ScytheovDeath Posted June 12, 2017 Share Posted June 12, 2017 (edited) So here is what is up. I am having trouble getting Skyrim to run right and was thinking it might be due to load order since I have gotten it to run with these mods before. It will crash when the load screen finishes when I load up a character, but when I start a new character or if it happens to load up another save it will crash when I try to save it. I know my rig can handle the game and that is not the problem. I have run it through LOOT and used FNIS. Any help would be appreciated. GameMode=SkyrimSkyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=0 -------- (not active)Dawnguard.esm=1Unofficial Dawnguard Patch.esp=0 -------- (not active)HearthFires.esm=1Unofficial Hearthfire Patch.esp=0 -------- (not active)Dragonborn.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1Unofficial Dragonborn Patch.esp=0 -------- (not active)Havok Breast Physic.esm=1RaceCompatibility.esm=1hdtHighHeel.esm=1SexLab.esm=1CreatureFramework.esm=1SexLabAroused.esm=1Schlongs of Skyrim - Core.esm=1PubicMeshColorRE.esm=1ETaC - RESOURCES.esm=1Campfire.esm=1ZaZAnimationPack.esm=1daymoyl.esm=1ClimatesOfTamriel.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1Unofficial High Resolution Patch.esp=1NoAnimalsReportCrimes-DG+DB.esp=1Better Vampires.esp=1Lock Overhaul.esp=1witchplate.esp=0 -------- (not active)dragonboneebonsteel.esp=1dark souls sounds for skyrim.esp=0 -------- (not active)LeftHandRings - Dawnguard.esp=0 -------- (not active)LeftHandRings.esp=0 -------- (not active)RND_ETaC-Patch.esp=0 -------- (not active)Havok Breast Physic.esp=1Havok Breast Physic Dragonborn.esp=1Havok Breast Physic Dawnguard.esp=1ninja gaiden.esp=1ETaC - Falkreath.esp=1ETaC - Dawnstar.esp=1ETaC - Riverwood.esp=1ETaC - Morthal.esp=1SexLabNudeCreatures.esp=1SexLabNudeCreaturesDB.esp=1SexLabNudeCreaturesDG.esp=1Dark Ebony Valkyrie Armor.esp=0 -------- (not active)Necromancy and Illusion Level Cap 75.esp=0 -------- (not active)SkyUI.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1UIExtensions.esp=1FISS.esp=1RaceCompatibilityUSKPOverride.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1VioLens.esp=1When Vampires Attack.esp=1voidLetsGetNaked.esp=1HDT Havok Object.esp=1Dual Wield Parrying_SKSE.esp=1RestorationIdleFix.esp=1SexLabTools.esp=1SexLabMassMatchMaker.esp=1SexLabMatchMaker.esp=1SexLabSquirtR.esp=1SexLabDefeat.esp=1SLALAnimObj.esp=1SLAnimLoader.esp=1Schlongs of Skyrim.esp=1SOS - Smurf Average Addon.esp=1SOS - VectorPlexus Regular Addon.esp=1Vivace.esp=1AmazingFollowerTweaks.esp=1argonianraptor.esp=1Female Sultry Follower Voice Fix.esp=1FNIS.esp=1RaceMenuMorphsCBBE.esp=1XPMSE.esp=1SOSRaceMenu.esp=1AddItemMenu.esp=1KS Hairdos - HDT.esp=1SexLab_SOS-Stapon.esp=1ETaC - Rorikstead.esp=1ETaC - Dragon Bridge.esp=1Immersive Orc Strongholds.esp=1ETaC - Kynesgrove.esp=1ETaC - Ivarstead.esp=1ETaC - Winterhold.esp=1ETaC - Darkwater Crossing.esp=1Immersive Solstheim.esp=1ETaC - Karthwasten.esp=1Immersive Stonehills.esp=1HentaiCreatures.esp=1Immersive Shors Stone.esp=1Run For Your Lives.esp=1lilithstools.esp=1dawnguard sentries.esp=1LeafRest OnePiece.esp=1black mage armor.esp=0 -------- (not active)Immersive Patrols II.esp=1ETaC - Dragon Bridge South.esp=1tailoring.esp=0 -------- (not active)ETaC - Riverwood Leaf Rest Patch.esp=1br_hoodcirclets.esp=1Killable Lootable Children for Hearthfires.esp=1Follower Neisa.esp=1Equipping Overhaul.esp=1item recycling.esp=0 -------- (not active)skyforge.esp=1Jennifer.esp=1Lady of Death.esp=0 -------- (not active)Eisen Armor.esp=0 -------- (not active)DeadlyMutilation.esp=1SexLabWerewolves.esp=1Toccata.esp=1RailLight.esp=1MF_RadiantProstitution.esp=1Virelda.esp=1AlternativeCraftingSystem.esp=1Glass Variants.esp=1BlackSacramentArmor.esp=1raven witch armor.esp=1BlackSacramentDBReplacer.esp=1Dual Sheath Redux.esp=1EdhildilsWitchDoctor.esp=1Throwing_Weapons_Redux.esp=1Throwing_Weapons_Redux_PerkTrees.esp=1SexLab_DibellaCult_Sisters.esp=1Zipsuit.esp=1FCC- Main.esp=1P1FlyingRing.esp=1garulf.esp=1the watcher.esp=0 -------- (not active)UnreadBooksGlow.esp=1Chesko_WearableLantern.esp=1HDTPhysicsWeaponSling.esp=1MoreNastyCritters.esp=1LustmordVampireArmor.esp=1EnchantedArsenal.esp=1Locational Damage.esp=1iHUD.esp=1Lex.esp=1ERF - Ceraph.esp=1ClimatesOfTamriel-Dungeons-Hazardous.esp=1ClimatesOfTamriel-Nights-Level-1.esp=1ClimatesOfTamriel-Dawnguard-Patch.esp=1ClimatesOfTamriel-Dragonborn-Patch.esp=1Supreme Fog - CoT.esp=1Supreme Storms - Cot Version.esp=1Follower Neisa Wardrobe.esp=1TheCoenaculiCBBE.esp=1TheCoenaculiMALE.esp=1BS-TheHag_Overlays.esp=1BS-TheHag_WarPaints.esp=1Open Cities Skyrim.esp=1Alternate Start - Live Another Life.esp=1ETaC - Rorikstead AS-LAL Patch.esp=1Dual Sheath Redux Patch.esp=1 Edited June 12, 2017 by ScytheovDeath Link to comment Share on other sites More sharing options...
