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Scooby Doo run


Hasmith99

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that'd be perfect for machinima and for VATS dodges!

especially if you can put the 'finish maneuver' node in VATS pause time, for where you'll

"Scooby-Strafe" to.

RuadHan2300 might be able to help us with something like that -

they've made blink grenades, teleportal guns, you name it.

 

so, like the dodge move framework?

and like bullet-time? or the prone mod, which also adds 'bodyslam/body dive"?

you click a button say LB/L1, and they execute a dodge based on the direction you just used?

then, you can scooby-dooby strafe,

"Like, scoob, we've gotta get outta here!"

 

that'd be great to see it work for custom player CBBE, Bodyslide and "more hideous mutants'/play as a centaur etc...

 

this'd go great with GreekRage's hidden secret entrances,

or any 'dungeon crawling', where there's a lot of sharp turns.

there's also already a Vault Tec drivable van, which has a faded 'Mystery Inc" respray...

that'd be fun to do with Regulators of the Commonwealth -

have the mystery gang all turn up hehe.

 

@instyne49

if you ask BlahblahDEEblahblah real nice,

they might point you in a direction for scooby-ish or clifford-ish dog companions,

as options for something other than 'dogmeat 2,0'.

 

there's also "holographic buckin' bronco/giddybuttercup',

and hopefully eventually "Mr Ed" and "Eeyore/Snuffalumpagutz"

 

I'm still holding out hope for CatDog, or is that Dog-Cat?

dogs that have the 'walk yourself' collar <--- this is proving more of a challenge than initially thought hehe.

Astro and his-boy Elroy.

or Frank the Pug. that'd go real nice with the MenInBlack parts sets.

Salem the cat in Salem.

Hobbes, PlanetoftheApes, all kinds of stuff.

I mean, we've already got Godzilla pet companions, and after Toddsville, a ToddHoward dogmeat replacer hahaha

dang if Todds-ville isn't an awesome mod framework.

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