iNSPiREDS Posted October 15, 2012 Share Posted October 15, 2012 Restarting the game and reinstalling are completely different things. :PWhatever was present in the game files and settings will still be present after you start a new game, I guess.Obviously a new save game doesn't append any useless scripts info, etc, but still... if you're gonna do something right, do it right. ;) Link to comment Share on other sites More sharing options...
Gridie Posted October 16, 2012 Share Posted October 16, 2012 (edited) Had the same problem. Adding the line "ugridstoload=5" over "uExterior Cell Buffer=36" in the skyrim.ini solved it for me. Dont know why. Edited October 16, 2012 by Gridie Link to comment Share on other sites More sharing options...
Bloodaxe2011 Posted October 18, 2012 Share Posted October 18, 2012 I have the same problem early,screen freezes randomly,with background music goes on. ever since I update game to 1.8 beta, this weird problem has gone. Tested for 7-8 hours, no freeze occurs. Link to comment Share on other sites More sharing options...
iNSPiREDS Posted October 18, 2012 Share Posted October 18, 2012 Had the same problem. Adding the line "ugridstoload=5" over "uExterior Cell Buffer=36" in the skyrim.ini solved it for me. Dont know why.Before this playthrough, I had: ugridstoload=7 ; uExterior Cell Buffer=64 (DO NOT USE THIS!!!!)Although a better option (supposedly), I noticed my loading screens were taking much longer to load.Because I learned from that "mistake", this time around I didn't change that value in Skyrim.ini.Either way, I just checked it, and although ugridstoload is set to 5, I didn't have uExterior Cell Buffer=36.I added it and started playing and after a couple hours, no problem yet. Maybe that's what was causing this problem. I have the same problem early,screen freezes randomly,with background music goes on. ever since I update game to 1.8 beta, this weird problem has gone. Tested for 7-8 hours, no freeze occurs.Maybe this was somehow addressed in the latest patch, but I'm somewhat afraid that, being in Beta still, it could affect my game some other way.I've started this game way too many times due to problems I had during my gameplay, so I'm hoping to finally "end it" this time. That said, regardless of how much this problem is causing me, I'm just saving very frequently and hopefully when the official version of the patch comes out, this will be fixed. Good to know. Thanks for the info. Link to comment Share on other sites More sharing options...
Grugg Posted October 19, 2012 Share Posted October 19, 2012 Had the same problem. I ended up uninstalling SKSE and any mods relying on it. (SkyUI, Dance of Death) The last mod I removed was "Unread Books Glow". Just had a 4-5 hour play session without freezing. May try adding it back in one by one and hunting it down. The problem seemed to occur most when traversing cells in the open world. If I was on horseback and running from cell to cell, it would crash quite quickly. Now that it's working again, I just did a marathon tour of Skyrim as a test without any freezing. :) Link to comment Share on other sites More sharing options...
iNSPiREDS Posted October 19, 2012 Share Posted October 19, 2012 Yeah, very much so. I had a lot of these freezes especially when I was riding a horse. Why? I guess your assumption is probably correct: because of the speed the horse travels around the map, you move between cells quicker, and so will notice the freezing frequently.As for SKSE, I'm not so sure. I do have Unread Books Glow installed, and SkyUI.SkyUI is out of the question. Not only I'm pretty sure that's not the culprit, but either way I wouldn't uninstall it. :P It's just one of those mods that would make Skyrim completely unplayable for me.What, for now, seems to have solved the problem for me, was adding the following line uExterior Cell Buffer=36 under General in the Skyrim.ini located in the My Documents folder. The only reason why I can't say I'm exactly sure that was the problem is because I haven't hours enough in a row to prove my suspicion.I'll play quite a little today, so if I run into any freezing, I'll post back. Link to comment Share on other sites More sharing options...
Grugg Posted October 19, 2012 Share Posted October 19, 2012 (edited) Yeah my hope is it was the Unread Books Glow as I already miss SkyUI too. I already had the lines:uGridsToLoad=5uExterior Cell Buffer=36 so I don't think that was the issue for me. Plus those are the defaults I'm pretty sure so it shouldn't really have an effect. One strange thing has occurred, although I've completely removed the files and scripts for enhanced blood textures and dance of death the bleeding still seems to be happening? I'm not sure if it's stayed within the save file itself or if perhaps Dawnguard already has some bleeding additions?As in, I still get fountains of blood from attacking enemies and blood pooling on the floor beneath corpses etc. Update: Added SKSE and SkyUI back in and did a race across the map again. - No freezes. :)Starting to think the Unread Books Glow may have been the culprit for me. Update2: Well added Unread Books Glow back in as a test then ran across map with no issues. Could be that there is an issue with how it saves which books have been read (as I hadn't read any) or it's not the culprit. Removed it anyway.Put Dance of Death back in and no issues there either. Oh and turns out I still had the Enhanced blood .esp still active even though it was uninstalled in NMM. Well Skyrim seems to be working and stable for me now so I may just leave it at that for now. Maybe uninstalling / reinstalling mods can help fix quirks? Oh and I use BOSS for the load order every time a mod is installed / uninstalled.Hope my investigations can help someone. :) Edited October 19, 2012 by Grugg Link to comment Share on other sites More sharing options...
iNSPiREDS Posted October 19, 2012 Share Posted October 19, 2012 You're right, I'm still having the freezes. I guess I'll try uninstalling Unread Books Glow and see how it goes from there. Link to comment Share on other sites More sharing options...
Derax Posted October 29, 2012 Share Posted October 29, 2012 In general, you can't. This is one of the problems with using Skyrim mods. If you can determine which mod that was coming from, you could check to see if there are any special uninstallation instructions where you use console commands to stop the scripts before uninstalling. In this situation, you would have to reinstall the mod, then follow uninstall steps, if any even exist. Adding a mod with scripts to Skyrim is risky, since the scripts will go into the save. Skyrim starts to have issues over time if you install and uninstall mods while continuing to use the same character. I have found that it makes sense to start new characters regularly, due to older character saves referencing scripts and types from mods that are no longer installed. Even upgrading a mod sometimes causes similar errors, if the author has made changes that drop scripts that were present in previous versions. It's a little hard to tell exactly what's happening for this specific error, since there isn't anything logged that identities a script, but it may be that a script is referencing that missing type. Is there a way to know before installing a mod if it can be uninstalled properly afterwards? I always used BAIN. Or is it simply the less the better. Because sometimes i liked to install mods ie. for rorikstead before visiting these towns and doing the quesst and uninstalled them afterwards for performacne and freezing issues. The same goes for quest mods. BTW: Imho when looking at the good old Oblivion times I think both Oblivion and Skyrim simply can't handle 10+/20+ mods without an incresement of ctds/freezings (although i almost never have ctds but often freezings) Link to comment Share on other sites More sharing options...
MotoSxorpio Posted October 29, 2012 Share Posted October 29, 2012 SKSE is NOT the reason scripts make problems with save games. The SKSE team is trying to develop a workaround for the issue of script not being removed properly from saves. Until then, FOLLOW INSTRUCTIONS on updating any mods that are scripted (usually a clean save is required). There are other reasons for a total freeze up during the save game loading: Cell has more in it than what your Vram/Ram can allow, for example. Installing or making and loading up mods that make edits to what an NPC in player's service (aka follower/companion) has equipped/inventoried. Even DEP can freeze you up, trying to dump while windows is trying to ask if its okay that Skyrim makes a dump. It's my belief that most of the posters in this thread have mods installed creating the issue. "Enhanced Blood Textures" is scripted, and uses bloat causing method of keeping blood around. Link to comment Share on other sites More sharing options...
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