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What do you think about Mass Effect Andromeda?


aLxv1

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I played and finished multiple times ME1 2 and 3, loved them all. I want to dive into Andromeda and enjoy it but I'm not sure yet since not all reviews are positive.

 

What do you think? Should I avoid it or start playing it?

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  • 3 months later...

It's a very good game now most bugs fixed though you still get freezes, so playing in Borderless on PC is the more stable. And some of the Banter and humour is brilliant.

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As the Kotaku article explained in detail, BioWare's Montréal studio spent far too long "wandering Andromeda", so to speak, without any real plan for actually accomplishing the things that make a game work.

 

Then, with time running out, they spent 18 months in crunch-mode just to ship something when promised. Crunch-mode is usually only around 3-4 months for a major software project. And it's the time when people are given permission either to "make it as close to perfect as you can", or "just get it done". (Guess we know which of those it was in this case.)

 

I have played through three times now, (Normal, Hard, Insanity.) Took that long to "figure out how things worked." Just enough decent banter to keep me interested enough to want to satisfy my OCD/completionist streak.

 

Can't stand to interact with certain companions any more than necessary for their loyalty mission. And don't care about any of the "team" the way I did about some in ME1-3 and DA1-3. Plus, no Varric! :confused: ('though gotta give 'em props for the end-credit shouts-out!)

 

tldr; So what do I think about Andromeda? It's a great beta release. Looking forward to the final product! :laugh:

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  • 4 weeks later...

I had went to the midnight release with my friend from high school and we ate pizza and sat in the parking lot while we waited. The game was very fun when I first played it. It took a huge turn from the original trilogy, but I soon adapted to it and it grew on me.

 

This is gonna be short, sweet, and to the point. Personally, I was a little disappointed when it came to the story. I didn't feel like I connected with the crew as much as I did in the previous games. The combat was weird at first, but it was fluid and satisfying. Overall, I enjoyed my time with it and hope to finish my next playthrough with mods installed! :)

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I got a copy and did a full playthrough with all possible side missions and collectibles, because I'm a ME diehard fan, even bought shepard's hoodie. IMO the best part is combat, weapon/armor customization and the crafting system as well as exploration.

 

Everything else it average, especially crew and story. I had high expectations so I didn't like it so much, at a point before the final stage of the game I even felt like just watching the ending on youtube and be done with it. Choice consequences felt almost absent. The story antagonist race (the Kett) reminds me too much of the Grineer race from Warframe. Building design, soldiers etc. which was pretty game breaking for me.

 

It was an ok game but it lacked the same touch the other titles have. It didn't feel memorable. Don't know what else to say, other than I wish they made it better, but like all publishers these days, they rush their product and it goes down the toilet.

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  • 2 weeks later...

I really am not sure what to say.

 

For me, this is a beautiful games to play (in terms of graphic). I love the game's graphic, especially after you mod them. The combat also feels way way better than the previous games.

 

Mod it with increased enemy spawn rate and I have a blast playing it. But that's also the bad part, I enjoyed too much of the combat to the point that the story feels like a stop gate in between my combat session.

 

The story is bland and sometimes I feel like just to finish a quest, I got slightly annoyed if I have to talk to all these minor characters and spent a long long time talking. I just want to go outside, explore a beautiful landscape and kill those aliens.

 

That's it for me, combat is a blast, story is a meh.

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  • 2 weeks later...
  • 2 weeks later...

To be honest, I was torn.

 

Mass Effect has been one of my all time favorite series since the first game. I loved the universe, and the characters were layered people I actually grew to care about. The story was interesting and the dialogue was fun and engaging. Even with the ending debacle over Mass Effect 3, I've still played it half a dozen times from beginning to end and I've installed so many mods and textures on the games that they collectively take up nearly 200 GB of space on my HDD. I played Shepard's story for nearly 6 years from the beginning to the end of the trilogy, and then came the 5 year wait for Andromeda. I knew this game would be very different, and that it would no longer feature the characters I had come to love. But, I had high hopes that it would still feel like Mass Effect, even though the faces and stories would be different.

 

In some ways, Andromeda delivered on my hopes. The universe and the tech still feels like Mass Effect, and you do see some of the species you have come to know. However, there were a lot of faces missing from the universe, IMO. There are no quarians, no volus, and no elcor. You interact with humans, asari, salarians, krogan, and turians, so that's familiar. Each of the races still behaves as you'd expect them to, given the Mass Effect lore. But, there are also things that are odd. Suddenly, races that never had accents now have members with distinctly human ways of speaking. For example, one of the main asari characters has a British accent. To me, that's a bit jarring (even though I love the voice actress) seeing as how no asari in the history of the franchise has ever had anything other than an American accent. She's the only one in the entire series that speaks this way, and there isn't any indication of where it comes from.

 

The characters in general don't seem as layered to me as the ones in the original trilogy. However, I admit that the characters in the original Mass Effect game also seemed a bit one dimensional. They didn't flesh out for me until the 2nd game. So, it may just be because I'm comparing the new Andromeda characters to those whom I learned about for 3 games during the original trilogy. I did enjoy some of the characters more than others, but overall it felt like there could have been more interaction and storytelling there. The field banter between the NPCs was fun though, and was definitely enough to keep me engaged while exploring.

 

The exploration is fun, and the world is definitely beautiful. There are a lot of large areas to explore, and they are all quite different from one another. The vehicle you get is much more maneuverable than the good ole' mako, so roaming around the planets is actually fun. There's quite a bit to do and find, and I didn't feel like I was grinding to get it done. Andromeda actually succeeded at what the first ME game tried to do, IMO, by giving us planet exploration that wasn't boring. The environments don't feel like they're on repeat, and the design and graphics of the environments are really well done. The combat is polished and responsive, too. It feels a lot like ME3, only with improvements that make things better. The enemies are challenging, and on higher difficulties you're challenged to think strategically and make use of mods and upgrades.

 

People have been frustrated by the character animation and looks, and I definitely see where they're coming from. I used mods to clean up the things I really hated, but overall I didn't think it was as horrid as it was made out to be. Let's be honest, Bioware has never been an industry leader in facial animations, so it really shouldn't come as a surprise to anyone that the animations here aren't perfect. They did release a patch that fixed the worst offenses, so the rest of it is definitely bearable.

 

The overall storytelling is interesting and the plot was good enough to make you want to finish the game to see what happens, but I would have liked to see it expanded more. So much of the game felt like it was building up to something huge, but the payoff felt a little rushed at the end. It was still good though. It wasn't as expansive as the original reaper storyline, but YMMV. The only big gripe I have with the story is that they left a lot of things hanging that will now never be resolved (if the interwebs are to be believed). There are a few stories that are obvious setups for either DLC or a second game, and with the news that EA has tabled the franchise and scrapped plans for SP DLC it appears that we're all going to be left hanging.

 

In the end, I'd recommend playing it if you're a fan of the series. Even with the well earned criticism, I still had almost 100 hours of fun in the game and don't feel like I got ripped off. It does feel enough like the ME universe to draw you in, but it's definitely not as good a the original trilogy.

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