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CTD When trying to enter pinepeak cavern


andronis

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Hello i have been trying to get a huge amount of mods working for a while and i finally got a pretty good game going. My issue is that whenever i try to enter pinepeak cavern i crash. I am useng ultimate skyrim by belmot boy as a base then adding a bunch of quest mods. This is my load order. Thanks in advance

 

 

 

Skyrim.esm

Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Falskaar.esm
Wyrmstooth.esp
ApachiiHair.esm
TKChildren.esm
UnlimitedBookshelves.esp
Campfire.esm
ClimatesOfTamriel.esm
notice board.esp
daymoyl.esm
WM Flora Fixes.esp
Skyrim Project Optimization - No Homes - Full Version.esm
ETaC - RESOURCES.esm
RaceCompatibility.esm
SkyTEST-RealisticAnimals&Predators.esm
EFFCore.esm
arnima.esm
ORS_SolitudeGate.esm
Gray Fox Cowl.esm
ORS_MorthalPain.esm
mannyDragonhead.esm
mannyBlackRock.esm
MolagBalsInferno.esm
Skyrim Project Optimization - No Homes - Full Version.esp
CMWoodenBows.esp
Dragon Stalking Fix.esp
FISS.esp
Cutting Room Floor.esp
SkyUI.esp
Customizable Camera.esp
iHUD.esp
FNIS.esp
TheAzureTree.esp
Rigmor.esp
LegacyoftheDragonborn.esp
DBM_UnofficialFix_Patch.esp
MIHAILDAGON.esp
BetterQuestObjectives.esp
RaceCompatibilityUSKPOverride.esp
RealShelter.esp
Chesko_LoreBasedLoadingScreens.esp
Auto Unequip Ammo.esp
Hothtrooper44_Armor_Ecksstra.esp
TradeRoutes.esp
Helgen Reborn.esp
Immersive Patrols II.esp
RealisticRoomRental.esp
SMIM-Merged-All.esp
ETaC - Complete.esp
ETaC - Dragon Bridge South.esp
Immersive Orc Strongholds.esp
Immersive Solstheim.esp
Immersive Whiterun.esp
RealShelter_ETAC14.esp
Solitude A City Of Trade.esp
Windhelm Exterior Altered.esp
RiftenBetterDocks.esp
DawnofSkyrim-AllMajorCities.esp
Skyrim Immersive Creatures.esp
BetterDarkBrotherhood.esp
Dawn Of Series RS Patch.esp
Nightingale Hall.esp
Sanctuary Reborn.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
ELFX - NoBreezehome.esp
ELFX - NoHjerim.esp
ELFX - NoHoneyside.esp
ELFX - NoProudspireManor.esp
VHTNF.esp
HSTNF.esp
hjerimtnf.esp
BHTNF.esp
RaceMenu.esp
RaceMenuPlugin.esp
WetandCold.esp
WetandCold - Ashes.esp
Holidays.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
CollegeOfWinterholdImmersive.esp
MoonAndStar_MAS.esp
Undeath.esp
Point The Way.esp
PrvtI_HeavyArmory.esp
Hothtrooper44_ArmorCompilation.esp
aMidianBorn_ContentAddon.esp
Complete Crafting Overhaul_Remade.esp
Demonika.esp
ESFCompanions.esp
Immersive Weapons.esp
dD - Enhanced Blood Main.esp
Wyrmstooth - Craftable Sets.esp
Wyrmstooth - Realistic Ownership.esp
Wyrmstooth - Notice Board - RO Comp.esp
Skyrim Immersive Creatures - DLC2.esp
AKSkyrimUnderground.esp
Hidden Hideouts of Skyrim - Merged.esp
Cidhna Mine Expanded.esp
Fort(ified) Dawnguard.esp
Guard Dialogue Overhaul.esp
Skyrim Immersive Creatures - Patch.esp
SkyrimSewers.esp
ScopedBows.esp
EFFDialogue.esp
UIExtensions.esp
Dead Body Collision.esp
SmartCast_1_0.esp
Thieves Guild Requirements.esp
SleepTight.esp
Randomized Word Walls.esp
Beards.esp
Brows.esp
DVA - Dynamic Vampire Appearance.esp
KWTelescope.esp
Dwemer Goggles & Scouter.esp
WondersofWeather.esp
honedmetal.esp
ImprovedFishBASIC.esp
Falskaar - Notice Board.esp
SimplyKnock.esp
escutcheonredwave.esp
Faction Crossbows.esp
More Interesting Loot for Skyrim.esp
DBM_MIL+OAP_Patch.esp
Cloaks.esp
Volundr.esp
DBM_HA+IW+IA_Patch.esp
NorthernCardinal.esp
konahrik_accoutrements.esp
AgentOfRighteousMight.esp
Agent of Righteous Might - Chapel + Fixes.esp
DBM_ImmersiveCreatures_Patch.esp
Dreamborne Islands.esp
Vigilant.esp
Skyrim Flora Overhaul.esp
SFO - Dragonborn.esp
TradeBarter.esp
MzarkWonders.esp
HHoS Subterranean Hot Spring.esp
FishingInSkyrim.esp
imp_helm_legend.esp
HHoS Ancient Shrine.esp
iNeed.esp
Chesko_WearableLantern.esp
Frostfall.esp
Bounty Gold.esp
Immersive Sounds - Compendium.esp
Grass On Steroids.esp
ORM-Arvak.esp
Book Covers Skyrim.esp
