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[LE] External navmesh editing


greyday01

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The way I understand editing an external cell to accommodate a new building or changes in terrain is in that cell select a navmesh triangle and with floodfill select the entire navmesh then drag the entire thing down below the surface (I'm not sure how far down you need to drag it). Then create your own navmesh and finalize it. Please tell me if this will work. I've just put in a tower and stair and the vanilla navmmesh is partially buried now.

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