigger folder (mine was named "fwe")7) Starting with part 1, right click on the part one file and use the "Extract Here" command with winRar.8 ) When part one is done and the contents are all unpacked into your fwe folder then use the "Extract Here" command with part 2. Note about 90-95% done with part 2 extraction process you will be given the options to over-wright some files that were unpacked with part one. I did "Yes to all" and the extraction process finished up promptly after that.9) Finally extract the hot fix file using the "Extract Here" command. As with part 2 before it, you will be asked to over-wright some files I selected "Yes to all" once again.10) Now select all the non-compressed files that are in your folder, right click and select the "Add to fwe.rar" command: http://www.workspace.johncliffordtaylor.com/fweImg.jpg 11) Now open up fallout mod manager. 12) Turn on archive invalidation inside FOMM13) And then use the Package Manager command to your right.14) Use the Add FOMod command15) Locate your newly created "fwe.rar" on your PC16) Add it.17) Turing it on and install as you would FWE normally.18) Your good to go! Load your save games and mods again as you see fit! http://www.workspace.johncliffordtaylor.com/texturesWorking.jpg Big ups to: Manoroc, BlackRampage, for taking me by the hand during this whole process! :thumbsup: Edited February 22, 2012 by johnyct9760 Link to comment Share on other sites More sharing options...
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