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I need mod experts Help me please


nopopup

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Does the model have correct vertex normals? as in num UV sets is 4097, has normals is set to yes, spell>batch>update tspace?

 

What's the correct vertex normals? I just set all three of my ship's Nitrishapedata 'num uv set' to 4097. 'Has normal' set to yes, and updated tangent space done. However it's not fixed yet. It's just weird, the ship looks good in Nifskope but not in Creation kit and game. OMG someone help me please

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OMG He tried Helping you!!!! Ghogiel is a good person and was helping.

 

I have found that often a new .nif needs to be made when there are errors that need to be corrected. did you try redoing the .nif from scratch?

Edited by jet4571
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OMG He tried Helping you!!!! Ghogiel is a good person and was helping.

 

I have found that often a new .nif needs to be made when there are errors that need to be corrected. did you try redoing the .nif from scratch?

 

I know that he was trying to help, i'm just struggling to find the solution.

 

Thank you all for trying to resolve this problem. I will try your methods tomorrow.

Edited by nopopup
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This should help. It is a page on the wiki that deals with this problem.

 

Link to Wiki

 

I followed the direction and it's actually "reference" not "preference" of the static which is my ship in this case. So I right clicked on my ship in the render window - lod tab - checked "in Full LOD"

But still the ship doesn't appear in the game. I'm so discouraged now.

Edited by nopopup
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