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Proof that a player can fly in Skyrim well may be more like swimming


hex_ratt

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Is there any other node besides "camera3d", "Camera Control" and "3rd person" that I missed ? if so could you tell me which? or if they need to be attached to a special place.

I belive we could help each other better if we use steam, my username is DuneD, I dont know if there is more than one, in any case im the one with the bender from futurama avatar.

Edited by porroone
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Well your support is certantly appreciated, we need as many people as we can to make this work, as for running console commands from papyrus, I think its not possible, but anyways what you do with the console commands is Player.pa which could mean either play action or animation, you can run that command from papyrus using PlayAnimation, problem is it doesnt work very well, im attempting to create a new behavior graph right now see if I can override the default controls.

 

It is actually impossible friend or very very hard at least. I tried to do the same but Havok Behavior Tool is needed for it, which is not free. And I couldn't find any program which is able to edit behavior files. So you have to buy havok for that.

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Heheh you can actually edit behavior files.. but its not pleasent. You need hkxcmd, get the behavior file and do "hkxcmd convert DragonBehavior.hkx DragonBehaviorXML.hkx", then you get the behavior in xml form, which is editable with a text editor, there is a catch tho, its 45147 lines long.
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What ???

So a new version is out probably?

 

EDIT: Damn it, I tried converting behaviors with the 1.3 which didn't have support for behaviors hkx, I didn't know that there is a new version.Though yea editing the behaviors through xml will be a real pain

Edited by Hayk94
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Make sure to keep us updated on any of your progress guys! There's a lot of people here waiting for a properly working Dragon mod including myself.

 

Hayk seems to have gotten the farthest in terms of fluid animations (Wings flapping, turning, head movement etc.), what animations do you have working so far porroone?

 

I wish I could help, but I'm not a very good scripter and I'm also pretty sick. Still, you've got my full support and I hope to hear more news from you soon.

 

I wish you the best of luck with the mods!

Edited by Vaktus
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No progess at all, in order to make a rideable mount, which isnt the same as turning into a dragon, you need to create a new behavior graph and probably a new animation aswell for the riding, one that return the x angle while riding.
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