Carlosedu1 Posted July 6, 2017 Share Posted July 6, 2017 Okay, so... I'm not exactly a modder or anything, but I really want to know if there is anyway to turn the vault 88 cell into an exterior one? I just really want to expand beyond the cave and get rid of the stupid hall of mirrors effect. It would be wonderful if that could be done in game, but as it probably can't be, I'd appreciate some guidance on doing such thing, if that's okay. Link to comment Share on other sites More sharing options...
Carlosedu1 Posted July 8, 2017 Author Share Posted July 8, 2017 bump. Literally just a bump. Link to comment Share on other sites More sharing options...
SMB92 Posted July 9, 2017 Share Posted July 9, 2017 Really bad idea. Would be really really hard to work out the precalc with that cell, and even if you did because of its size I suspect you would destroy performance in the area either way. Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted July 9, 2017 Share Posted July 9, 2017 Never used the Vault 88 myself, but if it's an interior cell, might just be able to change what's seen there on its horizon. Change it to sky, perhaps, or an LOD of the common wealth, etc.None of that would require any changes or disabling of precancerous data. Link to comment Share on other sites More sharing options...
SMB92 Posted July 9, 2017 Share Posted July 9, 2017 Lmao Blah you must be using Swiftkey :D. Precancerous data rofl. Not far from truth though. So I must be mistaken, you just want V88 to behave as exterior? Link to comment Share on other sites More sharing options...
stonefisher Posted July 9, 2017 Share Posted July 9, 2017 As far as I understand it he wants to switch it to an exterior skybox or whatever this game uses, enanble fast travel, knock down cave walls and stick some land beyond to expand in. I cant help but think one of those mods that let you build any vault part in any settlement might be a better solution. Link to comment Share on other sites More sharing options...
SMB92 Posted July 9, 2017 Share Posted July 9, 2017 You can flag the cell to behave as exterior and allow fast travel (need to place and configure COC marker and map marker) , but as for implementing the LOD I am not familiar with the hows on that :/ Link to comment Share on other sites More sharing options...
Carlosedu1 Posted July 9, 2017 Author Share Posted July 9, 2017 Okay, I'm back now. And, no, I don't exactly want to change it to an actual exterior with land or anything, all I want is a way to get rid of hall of mirrors effect and flickering objects when crossing through the walls. That's my legitimate intention. So, changing cell type is a bad idea then... would there br any work arounf the issies above? Link to comment Share on other sites More sharing options...
Carlosedu1 Posted July 9, 2017 Author Share Posted July 9, 2017 By the way, one of you mentioned I could change what's seen on the horizon of the cell. Would that fix the hall of mirrors issue? Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted July 9, 2017 Share Posted July 9, 2017 Right click your cell (whatever the Vault 88 cell is) in the Cell View Window, Edit. Looking for:-Common Data> ImageSpace-Lighting>Show Sky-Interior Lighting>Exterior LOD Worldspace (and possibly it's Offset Values) http://www.ledgeoftech.com/wp-content/uploads/2017/07/Captureh.jpg Link to comment Share on other sites More sharing options...
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