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Is it possible to apply a particle effect to melee weapons?


WJS97

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I'm attempting to make my custom melee weapon use the Bottlecap Mine explosion effect upon attack impact, I've tried a few things but I'm kind of pissing into the wind here, is this sort of thing even possible?

 

I tried using a custom impact set using the effect nif but it didn't work as intended. It just made some floating bottlecaps appear that would never go away.

 

Thanks in advance to anyone who can help me out here!

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