xamnant.esp
Book Covers Skyrim - Lost Library.esp
DFB - Random Encounters.esp
Realistic-Voice.esp
Windhelm Bridge Overhaul.esp
TKChildren.esp
HeljarchenFarm.esp
Prometheus_No_snow_Under_the_roof.esp
ETaC - Complete CRF Patch.esp
ETaC - Complete NoSnow Patch.esp
Immersive Merchandising.esp
SpellResearch.esp
Dual Wield Parrying_SKSE.esp
CFTO.esp
AHZmoreHUD.esp
AMatterOfTime.esp
Requiem.esp
Requiem - Legendary Bugsmasher Edition.esp
Fozars_Dragonborn_-_Requiem_Patch.esp
Undeath Immersive Lichdom V3.esp
KFR-Kryptopyr'sFixesReqtified.esp
COR-CraftingOverhaulReqtified.esp
Requiem - Behind the Curtain.esp
CAR-ContentAddonReqtified.esp
1nivWICCloaks.esp
AMB Glass Variants Lore.esp
Requiem - Vigilant.esp
Requiem_Minor_Arcana.esp
aMidianborn_Skyforge_Weapons.esp
CollegeApplication.esp
College of Winterhold Entry Requirements (Khajiit Speak).esp
College of Winterhold Entry Requirements (Normal).esp
dD - Realistic Ragdoll Force - Realistic.esp
Differently Ebony.esp
Dr_BandolierDG.esp
Mortal Enemies - Requiem - No Movement Tweaks.esp
DSerHorsesRevamped.esp
getSnowy.esp
GQJ_DG_vampireamuletfix.esp
HouseOfHorrorsAlternateEnding.esp
NRM Falskaar - Requiem Patch.esp
NRM Wyrmstooth - Requiem Patch.esp
Requiem - SIC Patch.esp
Requiem - SIC Patch - DLC2.esp
NRM Undeath - Requiem Patch.esp
Racial Body Morphs.esp
Realistic AI Detection Lite.esp
RealisticHumanoidMovementSpeed.esp
Requiem - Minor Arcana - USLEEP patch.esp
Requiem - Telescope.esp
SpectacularNightEye.esp
SPR - Smithing Perks Reqtified.esp
TrueStorms.esp
Wyrmstooth - Typo Fix.esp
Wyrmstooth - Follower Tweaks.esp
Wyrmstooth - Quest Tweaks - No Increased Level.esp
Wyrmstooth - Radiant Encounter Tweaks.esp
DBM_Requiem+MIL+OAP_Patch.esp
CaranthirTowerReborn.esp
DBM_MAS_Patch.esp
ForgottenCity.esp
WheelsOfLull.esp
balfer.esp
ApotheosisDemo.esp
DBM_WAF_CCF_CCOR_Patch.esp
DBM_CRF_Patch.esp
RabbitHole.esp
darkproject.esp
The Paarthurnax Dilemma.esp
TheChoiceIsYours.esp
NonEssentialChildren.esp
DBM_Undeath_Patch.esp
AoRM - ETaC Complete (Ivarstead) Comp Patch.esp
konahrik_accoutrements_db.esp
ArtifactsOfBoethiah.esp
konahrik_accoutrements_dpe.esp
konahrik_accoutrements_Requiem.esp
konahrik_accoutrements_db_Requiem.esp
DBM_Arnima_Patch.esp
DBM_ArtifactsOfBoethiah_Patch.esp
MoonAndStar_Requiem_compat.esp
summersetisles.esp
MoonAndStar_Undeath_compat.esp
HjakhtraevarrTomb.esp
Prometheus_NSUTR Falskaar Dock.esp
DBM_DBR_Patch.esp
Dr_Bandolier.esp
DBM_DPA_Patch.esp
DBM_DPE_Patch.esp
DBM_ESFCompanions_Patch.esp
DBM_ISC_Patch.esp
DBM_SkyrimUnderground_Patch.esp
Requiem - SIC Patch - ARMOR .esp
Requiem - Rigmor Patch.esp
Requiem - Wheels of Lull.esp
Skytest Immersive Creatures.esp
Moirai - SummersetIsles - CoT Patch.esp
PP_WindcallerPass.esp
Alternate Start - Live Another Life.esp
daymoyl_DawnguardAddon.esp
da_alternate_start_extension.esp
Alternate Start -- New Beginnings.esp
Relationship Dialogue Overhaul.esp
Hunters Not Bandits.esp
mslVampiricThirst.esp
mslVampiricThirst - Requiem.esp
VTRFR - Vampiric Thirst Redone For Requiem.esp
Immersive Merchandising - Requiem Patch.esp
hearthfireextended.esp
Immersive Horses.esp
Craftable Horse Barding.esp
Brevi_MoonlightTales.esp
WWNightEye.esp
RealisticWaterTwo.esp
RealisticWaterTwo - Dawnguard.esp
RealisticWaterTwo - Dragonborn.esp
RealisticWaterTwo - Falskaar.esp
RealisticWaterTwo - Wyrmstooth.esp
UltimateSkyrim.esp
UltimateSkyrimBugsmasher.esp
Ultimate Skyrim - Book Covers Skyrim.esp
Ultimate Skyrim - CoT + True Storms.esp
Ultimate Skyrim - Dawn of Skyrim.esp
Ultimate Skyrim - Extensible Follower Framework.esp
Ultimate Skyrim - Racial Body Morphs.esp
Ultimate Skyrim - Solitude City of Trade.esp
Ultimate Skyrim - Wyrmstooth.esp
Ultimate Skyrim - Expanded Towns and Cities.esp
AOS.esp
RSPatch.esp
Darkend.esp
DBM_AOS_Patch.esp
DBM_ImmersiveHorses_Patch.esp
Requiem - Darkend Patch.esp
TreaclemanDarkendPatch.esp
Bashed Patch, 0.esp
Automatic Variants.esp
Requiem for the Indifferent.esp

