Holt59 Posted July 27, 2017 Share Posted July 27, 2017 (edited) Hi everyone, I cannot get Creation Kit to see the mods installed through Mod Organizer, even when launching it through Mod Organizer with "correct" options. Up to now, I did the following (found here and here... ) :check that "Overwwrite Stream AppID" is checked and set to 202480added "bAllowMultipleMasterLoads=1" to my SkyrimEditor.iniThe Creation Kit entry in the MO executable list was automatically created by MO. If anyone has suggestion regarding that issue, I'll be glad to hear them :wink: Thanks! Edited July 27, 2017 by Holt59 Link to comment Share on other sites More sharing options...
lofgren Posted July 27, 2017 Share Posted July 27, 2017 Is the most activated? Link to comment Share on other sites More sharing options...
Holt59 Posted July 27, 2017 Author Share Posted July 27, 2017 Is the most activated? Yes, all mods (~200) are activated in MO, but I only see the standard .esm files in Creation Kit (Skyrim / Update / Dragonborn / HearthFires / Dawnguard / HighResTexturePack). Link to comment Share on other sites More sharing options...
JSmitty23 Posted July 27, 2017 Share Posted July 27, 2017 You are launching CK through Mod Organizer right? Another tip, if your profile is using Local Gamesaves for some reason Mod Organizer won't work so what I done is created a new profile solely for CK and disabled local gamesave on that profile Link to comment Share on other sites More sharing options...
lofgren Posted July 27, 2017 Share Posted July 27, 2017 Local saves works for me with MO and creation kit. Just to make sure, mods are activated on both left and right pane in MO, right? Link to comment Share on other sites More sharing options...
Holt59 Posted July 28, 2017 Author Share Posted July 28, 2017 You are launching CK through Mod Organizer right? Another tip, if your profile is using Local Gamesaves for some reason Mod Organizer won't work so what I done is created a new profile solely for CK and disabled local gamesave on that profile Yes I am launching CK through MO. I will try to create a custom profile with disabled local saves. You are launching CK through Mod Organizer right? Another tip, if your profile is using Local Gamesaves for some reason Mod Organizer won't work so what I done is created a new profile solely for CK and disabled local gamesave on that profile Yes, mods are enabled on both side - The game works perfectly with the same profile, only CK does not see the mods. Link to comment Share on other sites More sharing options...
Holt59 Posted July 28, 2017 Author Share Posted July 28, 2017 You are launching CK through Mod Organizer right? Another tip, if your profile is using Local Gamesaves for some reason Mod Organizer won't work so what I done is created a new profile solely for CK and disabled local gamesave on that profile I just checked and local gamesaves where deactivated, so still not working... :( Link to comment Share on other sites More sharing options...
Holt59 Posted July 30, 2017 Author Share Posted July 30, 2017 Up ;) Open to any idea to fix this... Link to comment Share on other sites More sharing options...
ZoboZeWarrior Posted July 31, 2017 Share Posted July 31, 2017 Maybe if you post a screenshot of the launcher config window, we could have a better idea of what is wrong (if something is wrong of course). Link to comment Share on other sites More sharing options...
Holt59 Posted July 31, 2017 Author Share Posted July 31, 2017 Maybe if you post a screenshot of the launcher config window, we could have a better idea of what is wrong (if something is wrong of course). This one? Link to comment Share on other sites More sharing options...
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