FunFanPlaya Posted June 12, 2017 Share Posted June 12, 2017 Damn you have hella mods that I only wish I could get working.. Your Skyrim must be god like.. I'm stuck, currently.. My DLC esm files are "inactive" no one seems to know how to get them loading properly again. Know any tricks? Link to comment Share on other sites More sharing options...
ScytheovDeath Posted June 12, 2017 Author Share Posted June 12, 2017 It was not easy to get some of them working by themselves let alone all of them working together, plus this list was built up and modified over years so starting from scratch is not really preferable for me. I suppose I should clarify that my 'not active' files on that list are still there I just unchecked the plugin boxes and don't use them. As for your problem, feel free to message me in private about it, I might not be much help but I can try. I don't want to get off topic in this post, we have all seen how far that can go, nothing personal. Link to comment Share on other sites More sharing options...
ymf331 Posted June 12, 2017 Share Posted June 12, 2017 (edited) this is gonna' be a pretty long post, but hopefully there's something in here that helps. i had similar problems. had been using mods for quite some time, and knew the ins and outs of how the files fit together in a general sense. everything would work right, then i'd install a couple more mods, or reach a certain point in the game and KABOOM! assuming it's not a minor oversight, i can tell you how i got to a point where i can always 100% of the time have a functional game with zero crashes (except for the odd skse plugin bugging out). i've been able to replicate this multiple times starting fresh and not only that, but i've seen new content from mods i'd used for years which was previously overwritten and buried in a tangled web of conflicts. anyway, this is what i used to do: 1. should go without saying, but always be sure to have all the basic stuff you need for a stable vanilla skyrim first. having all the tools installed (i use mod organizer and tes5edit for pretty much everything). cleaned dlc masters and properly installed skse, crash fixes, project optimization, and enboost. maybe not an absolute requirement but i don't see any reason not to use these textures too. 2. meticulously going through skyrim.ini, skyrimprefs.ini, and enblocal.ini, using the step wiki as a reference. 3. once that's all working great without crashing, then i download all my mods and carefully arrange them so that the wrong assets aren't being overwritten like normal. 4. probably just rehashing stuff you already know by this point, but finishing up with any skyproc patchers, loot, running fnis and crap like that. all that's great and there's a good chance that the game might run without just immediately crashing. i always wound up with a seemingly un-fixable problem eventually, though. so i started taking these additional steps: 5. mostly due to a graphics card bottleneck, i always go through all my mod textures and standardize them, based on how much space they'll take in-game, using optimizer textures. it may not necessarily be for you, but for stability's sake i reduce my textures for larger objects to 2k-1k, and smaller objects to 1k-512. 6. i fire up tes5edit and spend multiple days meticulously going through each and every plugin to both make sure my load order is correct and to patch every single conflict in them. it's an undertaking, and whether or not you're willing to do it might just depend on how big of a nerd you are. i'll explain how either way. load every plugin you have in tes5edit, and right-click the empty space in the left pane (the tree-view list of your plugins), and click "apply filter" in the dialogue that appears, make the checkboxes in the upper-left look like this: http://i50.photobucket.com/albums/f310/like100ninjas/filters_zpssgqxwkpq.jpg click filter and wait for everything to process. you should see a bunch of different colored crap on the left now. green/yellow/red are somewhat self-explanatory, like a stop light. the gray (i think it looks like olive) indicates an itm overwrite so pay particular attention to those. it's hard to explain exactly what to patch, and it's more trial-and-error than anything. the more time you spend looking at it, the more patterns you notice. a web search for "skyrim conflict resolution" turns up a lot more information though. now how to make a patch: in the right-side view after you click on a record, you'll see the conflicting plugin records. depending on how you want to change them, right-click the one you want to use as a base and choose "copy as override into..." like this: http://i50.photobucket.com/albums/f310/like100ninjas/makepatch_zpsnpgb1y9x.jpg you'll have the option to choose an existing plugin, or create a new one by selecting <new file> at the bottom, and then naming it whatever you like. this creates a new plugin you can drag records into in an effort to make everything right. http://i50.photobucket.com/albums/f310/like100ninjas/fixed_zpslq2nnrek.jpg you can save the new plugin when you exit tes5edit. this was a very simple example, and sometimes things are a lot more screwed up than just the weight of a helmet being 2 pounds off. somewhere in the sea of little things i find my game-breaking conflicts and fix it all. game works better when i'm done. Edited June 12, 2017 by ymf331 Link to comment Share on other sites More sharing options...
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