bubbashrubba Posted July 31, 2017 Share Posted July 31, 2017 Hi all, recently discovered the Credo WIP. Love it. However there are many outstanding issues I am working on, I have made progress with some bugged sets and lack of ground meshes. However one thing i am struggling with is fixing the gap between arms and gauntlets and legs and boots with some of the sets. Since many armours are ported from the witcher 2, I was inspired by hothtroopers work with some of the ported meshes and tried to get a section of the default hand mesh to attach to the glove mesh in order to fix the gap. I prepared the nifs in nifskope and I have split the part of the wrists i want in blender 2.49b and exported it. However when I try to copy the nitristrip of my exported mesh I get an error about array size being too big. Have I missed a step in the export? Am I going about my problem the right way? Any advice is appreciated. I can send pictures of my error and my export and import settings if that will help. Thanks in advance. Link to comment Share on other sites More sharing options...
bubbashrubba Posted July 31, 2017 Author Share Posted July 31, 2017 Hi guys. Still no dice. Any help is appreciated Link to comment Share on other sites More sharing options...
bubbashrubba Posted August 6, 2017 Author Share Posted August 6, 2017 Anyone? Link to comment Share on other sites More sharing options...
RawrARawr Posted August 6, 2017 Share Posted August 6, 2017 You're exporting it as NiTriStrips? Armor should be NiTriShapes. And yes, you should send a picture of all the stuff. I have a lot of trouble with this exporting bullshit as well, so I may not be much help (especially since I use 3ds max) but maybe it's something simple that I know how to fix. Link to comment Share on other sites More sharing options...
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