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[LE] Cell design advice needed


greyday01

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I suddenly started having crashes on loading a particular cell render window. I thought the cell was too full at about 85% or possible custom mesh problem. I tried deleting all custom items before opening render but that didn't help. I was able to cut the size down to 75% by eliminating some lights and moving my treasury section to a separate cell but still couldn't open the render window though I could go to that cell in game. Finally got the render window to open simply by making the render window smaller. I had been fighting the crashes on load for a week!

 

My question, I noticed on opening most vanilla cells that the largest was about 33%. I could separate my stronghold into 3 sections: Private quarters, Common area and Servants quarters. Each area would be about 25% of max size. Some sleep and work packages would need to be redone but it would be possible. I like it better without the load doors to separate sections but it would probably be more stable. Would you recommend dividing the cell up or leaving it as one? What is the max cell % that you recommend?

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This is NOT my strong point, but are you using occlusion planes/boxes? If you go to youtube, look for darkfox127's tutorials on occlusion. They will help to optimize, by making anything you shouldn't normally see, if you were standing in a building, not load until you're in the proper position to actually see it.

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