Kolagon Posted June 6, 2017 Share Posted June 6, 2017 I would like for someone to make all of the carts into an unmovable static. And when I say carts, I mean the ones that can be moved when you walk into them. Link to comment Share on other sites More sharing options...
123keelos Posted June 14, 2017 Share Posted June 14, 2017 Do you mean the ones that have ores on them? Link to comment Share on other sites More sharing options...
Kolagon Posted June 17, 2017 Author Share Posted June 17, 2017 (edited) Carts like the one in Riverwood. Edited June 17, 2017 by Kolagon Link to comment Share on other sites More sharing options...
Novem99 Posted June 17, 2017 Share Posted June 17, 2017 And why do you wanna have this? Link to comment Share on other sites More sharing options...
Kolagon Posted June 17, 2017 Author Share Posted June 17, 2017 (edited) Because when you run past or walk near them, it goes flying as if its made of paper, often dealing a lot of damage to you. I just want it as a solid static that doesn't move. Edited June 17, 2017 by Kolagon Link to comment Share on other sites More sharing options...
Swordsguy2010 Posted June 21, 2017 Share Posted June 21, 2017 Because when you run past or walk near them, it goes flying as if its made of paper, often dealing a lot of damage to you. I just want it as a solid static that doesn't move. Don't run into them then. walk around them. why is this even an issue? Link to comment Share on other sites More sharing options...
Kolagon Posted June 22, 2017 Author Share Posted June 22, 2017 (edited) Because when you run past or walk near them, it goes flying as if its made of paper, often dealing a lot of damage to you. I just want it as a solid static that doesn't move. Don't run into them then. walk around them. why is this even an issue? It's immerve breaking and there are time it suddenly goes flying into space when going between loading screen? Or the fact when I'm fighting a dragon i'll end up going into it while keeping my eyes on said dragon? If it can't be turned into an unmovable static, can it atleast be removed? the movable carts serve no purpose. Edited June 22, 2017 by Kolagon Link to comment Share on other sites More sharing options...
iamLiveBait Posted June 22, 2017 Share Posted June 22, 2017 Because when you run past or walk near them, it goes flying as if its made of paper, often dealing a lot of damage to you. I just want it as a solid static that doesn't move. Welcome to Nexus, where instead of actually providing a solution, users just call other users' ideas/problems stupid. Clearly, the fact that carts are both lethal and devoid of the same gravitational constraints as most objects is a causing the game to be less immersive and plain annoying to this player. Most likely to other players as well. Your non-solution isn't exactly helpful, it is just condescending and pedantic. So why did you even post this comment? I won't make the mod, but if you have creation kit I'll explain what to do: Make a backup of your data folder (just in case) Watch a youtube tutorial on the intro to creation kit. Once you have a general idea of what you are doing and have creation kit loaded and ready to go: In the cell view window, navigate to the worldspace tamriel, then double click "Riverwood" in editor ID list. - This will take a second to load the world space, click "yes to all" or "ignore all" to any errors that pop up. Once you have the cell view open, find that cart, and double click on it. - To move your camera click and hold the middle mouse button to drag the camera around and use the wheel to zoom in and out. Once you double click the cart (not the cabbages inside) it should pull up a reference window. In that window check mark the "Don't Havok Settle" box. Then navigate to the scripts tab in the reference window:Click add, then find and select the: defaultDisableHavokOnLoad script. Once that script is added, click on it and click properties. Navigate to (havokOnHit) and highlight that property, Click edit value then leave the box that says havokonhit unchecked (that sets it to false). Then file - save and next time you play your game that cart should not move. Unfortunately, you will have to repeat this process for every single cart in the game. (though there could be a way to change them all at once I'm not sure). Have fun. Link to comment Share on other sites More sharing options...
Kolagon Posted June 22, 2017 Author Share Posted June 22, 2017 Never mind... Link to comment Share on other sites More sharing options...
iamLiveBait Posted June 22, 2017 Share Posted June 22, 2017 Never mind...Yeah... otherwise I imagine this mod would have been made a long time ago. Link to comment Share on other sites More sharing options...
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