Borborygmus Posted February 24, 2012 Share Posted February 24, 2012 ive have a number of conflicts and erasures of various textures and meshes since i started using mods, and now ive ended up with several character types (all nude women, werewolves, random headless naked bandits) who are partially or totally invisible. ive checked out my meshes and textures, but it seems more like the originals have been deleted, along with the modded ones. is a master reset of some kind for textures and meshes? Link to comment Share on other sites More sharing options...
yota71 Posted February 24, 2012 Share Posted February 24, 2012 (edited) uncheck and after delete the mod trough nmm and you will have back your vanilla game ;) Edited February 24, 2012 by yota71 Link to comment Share on other sites More sharing options...
ghosu Posted February 24, 2012 Share Posted February 24, 2012 (edited) I have no clue how it works if you only used the CK for modifications but if you replaced the original files by extracting the meshes / textures.bsa and placed the files in a folderstructure (...Skyrim\meshes\...) then you just have to delete those files/folders. Skyrim will use the original archives instead. Edited February 24, 2012 by ghosu Link to comment Share on other sites More sharing options...
Jimmt Posted February 24, 2012 Share Posted February 24, 2012 You could extract the meshes.bsa and textures.bsa back into the data folder, although I'm not sure how that would work with plugins/mods. Link to comment Share on other sites More sharing options...
ghosu Posted February 24, 2012 Share Posted February 24, 2012 The game already takes the files from the archives if there are no files placed in data...so why you want to place them there once again? Would be the same. Link to comment Share on other sites More sharing options...
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