WJS97 Posted July 1, 2017 Share Posted July 1, 2017 I'm attempting to make my custom melee weapon use the Bottlecap Mine explosion effect upon attack impact, I've tried a few things but I'm kind of pissing into the wind here, is this sort of thing even possible? I tried using a custom impact set using the effect nif but it didn't work as intended. It just made some floating bottlecaps appear that would never go away. Thanks in advance to anyone who can help me out here! Link to comment Share on other sites More sharing options...
Ethreon Posted July 1, 2017 Share Posted July 1, 2017 You can add particle effects to anything, but I think the easiest way to add it would be using a 3D program rather than nifskope. Link to comment Share on other sites More sharing options...
TrickyVein Posted July 2, 2017 Share Posted July 2, 2017 You'd have to create a new impact data set and use the explosion .nif for the mine which may or may not work as-is for impact data. Link to comment Share on other sites More sharing options...
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