iamslar Posted February 29, 2012 Share Posted February 29, 2012 So, I have a combined mod for most of the armor in my game, to keep my load order down. It has been working for 180+ hours. I found a mod (http://fallout3.nexusmods.com/downloads/file.php?id=17424) with some great meshes, including a new female version of the Merc Grunt outfit. Part of my combined mod includes the Diversified Wasteland Clothing (DWC) textures for the Merc Grunt outfit, and all my other Type 6 armor mods were merged into the combined mod (Armor Combo). I placed the new mesh in my mesh folder, and replaced the old female mesh with it, no problem. When I play, however, the textures from DWC don't show up. I checked my Armor Combo mod, and the textures were not listed for any of the Merc Grunt outfits. Simple enough to fix, right? I went into the GECK and added the textures back to the outfits, and they look great in the preview. Checked them in game, and no luck. Went back to the GECK, and couldn't find the changes I'd made. Odd... Changed it again, saving after every change. Checked them before I closed, and they all looked fine. Closed the GECK after saving one last time, and it hung a bit on close. Made me suspicious. I tried to load the mod back into the GECK, and now it won't start. Any ideas? I'd really like to use this mesh and these textures together... Link to comment Share on other sites More sharing options...
iamslar Posted March 3, 2012 Author Share Posted March 3, 2012 Gave up, unpacked the original mesh from the BSA. Somehow the order of parts for the mesh are different between the original and the Type 6 replacer, so the replaced textures are being applied to the wrong part. I have no idea how to fix this, and since I get only views with no replies, I have no hope. Link to comment Share on other sites More sharing options...
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