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i've answered a lot of crash/load order questions in the past. sometimes i saw something in the list that i'd seen before to be a problem, and every now and then questions get answered that way. unfortunately, i've seen a lot of questions like this fade down into the endless abyss of similar ones far more often. the likelihood that someone's going to stumble in and recognize your specific problem, being that you have a pretty long list of plugins there, is pretty slim.

 

the only real way to have a crash-free game is to be really careful each and every time you add a mod. you might not even have a crash for many hours after installing a new mod, but because of one specific conflict your game is toast after logging all that gameplay. reading the descriptions carefully and making sure to download all the patches is good practice, but it won't make 100 mods work together without crashing at some point.

 

so how do you fix your crash, and make sure that it (probably) won't happen again? first of all, every one of these things will help... skse memory patch, enboost, crash fixes, bug fixes, project optimization... also, cleaned dlc masters. there are a lot of instructions online for all of those solutions. if you're sure you have all that stuff, the next step is painful. it's a lot easier to do from the beginning than after you have a hundred plugins. that said, it's better than playing the game for a month and having it just stop working. honestly, it's the only way to know what your mods even change.

 

the answer is to learn how to do manual conflict resolution. basically, you load all those plugins into tesvedit, then right-click in the left pane and 'apply filter'. in the next box that pops up, there will be a bunch of checkboxes in the upper-left corner. uncheck (as in keep all the other ones checked) the first and fourth boxes that say 'single record' and 'override without conflict'. then click the button that says 'filter' and wait for the filter to be applied. from here it gets a lot more overwhelming.

 

in a nutshell, you'll want to go through all those mods and systematically check for conflicts and resolve them. you start on one end and just start working your way through the records. you don't just want to merge everything, either, because that can also break the game. i strongly recommend looking at a few patches first and seeing what kinds of things they overwrote, and then browsing some records to get a feel for what they look like. also, some conflicts can be resolved by just changing the load order, and in fact this is the best way to order plugins. you don't really need to ever run loot and, in fact, it can destroy your load order.

 

now, how to make a patch? well, first you pick which record you want to base it off of. in the right pane where you see all the parameters, right-click the name at the top and 'copy as override into...' and a box will pop up. sometimes you want to copy into an existing plugin (like if you're adding to an already existing patch), but when you first make the patch tick the box that says <new file>. then click 'ok' and decide on a name for your new plugin. something like 'broke_mod_superfix' or whathave you. it'll pop up at the end, overwriting the rest of the plugins. change whatever needs changing, and when you close the program, be sure to save the new plugin.

 

i know this is a pain, because it's how i fixed the problems i had with modding. even if you know exactly what to look for and what you need to patch, it's literally gonna' take a full day (as in maybe 24 hours) if you start with that many plugins and do a thorough job. the best advice i can give is to make separate patches. i made the mistake of putting all my fixes in one plugin before, and i regretted it when i decided to get rid of a mod it depended on.

Edited by ymf331
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